Close
(or Esc)
mtgpics.com logo
38784 cards found
Page / 1293   Show All | Close All | One by one display
Spite / Malice Instant
3 versions
Instant
Destroy target nonblack creature. It can't be regenerated.
Spite / Malice Instant
3 versions
Instant
Counter target noncreature spell.
Spit Flame Instant
6 versions
Instant
Spit Flame deals 4 damage to target creature.
Whenever a Dragon you control enters, you may pay %R. If you do, return this card from your graveyard to your hand.
Spiritualize Instant
Instant
Until end of turn, whenever target creature deals damage, you gain that much life.
Draw a card.
Spiritual Visit Instant
Instant — Arcane
Create a 1/1 colorless Spirit creature token.
Splice onto Arcane %W
Spiritual Sanctuary Enchantment
Enchantment
At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.
Spiritual Guardian Creature
3 versions
Creature — Spirit 3/4
When this creature enters, you gain 4 life.
Spiritual Focus Enchantment
Enchantment
Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card.
Spiritual Asylum Enchantment
Enchantment
Creatures and lands you control have shroud.
When a creature you control attacks, sacrifice this enchantment.
Spirit-Sister's Call Enchantment
6 versions
Enchantment
At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."
Spirits Token  
Theme Card
Spirits Token  
Theme Card
Spiritmonger Creature
7 versions
Creature — Beast 6/6
Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature.
%B: Regenerate this creature.
%G: This creature becomes the color of your choice until end of turn.
Spirited Simulacrum Artifact Creature
Alchemy: Edge of Eternities
Artifact Creature — Robot 2/1
When this creature enters, seek a land card and put it onto the battlefield tapped.
When this creature leaves the battlefield, seek a nonland card.
Warp %4
Spirited Companion Enchantment Creature
Enchanted
10 versions
Enchantment Creature — Dog 1/1
When this creature enters, draw a card.
Spiritcall Enthusiast Creature
Creature — Cat Cleric 3/3
Whenever one or more tokens you control enter, this creature becomes prepared.
Spirit Weaver Creature
2 versions
Creature — Human Wizard 2/1
%2: Target green or blue creature gets +0/+1 until end of turn.
Spirit Water Revival Sorcery
3 versions
Sorcery
As an additional cost to cast this spell, you may waterbend %6.
Draw two cards. If this spell's additional cost was paid, instead shuffle your graveyard into your library, draw seven cards, and you have no maximum hand size for the rest of the game.
Exile Spirit Water Revival.
Spirit Summoning Sorcery
Sorcery — Lesson
Create a 3/2 red and white Spirit creature token.
Spirit Sorcerer Token  
Enchantment Creature — Spirit Sorcerer 3/3
Flying
Spirit Shield Artifact
Artifact
You may choose not to untap this artifact during your untap step.
%2, %T: Target creature gets +0/+2 for as long as this artifact remains tapped.
Spirit Shackle Enchantment
4 versions
Enchantment — Aura
Enchant creature
Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.
Spirit of the Spires Creature
Creature — Spirit 2/4
Flying
Other creatures you control with flying get +0/+1.
Spirit of the Season Creature
Creature — Treefolk Spirit 3/3
When Spirit of the Season enters, it gains haste if it's summer. Put a +1/+1 counter on it if it's autumn. You gain 5 life if it's winter. If it's spring, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Spirit of the Night Creature
Legendary Creature — Demon Spirit 6/5
Flying, trample, haste, protection from black
Spirit of the Night has first strike as long as it's attacking.
Spirit of the Labyrinth Enchantment Creature
White-bordered
4 versions
Enchantment Creature — Spirit 3/1
Each player can't draw more than one card each turn.
Spirit of the Hunt Creature
3 versions
Creature — Wolf Spirit 3/3
Flash
When this creature enters, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.
Spirit of the Hearth Creature
5 versions
Creature — Cat Spirit 4/5
Flying
You have hexproof.
Spirit of the Aldergard Creature
Snow Creature — Bear Spirit 0/4
When this creature enters, search your library for a snow land card, reveal it, put it into your hand, then shuffle.
This creature gets +1/+0 for each other snow permanent you control.
38784 cards found
Page / 1293   Show All | Close All | One by one display