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Academy Ruins Land  
7 versions
Legendary Land
%T: Add %C.
%1%U, %T: Put target artifact card from your graveyard on top of your library.
Access Tunnel Land  
6 versions
Land
%T: Add %C.
%3, %T: Target creature with power 3 or less can't be blocked this turn.
Accessories to Murder Artifact  
Artifact — Contraption
Whenever you crank Accessories to Murder, target creature gets +X/+0 until end of turn, where X is the number of creatures you control.
Accorder's Shield Artifact
3 versions
Artifact — Equipment
Equipped creature gets +0/+3 and has vigilance.
Equip %3
Accursed Duneyard Land  
2 versions
Land
%T: Add %C.
%2, %T: Regenerate target Shade, Skeleton, Specter, Spirit, Vampire, Wraith, or Zombie.
Acorn Stash Token  
6/6
Place your acorn counters in this area.
Adagia, Windswept Bastion Land  
5 versions
Land — Planet
This land enters tapped.
%T: Add %W.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+: %3%W, %T: Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
Adaptive Token  
Jumpstart Booster
Theme Card
Tricky allies
Adarkar Wastes Land  
17 versions
Land
%T: Add %C.
%T: Add %W or %U. This land deals 1 damage to you.
Adept Token  
Jumpstart Booster
Theme Card
Boost attacks with spellcasting
Adriana's Valor Conspiracy  
Conspiracy
Hidden Agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy up at any time and reveal the chosen name.)
Whenever a creature you control with the chosen name attacks, you may pay %W. If you do, that creature gains indestructible until end of turn.
Adult Green Dragon - Stats Token  
Huge dragon, Challenge 15
Armor class 19, Hit Points 207
Speed 40 ft., fly 80 ft., swim 40 ft.
Attacks Bite, Claw, Tail, Frightful Presence, Poison Breath
STR 23 (+6) DEX 12 (+1) CON 21 (+5)
INT 18 (+4) WIS 15 (+2) CHA 17 (+3)
A-Dungeon Descent Land  
Land
%T: Add %C.
%1, %T, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery.
Advantageous Proclamation Conspiracy  
Conspiracy
(Start the game with this conspiracy face up in the command zone.)
Your minimum deck size is reduced by five.
Adventurers' Guildhouse Land  
Land
Green legendary creatures you control have "bands with other legendary creatures."
Adventurer's Inn Land  
[FFIII]
Land — Town
When this land enters, you gain 2 life.
%T: Add %C.
Aether Hub Land  
6 versions
Land
When this land enters, you get %E (an energy counter).
%T: Add %C.
%T, Pay %E: Add one mana of any color.
A-Faceless Haven Land  
Snow Land
%T: Add %C.
%S%S%S: Faceless Haven becomes a 3/3 creature with vigilance and all creature types until end of turn. It's still a land.
Agadeem, the Undercrypt Land  
3 versions
Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
%T: Add %B.
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