Close
(or Esc)
mtgpics.com logo
38784 cards found
Page / 1293   Show All | Close All | One by one display
Southern Air Temple Enchantment
Legendary Enchantment — Shrine
When Southern Air Temple enters, put X +1/+1 counters on each creature you control, where X is the number of Shrines you control.
Whenever another Shrine you control enters, put a +1/+1 counter on each creature you control.
South Wind Avatar Creature
2 versions
Creature — Snake Spirit Avatar 3/4
Deathtouch
Whenever another creature you control dies, you gain life equal to its toughness.
Whenever you gain life, each opponent loses 1 life.
South Pole Voyager Creature
3 versions
Creature — Human Scout Ally 2/2
Whenever this creature or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.
Soured Springs Land  
Land — Desert
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
%T: Add %U or %B.
Sourbread Auntie Creature
Creature — Goblin Warrior 4/3
When this creature enters, you may blight 2. If you do, create two 1/1 black and red Goblin creature tokens.
Soundwave, Superior Captain Artifact  
2 versions
Legendary Artifact
Whenever you cast a spell with an odd mana value, convert Soundwave. If you do, create Ravage, a legendary 3/3 black Robot artifact creature token with menace and deathtouch.
Whenever you cast a spell with an even mana value, convert Soundwave. If you do, create Laserbeak, a legendary 2/2 blue Robot artifact creature token with flying and hexproof.
Soundwave, Sonic Spy Artifact Creature
2 versions
Legendary Artifact Creature — Robot 5/4
More Than Meets the Eye %2%W%U%B
Whenever one or more creature tokens you control deal combat damage to a player, exile target instant or sorcery card with mana value equal to the damage dealt from their graveyard. Copy it. You may cast the copy without paying its mana cost. If you do, convert Soundwave.
Sound the Trumpets Instant
Instant
Counter target spell. If that spell's mana value was 2 or less, recruit.
Sound the Call Sorcery
Sorcery
Create a 1/1 green Wolf creature token. It has "This token gets +1/+1 for each card named Sound the Call in each graveyard."
Soultether Golem Artifact Creature
Artifact Creature — Golem 3/3
Vanishing 1
Whenever another creature you control enters, put a time counter on this creature.
Soulsworn Spirit Creature
Creature — Spirit 2/1
This creature can't be blocked.
When this creature enters, detain target creature an opponent controls.
Soulsworn Jury Creature
43/60 Angels
3 versions
Creature — Spirit 1/4
Defender
%1%U, Sacrifice this creature: Counter target creature spell.
Soul-Strike Technique Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 and has vigilance.
When enchanted creature dies, manifest the top card of your library.
Soulstone Sanctuary Land  
6 versions
Land
%T: Add %C.
%4: This land becomes a 3/3 creature with vigilance and all creature types. It's still a land.
Soulstinger Creature
2 versions
Creature — Scorpion Demon 4/5
When this creature enters, put two -1/-1 counters on target creature you control.
When this creature dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on this creature.
Soulstealer Axe Artifact
Alchemy: Innistrad
Artifact — Equipment
Equipped creature has trample.
Whenever equipped creature deals combat damage to a player, seek a card with mana value equal to that damage.
Equip %2
Soulshriek Instant
Instant
Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step.
Soul-Shackled Zombie Creature
Creature — Zombie 4/2
When this creature enters, exile up to two target cards from a single graveyard. If at least one creature card was exiled this way, each opponent loses 2 life and you gain 2 life.
Soulscour Sorcery
Sorcery
Destroy all nonartifact permanents.
Soul-Scar Mage Creature
6 versions
Creature — Human Wizard 1/2
Prowess
If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
Souls of the Faultless Creature
Creature — Spirit 0/4
Defender
Whenever this creature is dealt combat damage, you gain that much life and attacking player loses that much life.
Soul's Might Sorcery
Multi-Headed
3 versions
Sorcery
Put X +1/+1 counters on target creature, where X is that creature's power.
Soul's Majesty Sorcery
3 versions
Sorcery
Draw cards equal to the power of target creature you control.
Soul's Grace Instant
Instant
You gain life equal to target creature's power.
Soul's Fire Instant
3 versions
Instant
Target creature you control deals damage equal to its power to any target.
Soul's Attendant Creature
Borderless Brothers Hildebrandt
5 versions
Creature — Human Cleric 1/1
Whenever another creature enters, you may gain 1 life.
Soulreaper of Mogis Enchantment Creature
Enchantment Creature — Minotaur Shaman 2/3
%2%B, Sacrifice a creature: Draw a card.
Soulquake Sorcery
Sorcery
Return all creatures on the battlefield and all creature cards in graveyards to their owners' hands.
Soulmender Creature
5 versions
Creature — Human Cleric 1/1
%T: You gain 1 life.
Soulmates Enchantment
2 versions
Enchantment — Aura
Enchant two creatures
Enchanted creatures each get +1/+1 and have hexproof.
When one of the enchanted creatures dies, destroy the other.
38784 cards found
Page / 1293   Show All | Close All | One by one display