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Simic Sky Swallower Creature
Commander decks
7 versions
Creature — Leviathan 6/6
Flying, trample
Shroud
Simic Signet Artifact
19 versions
Artifact
%1, %T: Add %G%U.
Simic Ragworm Creature
Creature — Worm 3/3
%U: Untap this creature.
Simic Manipulator Creature
Creature — Mutant Wizard 0/1
Evolve
%T, Remove one or more +1/+1 counters from this creature: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.
Simic Locket Artifact
2 versions
Artifact
%T: Add %G or %U.
%UG%UG%UG%UG, %T, Sacrifice this artifact: Draw two cards.
Simic Keyrune Artifact
2 versions
Artifact
%T: Add %G or %U.
%G%U: This artifact becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn.
Simic Initiate Creature
2 versions
Creature — Human Mutant 0/0
Graft 1
Simic Guildmage Creature
2 versions
Creature — Elf Wizard 2/2
(%UG can be paid with either %G or %U.)
%1%G: Move a +1/+1 counter from target creature onto another target creature with the same controller.
%1%U: Attach target Aura attached to a permanent to another permanent with the same controller.
Simic Guildgate Land  
Starter Collection
18 versions
Land — Gate
This land enters tapped.
%T: Add %G or %U.
Simic Growth Chamber Land  
22 versions
Land
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
%T: Add %G%U.
Simic Fluxmage Creature
Creature — Merfolk Wizard 1/2
Evolve
%1%U, %T: Move a +1/+1 counter from this creature onto target creature.
Simic Combine Token  
Theme Card
Simic Cluestone Artifact
Artifact
%T: Add %G or %U.
%G%U, %T, Sacrifice this artifact: Draw a card.
Simic Charm Instant
Commander decks
3 versions
Instant
Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.
Simic Basilisk Creature
Creature — Basilisk Mutant 0/0
Graft 3
%1%G: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat."
Simic Ascendancy Enchantment
6 versions
Enchantment
%1%G%U: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment.
At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.
Simian Spirit Guide Creature
9 versions
Creature — Ape Spirit 2/2
Exile this card from your hand: Add %R.
Simian Sling Artifact Creature
Artifact Creature — Equipment Monkey 1/1
Equipped creature gets +1/+1.
Whenever this creature or equipped creature becomes blocked, it deals 1 damage to defending player.
Reconfigure %2
Simian Simulacrum Artifact Creature
4 versions
Artifact Creature — Ape 2/1
When this creature enters, put two +1/+1 counters on target creature you control.
Unearth %2%G%G
Simian Grunts Creature
2 versions
Creature — Ape 3/4
Flash
Echo %2%G
Simian Brawler Creature
Primates
2 versions
Creature — Ape Warrior 3/3
Discard a land card: This creature gets +1/+1 until end of turn.
Silvos, Rogue Elemental Creature
Commander Legends: Battle for Baldur's Gate
4 versions
Legendary Creature — Elemental 8/5
Trample
%G: Regenerate Silvos.
Silverstrike Instant
Instant
Destroy target attacking creature. You gain 3 life.
Silverstorm Samurai Creature
Creature — Fox Samurai 3/3
Flash
Bushido 1
Silversmote Ghoul Creature
2 versions
Creature — Zombie Vampire 3/1
At the beginning of your end step, if you gained 3 or more life this turn, return this card from your graveyard to the battlefield tapped.
%1%B, Sacrifice this creature: Draw a card.
Silverskin Armor Artifact
Artifact — Equipment
Equipped creature gets +1/+1 and is an artifact in addition to its other types.
Equip %2
Silverquill, the Disputant Creature
3 versions
Legendary Creature — Elder Dragon 4/4
Flying, vigilance
Each instant and sorcery spell you cast has casualty 1.
Silverquill Silencer Creature
4 versions
Creature — Human Cleric 3/2
As this creature enters, choose a nonland card name.
Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card.
Silverquill Pledgemage Creature
Creature — Vampire Cleric 3/1
Magecraft — Whenever you cast or copy an instant or sorcery spell, this creature gains your choice of flying or lifelink until end of turn.
Silverquill Lecturer Creature
Extended-Art Frame
3 versions
Creature — Kor Wizard 3/3
Creature spells you cast have demonstrate.
38784 cards found
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