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Shelob, Dread Weaver Creature
3 versions
Legendary Creature — Spider Demon 3/3
Whenever a nontoken creature an opponent controls dies, exile it.
%2%B, Put a creature card exiled with Shelob into its owner's graveyard: Put two +1/+1 counters on Shelob. Draw a card.
%X%1%B: Put target creature card with mana value X exiled with Shelob onto the battlefield tapped under your control.
Shelob, Child of Ungoliant Creature
5 versions
Legendary Creature — Spider Demon 8/8
Deathtouch, ward %2
Other Spiders you control have deathtouch and ward %2.
Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with "%2, %T, Sacrifice this token: You gain 3 life," and it loses all other card types.
Shellfish Scholar Creature
Alchemy: Bloomburrow
Creature — Rat Wizard 2/2
Whenever Shellfish Scholar or another Rat you control enters, conjure a card named Think Twice into your graveyard.
Threshold — %T: Spells you cast from your graveyard this turn cost %2 less to cast. Activate only if seven or more cards are in your graveyard.
Shelldock Isle Land  
Zendikar Rising - Kaldheim
4 versions
Land
Hideaway 4
This land enters tapped.
%T: Add %U.
%U, %T: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
Shell Skulkin Artifact Creature
Artifact Creature — Scarecrow 3/2
%3: Target blue creature gains shroud until end of turn.
Shell Shield Instant
Instant
Kicker %1
Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn.
Shell of the Last Kappa Artifact
Legendary Artifact
%3, %T: Exile target instant or sorcery spell that targets you. (The spell has no effect.)
%3, %T, Sacrifice Shell of the Last Kappa: You may cast a spell from among cards exiled with Shell of the Last Kappa without paying its mana cost.
Shelkin Brownie Creature
Creature — Ouphe 1/1
%T: Target creature loses all "bands with other" abilities until end of turn.
Shelinda, Yevon Acolyte Creature
[FFX]
2 versions
Legendary Creature — Human Cleric 2/2
Lifelink
Whenever another creature you control enters, put a +1/+1 counter on that creature if its power is less than Shelinda's power. Otherwise, put a +1/+1 counter on Shelinda.
She-Hulk, Wallbreaker Creature
2 versions
Legendary Creature — Gamma Hero 5/5
Trample
Other Heroes you control have trample.
Whenever a Hero you control becomes blocked, put a +1/+1 counter on that Hero for each creature blocking it.
She-Hulk, Jennifer Walters Creature
Legendary Creature — Gamma Berserker Hero 4/4
Trample
%2%R, Sacrifice a land: Draw a card and put a +1/+1 counter on She-Hulk.
She-Hulk, Jade Defender Creature
Legendary Creature — Gamma Hero 4/4
Reach, trample
Power-up — %4%G%G: Destroy up to one target artifact or enchantment. Put a +1/+1 counter on She-Hulk.
She-Hulk, Attorney-at-Law Creature
Jumpstart
Legendary Creature — Gamma Advisor Hero 3/3
Vigilance
Power-up — %6%WG: Put a +1/+1 counter on She-Hulk. Then double the number of +1/+1 counters on each creature you control.
Shefet Monitor Creature
2 versions
Creature — Lizard 6/5
Cycling %3%G
When you cycle this card, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle. (Do this before you draw.)
Shefet Dunes Land  
3 versions
Land — Desert
%T: Add %C.
%T, Pay 1 life: Add %W.
%2%W%W, %T, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.
Shefet Archfiend Creature
Creature — Demon 5/5
Flying
When this creature enters, all other creatures get -2/-2 until end of turn.
Cycling %2
Sheer Drop Sorcery
3 versions
Sorcery
Destroy target tapped creature.
Awaken 3 — %5%W
Sheep Cloning Sorcery
Sorcery
Roll a six-sided die. Then roll that many dice. Create X green 0/1 sheep creature tokens, where X is the sum of the results.
Sheep Token  
Creature — Sheep 1/1
Sheep Token  
Sheep Token  
12/14
2 versions
Creature — Sheep 0/1
Shed Weakness Instant
3 versions
Instant
Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.
Shay Cormac Creature
3 versions
Legendary Creature — Human Knight Rogue 1/1
%1: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn.
Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature.
Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.
Shaun & Rebecca, Agents Creature
3 versions
Legendary Creature — Human Assassin Scientist 4/4
Vigilance
When Shaun & Rebecca enters, search your graveyard, hand, and library for a card named The Animus and put it onto the battlefield, then shuffle.
%T: Add %C. When you do, mill two cards.
Shaun, Father of Synths Creature
4 versions
Legendary Creature — Human Scientist 3/4
Whenever you attack, you may create a tapped and attacking token that's a copy of target attacking legendary creature you control other than Shaun, except it's not legendary and it's a Synth artifact creature in addition to its other types.
When Shaun leaves the battlefield, exile all Synth tokens you control.
Shauku's Minion Creature
Creature — Human Minion 2/2
%B%R, %T: This creature deals 2 damage to target white creature.
Shauku, Endbringer Creature
Legendary Creature — Vampire 5/5
Flying
Shauku can't attack if there's another creature on the battlefield.
At the beginning of your upkeep, you lose 3 life.
%T: Exile target creature and put a +1/+1 counter on Shauku.
Shatterwing Pegasus Creature
Creature — Pegasus 2/3
Flying
%4%W: Creatures you control get +1/+1 until end of turn.
Shatterstorm Sorcery
The Brothers' War
9 versions
Sorcery
Destroy all artifacts. They can't be regenerated.
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