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Shepherding Spirits Creature
Creature — Spirit 4/5
Flying
Plainscycling %2
Shepherd of the Lost Creature
3 versions
Creature — Angel 3/3
Flying, first strike, vigilance
Shepherd of the Flock Creature
3 versions
Creature — Human Peasant 3/1
Shepherd of the Cosmos Creature
Creature — Angel Warrior 3/3
Flying
When this creature enters, return target permanent card with mana value 2 or less from your graveyard to the battlefield.
Foretell %3%W
Shepherd of the Clouds Creature
Creature — Pegasus 4/3
Flying, vigilance
When this creature enters, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount.
Shepherd of Rot Creature
3 versions
Creature — Zombie Cleric 1/1
%T: Each player loses 1 life for each Zombie on the battlefield.
Shepherd of Heroes Creature
Creature — Angel Cleric 3/4
Flying
When this creature enters, you gain 2 life for each creature in your party. (Your party consists of up to one of each Cleric, Rogue, Warrior, and Wizard.)
Sheoldred's Restoration Sorcery
Story Spotlight
Sorcery
Kicker %2%W
Return target creature card from your graveyard to the battlefield. If this spell was kicked, you gain life equal to that card's mana value. Otherwise, you lose that much life.
Exile Sheoldred's Restoration.
Sheoldred's Headcleaver Creature
Creature — Phyrexian Warrior 2/4
Menace
Toxic 2
Sheoldred's Edict Instant
7 versions
Instant
Choose one —
• Each opponent sacrifices a nontoken creature of their choice.
• Each opponent sacrifices a creature token of their choice.
• Each opponent sacrifices a planeswalker of their choice.
Sheoldred's Assimilator Creature
Alchemy: Phyrexia
Creature — Phyrexian Horror 3/1
Menace
Whenever Sheoldred's Assimilator enters or attacks, exile up to one target card from a graveyard. If a card is exiled this way, you may conjure a duplicate of that card into the top five cards of your library at random.
Sheoldred, Whispering One Creature
11 versions
Legendary Creature — Phyrexian Praetor 6/6
Swampwalk
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
Sheoldred, the Apocalypse Creature
9 versions
Legendary Creature — Phyrexian Praetor 4/5
Deathtouch
Whenever you draw a card, you gain 2 life.
Whenever an opponent draws a card, they lose 2 life.
Sheoldred Creature
4 versions
Legendary Creature — Phyrexian Praetor 4/5
Menace
When Sheoldred enters, each opponent sacrifices a nontoken creature or planeswalker of their choice.
%4%B: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.
Shenanigans Sorcery
Retro Frame
3 versions
Sorcery
Destroy target artifact.
Dredge 1
Sheltering Word Instant
2 versions
Instant
Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness.
Sheltering Prayers Enchantment
Enchantment
Basic lands each player controls have shroud as long as that player controls three or fewer lands.
Sheltering Light Instant
Instant
Target creature gains indestructible until end of turn. Scry 1.
Sheltering Landscape Land  
Land
%T: Add %C.
%T, Sacrifice this land: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.
Cycling %R%G%W
Sheltering Boughs Enchantment
2 versions
Enchantment — Aura
Enchant creature
When this Aura enters, draw a card.
Enchanted creature gets +1/+3.
Sheltering Ancient Creature
Store only - Foil
2 versions
Creature — Treefolk 5/5
Trample
Cumulative upkeep — Put a +1/+1 counter on a creature an opponent controls.
Sheltered Valley Land  
Land
If this land would enter, instead sacrifice each other permanent named Sheltered Valley you control, then put this land onto the battlefield.
At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life.
%T: Add %C.
Sheltered Thicket Land  
22 versions
Land — Mountain Forest

This land enters tapped.
Cycling %2
Sheltered by Ghosts Enchantment
4 versions
Enchantment — Aura
Enchant creature you control
When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.
Enchanted creature gets +1/+0 and has lifelink and ward %2.
Sheltered Aerie Enchantment
Enchantment — Aura
Enchant land
Enchanted land has "%T: Add two mana of any one color."
Shelter Instant
8 versions
Instant
Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.
Shelob's Ambush Instant
2 versions
Instant
Target creature gets +1/+2 and gains deathtouch until end of turn. Create a Food token.
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