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Siren Reaver Creature
Creature — Siren Pirate 3/2
Raid — This spell costs %1 less to cast if you attacked this turn.
Flying
Siren of the Silent Song Creature
Creature — Zombie Siren 2/1
Flying
Inspired — Whenever this creature becomes untapped, each opponent discards a card, then each opponent mills a card.
Siren of the Fanged Coast Creature
Creature — Siren 1/1
Flying
Tribute 3
When this creature enters, if tribute wasn't paid, gain control of target creature.
Siren Lookout Creature
Creature — Siren Pirate 1/2
Flying
When this creature enters, it explores.
Sire of the Storm Creature
2 versions
Creature — Spirit 3/3
Flying
Whenever you cast a Spirit or Arcane spell, you may draw a card.
Sire of Stagnation Creature
3 versions
Creature — Eldrazi 5/7
Devoid
Whenever a land an opponent controls enters, that player exiles the top two cards of their library and you draw two cards.
Sire of Seven Deaths Creature
5 versions
Creature — Eldrazi 7/7
First strike, vigilance
Menace, trample
Reach, lifelink
Ward — Pay 7 life.
Sire of Insanity Creature
3 versions
Creature — Demon 6/4
At the beginning of each end step, each player discards their hand.
Sir Shandlar of Eberyn Creature
2 versions
Legendary Creature — Human Knight 4/7
Siphon Insight Instant
7 versions
Instant
Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Flashback %1%U%B
Sip of Hemlock Sorcery
Sorcery
Destroy target creature. Its controller loses 2 life.
Siona, Captain of the Pyleas Creature
2 versions
Legendary Creature — Human Soldier 2/2
When Siona enters, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token.
Sinuous Vermin Creature
Rats
2 versions
Creature — Rat Horror 2/2
%3%B%B: Monstrosity 3.
As long as this creature is monstrous, it has menace.
Sinuous Striker Token Token  
7/12
Creature — Zombie Snake Warrior 4/4
%U: Sinuous Striker gets +1/-1 until end of turn.
Sinuous Striker Creature
Creature — Snake Warrior 2/2
%U: This creature gets +1/-1 until end of turn.
Eternalize — %3%U%U, Discard a card.
Sinuous Predator
Transformed Kessig Prowler
Creature  
Creature — Eldrazi Werewolf 4/4
This creature can't be blocked by more than one creature.
Sinuous Benthisaur Creature
Creature — Dinosaur 4/4
When this creature enters, look at the top X cards of your library, where X is the number of Caves you control plus the number of Cave cards in your graveyard. Put two of those cards into your hand and the rest on the bottom of your library in a random order.
Sinstriker's Will Enchantment
16/60 Angels
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature has "%T: This creature deals damage equal to its power to target attacking or blocking creature."
Sins of the Past Sorcery
Sorcery
Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Exile Sins of the Past.
Sins of the Father Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Each opponent sacrifices a nontoken creature of their choice.
*S2 For each opponent, you create a 2/1 red Klingon Warrior creature token with haste.
*S3 Exile target player's graveyard. Each opponent loses life equal to the number of creature cards exiled this way.
Sinner's Judgment
Transformed Faithbound Judge
Enchantment  
4 versions
Enchantment — Aura Curse
Enchant player
At the beginning of your upkeep, put a judgment counter on this Aura. Then if there are three or more judgment counters on it, enchanted player loses the game.
If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead.
Sinking Feeling Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has "%1, Put a -1/-1 counter on this creature: Untap this creature."
Sinkhole Surveyor Creature
4 versions
Creature — Bird Scout 1/3
Flying
Whenever this creature attacks, you lose 1 life and this creature endures 1.
Sinkhole Sorcery
8 versions
Sorcery
Destroy target land.
Sink into Takenuma Sorcery
Kamigawa: Neon Dynasty
2 versions
Sorcery — Arcane
Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.
Sink into Stupor Instant
Instant
Return target spell or nonland permanent an opponent controls to its owner's hand.
Sinister Waltz Sorcery
2 versions
Sorcery
Choose three target creature cards in your graveyard. Return two of them at random to the battlefield and put the other on the bottom of your library.
Sinister Strength Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+1 and is black.
Sinister Starfish Creature
3 versions
Creature — Starfish 0/3
%T: Surveil 1.
Sinister Sabotage Instant
4 versions
Instant
Counter target spell.
Surveil 1.
38784 cards found
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