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Sidewinder Sliver Creature
3 versions
Creature — Sliver 1/1
All Sliver creatures have flanking.
Sidewinder Naga Creature
2 versions
Creature — Snake Warrior 3/2
As long as you control a Desert or there is a Desert card in your graveyard, this creature gets +1/+0 and has trample.
Sideswipe Instant
Instant
You may change any targets of target Arcane spell.
Sidequest: Raise a Chocobo Enchantment
[FFVII]
Enchantment
When this enchantment enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
At the beginning of your first main phase, if you control four or more Birds, transform this enchantment.
Sidequest: Play Blitzball Enchantment
[FFX]
Enchantment
At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.
Sidequest: Hunt the Mark Enchantment
[FFXII]
2 versions
Enchantment
When this enchantment enters, destroy up to one target creature.
At the beginning of your end step, if a creature died under an opponent's control this turn, create a Treasure token. Then if you control three or more Treasures, transform this enchantment.
Sidequest: Catch a Fish Enchantment
[FFXV]
Enchantment
At the beginning of your upkeep, look at the top card of your library. If it's an artifact or creature card, you may reveal it and put it into your hand. If you put a card into your hand this way, create a Food token and transform this enchantment.
Sidequest: Card Collection Enchantment
[FFXIV]
Enchantment
When this enchantment enters, draw three cards, then discard two cards.
At the beginning of your end step, if eight or more cards are in your graveyard, transform this enchantment.
Side to Side Instant
Instant
You and target opponent arm-wrestle. If you win, create a 3/3 green Ape creature token.
Side Quest Sorcery
Sorcery
Target player in a silver-bordered game you can see from your seat gains control of target creature you control until your next turn. At the beginning of your next upkeep, put two +1/+1 counters on that creature. (A creature is on the battlefield of only the game its controller is playing.)
Sidar Kondo of Jamuraa Creature
4 versions
Legendary Creature — Human Knight 2/5
Flanking
Creatures your opponents control without flying or reach can't block creatures with power 2 or less.
Partner
Sidar Kondo Character  
Character
%3: Target creature gets +3/+3 until end of turn.

Starting & Max Hand Size: -1
Starting Life: +12
Sidar Jabari of Zhalfir Creature
3 versions
Legendary Creature — Human Knight 4/3
Eminence — Whenever you attack with one or more Knights, if Sidar Jabari is in the command zone or on the battlefield, draw a card, then discard a card.
Flying, first strike
Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield.
Sidar Jabari Creature
2 versions
Legendary Creature — Human Knight 2/2
Flanking
Whenever Sidar Jabari attacks, tap target creature defending player controls.
Sickleslicer Artifact
3 versions
Artifact — Equipment
Living weapon
Equipped creature gets +2/+2.
Equip %4
Sickle Ripper Creature
2 versions
Creature — Elemental Warrior 2/1
Wither
Sickle Dancer Creature
Creature — Human Warrior 3/2
Whenever this creature attacks, if your team controls another Warrior, this creature gets +1/+1 until end of turn.
Sickening Dreams Sorcery
2 versions
Sorcery
As an additional cost to cast this spell, discard X cards.
Sickening Dreams deals X damage to each creature and each player.
Sicken Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets -1/-1.
Cycling %2
Sickbay Orderly Creature
Creature — Caitian Doctor 3/2
Lifelink
Sickbay Artifact
Artifact
Whenever a creature you control enters, you gain 1 life.
At the beginning of combat on your turn, put X +1/+1 counters on target creature you control, where X is one plus the amount of life you gained this turn.
Sick and Tired Instant
Instant
Two target creatures each get -1/-1 until end of turn.
Sicarian Infiltrator Token Token  
8/23
Artifact Creature — Human Soldier 1/2
When Sicarian Infiltrator enters, draw a card.
Sicarian Infiltrator Artifact Creature
Artifact Creature — Human Soldier 1/2
Flash
Squad %2
Benediction of the Omnissiah — When this creature enters, draw a card.
Sibylline Soothsayer Creature
2 versions
Creature — Human Warlock 3/2
Temporal Foresight — When this creature enters, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or greater. Exile that card with three time counters on it. If it doesn't have suspend, it gains suspend. Put the rest of the revealed cards on the bottom of your library in a random order.
Sibsig's Artisan Creature
Alchemy: Tarkir
Creature — Human Artificer 3/2
Renew — %1%B%B, Exile this card from your graveyard: Put three +1/+1 counters on target creature you control. It perpetually gains this ability. Activate only as a sorcery.
Sibsig Muckdraggers Creature
Creature — Zombie 3/6
Delve
When this creature enters, return target creature card from your graveyard to your hand.
Sibsig Icebreakers Creature
Creature — Zombie 2/3
When this creature enters, each player discards a card.
Sibsig Host Creature
Creature — Zombie 2/6
When this creature enters, each player mills three cards.
Sibsig Appraiser Creature
Creature — Zombie Advisor 2/1
When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
38784 cards found
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