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Silverquill Command Sorcery
4 versions
Sorcery
Choose two —
• Target creature gets +3/+3 and gains flying until end of turn.
• Return target creature card with mana value 2 or less from your graveyard to the battlefield.
• Target player draws a card and loses 1 life.
• Target opponent sacrifices a creature of their choice.
Silverquill Charm Instant
2 versions
Instant
Choose one —
• Put two +1/+1 counters on target creature.
• Exile target creature with power 2 or less.
• Each opponent loses 3 life and you gain 3 life.
Silverquill Campus Land  
3 versions
Land
This land enters tapped.
%T: Add %W or %B.
%4, %T: Scry 1.
Silverquill Apprentice Creature
Creature — Human Warlock 2/2
Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn.
Silverpelt Werewolf
Transformed Lambholt Elder
Creature  
Creature — Werewolf 4/5
Whenever this creature deals combat damage to a player, draw a card.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Silver-Inlaid Dagger Artifact
Artifact — Equipment
Equipped creature gets +2/+0.
As long as equipped creature is a Human, it gets an additional +1/+0.
Equip %2
Silverglade Pathfinder Creature
2 versions
Creature — Dryad Spellshaper 1/1
%1%G, %T, Discard a card: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Silverglade Elemental Creature
3 versions
Creature — Elemental 4/4
When this creature enters, you may search your library for a Forest card, put that card onto the battlefield, then shuffle.
Silvergill Peddler Creature
Creature — Merfolk Citizen 2/3
Whenever this creature becomes tapped, draw a card, then discard a card.
Silvergill Mentor Creature
2 versions
Creature — Merfolk Wizard 2/1
As an additional cost to cast this spell, behold a Merfolk or pay %2.
When this creature enters, create a 1/1 white and blue Merfolk creature token.
Silvergill Douser Creature
2 versions
Creature — Merfolk Wizard 1/1
%T: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.
Silvergill Adept Creature
4 versions
Creature — Merfolk Wizard 2/1
As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay %3.
When this creature enters, draw a card.
Silverfur Partisan Creature
2 versions
Creature — Wolf Warrior 2/2
Trample
Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token.
Silver-Fur Master Creature
3 versions
Creature — Rat Ninja 2/2
Ninjutsu %U%B
Ninjutsu abilities you activate cost %1 less to activate.
Other Ninja and Rogue creatures you control get +1/+1.
Silverflame Squire Creature
3 versions
Creature — Human Soldier 2/1
Silverflame Ritual Sorcery
Sorcery
Put a +1/+1 counter on each creature you control.
Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.
Silvercoat Lion Creature
3 versions
Creature — Cat 2/2
Silverclaw Griffin Creature
Creature — Griffin 3/2
Flying, first strike
Silverclad Ferocidons Creature
4 versions
Creature — Dinosaur 8/5
Enrage — Whenever this creature is dealt damage, each opponent sacrifices a permanent of their choice.
Silverchase Fox Creature
4 versions
Creature — Fox 2/2
%1%W, Sacrifice this creature: Exile target enchantment.
Silverbluff Bridge Artifact Land  
6 versions
Artifact Land
This land enters tapped.
Indestructible
%T: Add %U or %R.
Silverblade Paladin Creature
3 versions
Creature — Human Knight 2/2
Soulbond
As long as this creature is paired with another creature, both creatures have double strike.
Silverbeak Griffin Creature
Planeswalker Deck Ajani
Creature — Griffin 2/2
Flying
Silverback Shaman Creature
Primates
3 versions
Creature — Ape Shaman 5/4
Trample
When this creature dies, draw a card.
Silverback Elder Creature
4 versions
Creature — Ape Shaman 5/7
Whenever you cast a creature spell, choose one —
• Destroy target artifact or enchantment.
• Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
• You gain 4 life.
Silverback Ape Creature
S5/7
2 versions
Creature — Ape 5/5
Silver Wyvern Creature
2 versions
Creature — Drake 4/3
Flying
%U: Change the target of target spell or ability that targets only this creature. The new target must be a creature.
Silver Surfer, Galactus's Herald Creature
2 versions
Legendary Creature — Alien Hero 4/5
Flying
When Silver Surfer enters, you may search your library for a card named Galactus, Devourer of Worlds, reveal it, put it into your hand, then shuffle.
Whenever Silver Surfer deals combat damage to a player, until the end of your next turn, target creature attacks that player each combat if able.
38784 cards found
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