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Sigil of Sleep Enchantment
2 versions
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.
Sigil of Myrkul Enchantment
2 versions
Enchantment
At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn.
Sigil Captain Creature
2 versions
Creature — Rhino Soldier 3/3
Whenever a creature you control enters, if that creature is 1/1, put two +1/+1 counters on it.
Sigil Blessing Instant
3 versions
Instant
Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
Sightless Ghoul Creature
Creature — Zombie Soldier 2/2
This creature can't block.
Undying
Sightless Brawler Enchantment Creature
Enchantment Creature — Human Warrior 3/2
Bestow %4%W
This creature can't attack alone.
Enchanted creature gets +3/+2 and can't attack alone.
Sighted-Caste Sorcerer Creature
Creature — Human Wizard Sorcerer 1/1
Exalted
%U: This creature gains shroud until end of turn.
Sight of the Scalelords Enchantment
Enchantment
At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.
Sight Beyond Sight Sorcery
2 versions
Sorcery
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Rebound
Sigardian Zealot Creature
2 versions
Creature — Human Cleric 3/3
At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is this creature's power.
Sigardian Savior Creature
5 versions
Creature — Angel 3/3
Flying
When this creature enters, if you cast it, return up to two target creature cards with mana value 2 or less from your graveyard to the battlefield.
Sigardian Priest Creature
2 versions
Creature — Human Cleric 1/2
%1, %T: Tap target non-Human creature.
Sigardian Paladin Creature
2 versions
Creature — Human Knight 4/4
As long as you've put one or more +1/+1 counters on a creature this turn, this creature has trample and lifelink.
%1%G%W: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.
Sigardian Evangel Creature
2 versions
Creature — Human Cleric 3/1
When Sigardian Evangel enters, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.
When Sigardian Evangel enters, tap target permanent you don't control.
Sigarda's Vanguard Creature
2 versions
Creature — Angel 3/3
Flash
Flying
Whenever this creature enters or attacks, choose any number of creatures with different powers. Those creatures gain double strike until end of turn.
Sigarda's Summons Enchantment
5 versions
Enchantment
Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types.
Sigarda's Splendor Enchantment
5 versions
Enchantment
As this enchantment enters, note your life total.
At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for this enchantment. Then note your life total.
Whenever you cast a white spell, you gain 1 life.
Sigarda's Imprisonment Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block.
%4%W: Exile enchanted creature. Create a Blood token.
Sigarda's Aid Enchantment
Commander decks
7 versions
Enchantment
You may cast Aura and Equipment spells as though they had flash.
Whenever an Equipment you control enters, you may attach it to target creature you control.
Sigarda, Host of Herons Creature
6 versions
Legendary Creature — Angel 5/5
Flying, hexproof
Spells and abilities your opponents control can't cause you to sacrifice permanents.
Sigarda, Heron's Grace Creature
4 versions
Legendary Creature — Angel 4/5
Flying
You and Humans you control have hexproof.
%2, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token.
Sigarda, Font of Blessings Creature
5 versions
Legendary Creature — Angel 4/4
Flying
Other permanents you control have hexproof.
You may look at the top card of your library any time.
You may cast Angel spells and Human spells from the top of your library.
Sigarda, Champion of Light Creature
5 versions
Legendary Creature — Angel 4/4
Flying, trample
Humans you control get +1/+1.
Coven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Sifter Wurm Creature
3 versions
Creature — Wurm 7/7
Trample
When this creature enters, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value.
Sifter of Skulls Creature
3 versions
Creature — Eldrazi 4/3
Devoid
Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add %C."
Sift Through Sands Instant
2 versions
Instant — Arcane
Draw two cards, then discard a card.
If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle.
38784 cards found
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