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Selfless Squire Creature
4 versions
Creature — Human Soldier 1/1
Flash
When this creature enters, prevent all damage that would be dealt to you this turn.
Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on this creature.
Selfless Spirit Creature
10 versions
Creature — Spirit Cleric 2/1
Flying
Sacrifice this creature: Creatures you control gain indestructible until end of turn.
Selfless Savior Creature
4 versions
Creature — Dog 1/1
Sacrifice this creature: Another target creature you control gains indestructible until end of turn.
Selfless Samurai Creature
2 versions
Creature — Fox Samurai 2/2
Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.
Sacrifice this creature: Another target creature you control gains indestructible until end of turn.
Selfless Safewright Creature
5 versions
Creature — Elf Warrior 4/2
Flash
Convoke
When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.
Selfless Police Captain Creature
Jumpstart
3 versions
Creature — Human Detective 1/1
This creature enters with a +1/+1 counter on it.
When this creature leaves the battlefield, put its +1/+1 counters on target creature you control.
Selfless Glyphweaver Creature
3 versions
Creature — Human Cleric 2/3
Exile this creature: Creatures you control gain indestructible until end of turn.
Selfless Germinator Creature
Alchemy: Reality Fracture
Creature — Treefolk Druid 2/1
Exhaust — %1: Conjure a card named Seed of Hope into your hand.
Selfless Exorcist Creature
Creature — Human Cleric 3/4
%T: Exile target creature card from a graveyard. That card deals damage equal to its power to this creature.
Selfless Cathar Creature
3 versions
Creature — Human Cleric 1/1
%1%W, Sacrifice this creature: Creatures you control get +1/+1 until end of turn.
Self-Inflicted Wound Sorcery
Sorcery
Target opponent sacrifices a green or white creature of their choice. If that player does, they lose 2 life.
Selfie Preservation Sorcery
Sorcery
Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle.
Self-Destruct Instant
[FFV]
Instant
Target creature you control deals X damage to any other target and X damage to itself, where X is its power.
Selfcraft Mechan Artifact Creature
Artifact Creature — Robot Artificer 3/4
When this creature enters, you may sacrifice an artifact. When you do, put a +1/+1 counter on target creature and draw a card.
Self-Assembler Artifact Creature
Inventive
6 versions
Artifact Creature — Assembly-Worker 4/4
When this creature enters, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle.
Selesnya Signet Artifact
14 versions
Artifact
%1, %T: Add %G%W.
Selesnya Sentry Creature
Creature — Elephant Soldier 3/2
%5%G: Regenerate this creature.
Selesnya Sanctuary Land  
25 versions
Land
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
%T: Add %G%W.
Selesnya Sagittars Creature
Creature — Elf Archer 2/5
Reach
This creature can block an additional creature each combat.
Selesnya Loft Gardens Plane  
3 versions
Plane — Ravnica
If an effect would create one or more tokens, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent, it puts twice that many of those counters on that permanent instead.

%H Whenever chaos ensues, until end of turn, whenever you tap a land for mana, add one mana of any type that land produced.
Selesnya Locket Artifact
Artifact
%T: Add %G or %W.
%WG%WG%WG%WG, %T, Sacrifice this artifact: Draw two cards.
Selesnya Keyrune Artifact
Innistrad: Midnight Hunt
2 versions
Artifact
%T: Add %G or %W.
%G%W: This artifact becomes a 3/3 green and white Wolf artifact creature until end of turn.
Selesnya Guildmage Creature
15 versions
Creature — Elf Wizard 2/2
(%WG can be paid with either %G or %W.)
%3%G: Create a 1/1 green Saproling creature token.
%3%W: Creatures you control get +1/+1 until end of turn.
Selesnya Guildgate Land  
Starter Collection
15 versions
Land — Gate
This land enters tapped.
%T: Add %G or %W.
Selesnya Evangel Creature
7 versions
Creature — Elf Shaman 1/2
%1, %T, Tap an untapped creature you control: Create a 1/1 green Saproling creature token.
Selesnya Eulogist Creature
Creature — Centaur Druid 3/3
%2%G: Exile target creature card from a graveyard, then populate.
Selesnya Cluestone Artifact
Artifact
%T: Add %G or %W.
%G%W, %T, Sacrifice this artifact: Draw a card.
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