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Shadow Urchin Creature
3 versions
Creature — Ouphe 3/4
Whenever this creature attacks, blight 1.
Whenever a creature you control with one or more counters on it dies, exile that many cards from the top of your library. Until your next end step, you may play those cards.
Shadow the Hedgehog Creature
Sonic: Friends & Foes
Legendary Creature — Hedgehog Mercenary 4/2
Haste
Whenever Shadow the Hedgehog or another creature you control with flash or haste dies, draw a card.
Chaos Control — Each spell you cast has split second if mana from an artifact was spent to cast it.
Shadow Summoning Sorcery
3 versions
Sorcery
Create two tapped 1/1 white Spirit creature tokens with flying.
Shadow Stinger Creature
Creature — Vampire Rogue 1/4
Tap another untapped Rogue you control: This creature gains deathtouch until end of turn.
Whenever this creature deals combat damage to a player, that player mills three cards.
Shadow Sliver Creature
2 versions
Creature — Sliver 1/1
All Sliver creatures have shadow.
Shadow Slice Sorcery
Sorcery
Target opponent loses 3 life.
Cipher
Shadow Rift Instant
3 versions
Instant
Target creature gains shadow until end of turn.
Draw a card.
Shadow Rider Creature
Creature — Knight 3/3
Flanking
Shadow Puppeteers Creature
2 versions
Creature — Faerie Wizard 4/4
Flying, ward %2
When this creature enters, create two 1/1 black Faerie Rogue creature tokens with flying.
Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.
Shadow Prophecy Instant
2 versions
Instant
Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life.
Shadow of the Second Sun Enchantment
3 versions
Enchantment — Aura
Enchant player
At the beginning of each of enchanted player's postcombat main phases, there is an additional beginning phase after this phase. (The end step happens after the added untap, upkeep, and draw steps.)
Shadow of the Grave Instant
3 versions
Instant
Return to your hand all cards in your graveyard that you cycled or discarded this turn.
Shadow of the Goblin Enchantment
4 versions
Enchantment
Unreliable Visions — At the beginning of your first main phase, discard a card. If you do, draw a card.
Undying Vengeance — Whenever you play a land or cast a spell from anywhere other than your hand, this enchantment deals 1 damage to each opponent.
Shadow of the Enemy Sorcery
7 versions
Sorcery
Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.
Shadow of Mortality Creature
4 versions
Creature — Avatar 7/7
If your life total is less than your starting life total, this spell costs %X less to cast, where X is the difference.
Shadow of Doubt Instant
2 versions
Instant
(%UB can be paid with either %U or %B.)
Players can't search libraries this turn.
Draw a card.
Shadow, Mysterious Assassin Creature
[FFVI]
2 versions
Legendary Creature — Human Assassin 3/3
Deathtouch
Throw — Whenever Shadow deals combat damage to a player, you may sacrifice another nonland permanent. If you do, draw two cards and each opponent loses life equal to the mana value of the sacrificed permanent.
Shadow Lance Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has first strike.
%1%B: Enchanted creature gets +2/+2 until end of turn.
Shadow Kin Creature
2 versions
Creature — Shapeshifter 2/2
Flash
At the beginning of your upkeep, each player mills three cards. You may exile a creature card from among the cards milled this way. If you do, this creature becomes a copy of that card, except it has this ability.
Shadow in the Warp Enchantment
Enchantment
The first creature spell you cast each turn costs %2 less to cast.
Whenever an opponent casts their first noncreature spell each turn, this enchantment deals 2 damage to that player.
Shadow Guildmage Creature
46/121
2 versions
Creature — Human Wizard 1/1
%U, %T: Put target creature you control on top of its owner's library.
%R, %T: This creature deals 1 damage to any target and 1 damage to you.
Shadow Glider Creature
Creature — Kor Soldier 2/2
Flying
Shadow Alley Denizen Creature
3 versions
Creature — Vampire Rogue 1/1
Whenever another black creature you control enters, target creature gains intimidate until end of turn.
Shadewing Laureate Creature
Creature — Human Warlock 2/2
Flying
Whenever another creature you control with flying dies, put a +1/+1 counter on target creature you control.
Shade's Form Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature has "%B: This creature gets +1/+1 until end of turn."
When enchanted creature dies, return that card to the battlefield under your control.
Shade's Breath Instant
Instant
Until end of turn, each creature you control becomes a black Shade and gains "%B: This creature gets +1/+1 until end of turn."
Shade of Trokair Creature
2 versions
Creature — Shade 1/2
%W: This creature gets +1/+1 until end of turn.
Suspend 3 — %W
38784 cards found
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