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Witch of the Moors Creature
5 versions
Creature — Human Warlock 4/4
Deathtouch
At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature of their choice and you return up to one target creature card from your graveyard to your hand.
Witch Hunter Creature
17/121
3 versions
Creature — Human Cleric 1/1
%T: This creature deals 1 damage to target player or planeswalker.
%1%W%W, %T: Return target creature an opponent controls to its owner's hand.
Witch Hunt Enchantment
Innistrad: Midnight Hunt
2 versions
Enchantment
Players can't gain life.
At the beginning of your upkeep, this enchantment deals 4 damage to you.
At the beginning of your end step, target opponent chosen at random gains control of this enchantment.
Witch Engine Creature
The Brothers' War
2 versions
Creature — Horror 4/4
Swampwalk
%T: Add %B%B%B%B. Target opponent gains control of this creature. (Activate this ability only any time you could cast an instant.)
Witch Enchanter Creature
2 versions
Creature — Human Warlock 2/2
When this creature enters, destroy target artifact or enchantment an opponent controls.
Wistfulness Creature
3 versions
Creature — Elemental Incarnation 6/5
When this creature enters, if %G%G was spent to cast it, exile target artifact or enchantment an opponent controls.
When this creature enters, if %U%U was spent to cast it, draw two cards, then discard a card.
Evoke %UG%UG
Wistful Thinking Sorcery
Sorcery
Target player draws two cards, then discards four cards.
Wistful Selkie Creature
2 versions
Creature — Merfolk Wizard 2/2
When this creature enters, draw a card.
Wispweaver Angel Creature
4 versions
Creature — Angel 4/4
Flying
When this creature enters, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
Wispmare Creature
Creature — Elemental 1/3
Flying
When this creature enters, destroy target enchantment.
Evoke %W
Wispdrinker Vampire Creature
2 versions
Creature — Vampire Rogue 2/4
Flying
Whenever another creature you control with power 2 or less enters, each opponent loses 1 life and you gain 1 life.
%5%W%B: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn.
Wishmonger Creature
Creature — Unicorn Monger 3/3
%2: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.
Wishing Well Artifact
4 versions
Artifact
%T: Put a coin counter on this artifact. When you do, you may cast target instant or sorcery card with mana value equal to the number of coin counters on this artifact from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.
Wishful Merfolk Creature
Under the Sea
3 versions
Creature — Merfolk 3/2
Defender
%1%U: This creature loses defender and becomes a Human until end of turn.
Wishcoin Crab Creature
3 versions
Creature — Crab 2/5
Wishclaw Talisman Artifact
Starter Collection
6 versions
Artifact
This artifact enters with three wish counters on it.
%1, %T, Remove a wish counter from this artifact: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of this artifact. Activate only during your turn.
Wish Good Luck Sorcery
Alchemy: Aetherdrift
Sorcery
Create a Food token.
Create a tapped Treasure token.
Create a 3/2 colorless Vehicle artifact token with crew 1.
Wish Sorcery
White-bordered
6 versions
Sorcery
You may play a card you own from outside the game this turn.
Wisedrafter's Will Enchantment
Playtest Card
Enchantment
Your opponents play with their hands revealed.
%U, Sacrifice Wisedrafter's Will: Draw a card.
%U%U, Sacrifice Wisedrafter's Will: Counter target spell.
Wisecrack Instant
Jumpstart
3 versions
Instant
Target creature deals damage equal to its power to itself. If that creature is attacking, Wisecrack deals 2 damage to that creature's controller.
Wise Token  
Jumpstart Booster
Theme Card
Draw lots of cards
Wisdom of Ages Sorcery
4 versions
Sorcery
Return all instant and sorcery cards from your graveyard to your hand. You have no maximum hand size for the rest of the game.
Exile Wisdom of Ages.
Wirewood Symbiote Creature
6 versions
Creature — Insect 1/1
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
Wirewood Savage Creature
6/63 Garruk vs. Liliana
3 versions
Creature — Elf 2/2
Whenever a Beast enters, you may draw a card.
Wirewood Pride Instant
5 versions
Instant
Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Wirewood Lodge Land  
5 versions
Land
%T: Add %C.
%G, %T: Untap target Elf.
Wirewood Hivemaster Creature
3/60 Elves
3 versions
Creature — Elf 1/1
Whenever another nontoken Elf enters, you may create a 1/1 green Insect creature token.
37978 cards found
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