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Foam Weapons Kiosk Artifact  
4 versions
Artifact — Attraction
Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.
Foggy Bottom Swamp Land  
Land
This land enters tapped.
%T: Add %B or %G.
%4, %T, Sacrifice this land: Draw a card.
Fogwell's Gym Land  
Jumpstart
Land
%T: Add %R. This land deals 1 damage to you.
%2%R, %T, Discard a card: Draw a card.
Fomori Vault Land  
4 versions
Land
%T: Add %C.
%3, %T, Discard a card: Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
Food Token  
55 versions
Artifact — Food
%2, %T, Sacrifice this artifact: You gain 3 life.
Foot Headquarters Land  
Land
This land enters tapped.
When this land enters, you gain 1 life.
%T: Add %W or %B.
For Each of You, a Gift Scheme  
Scheme
When you set this scheme in motion, for each opponent, create a 3/3 black Horror creature token that attacks that player each combat if able.
Forbidden Orchard Land  
8 versions
Land
%T: Add one mana of any color.
Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.
Forbidding Watchtower Land  
The Lord of the Rings: Tales of Middle-earth
3 versions
Land
This land enters tapped.
%T: Add %W.
%1%W: This land becomes a 1/5 white Soldier creature until end of turn. It's still a land.
Foreboding Landscape Land  
2 versions
Land
%T: Add %C.
%T, Sacrifice this land: Search your library for a basic Swamp, Forest, or Island card, put it onto the battlefield tapped, then shuffle.
Cycling %B%G%U
Foreboding Ruins Land  
19 versions
Land
As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped.
%T: Add %B or %R.
Forest Land  
Basic Land — Forest
Foretell Token  
[FFVII]
2 versions
After you foretell a card, you can place the exiled card here. You may cast it on a later turn for its foretell cost.
Forge of Heroes Land  
[FFX]
3 versions
Land
%T: Add %C.
%T: Choose target commander that entered this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.
Forgotten Cave Land  
Dragons
27 versions
Land
This land enters tapped.
%T: Add %R.
Cycling %R
Forgotten Monument Land  
Land — Cave
%T: Add %C.
Other Caves you control have "%T, Pay 1 life: Add one mana of any color."
Forlorn Flats Land  
Land — Desert
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
%T: Add %W or %B.
Forsaken City Land  
Commander Legends: Battle for Baldur's Gate
2 versions
Land
This land doesn't untap during your untap step.
At the beginning of your upkeep, you may exile a card from your hand. If you do, untap this land.
%T: Add one mana of any color.
Forsaken Crossroads Land  
2 versions
Land
Forsaken Crossroads enters tapped.
As Forsaken Crossroads enters, choose a color.
When Forsaken Crossroads enters, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead.
%T: Add one mana of the chosen color.
Forsaken Sanctuary Land  
7 versions
Land
This land enters tapped.
%T: Add %W or %B.
Fortified Beachhead Land  
4 versions
Land
As this land enters, you may reveal a Soldier card from your hand. This land enters tapped unless you revealed a Soldier card this way or you control a Soldier.
%T: Add %W or %U.
%5, %T: Soldiers you control get +1/+1 until end of turn.
Fortified Village Land  
23 versions
Land
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.
%T: Add %G or %W.
Fortune Teller Artifact  
6 versions
Artifact — Attraction
Visit — Scry 1.
Forum of Amity Land  
Land
This land enters tapped.
%T: Add %W or %B.
%2%W%B, %T: Surveil 1.
Foul Orchard Land  
7 versions
Land
This land enters tapped.
%T: Add %B or %G.
38021 cards found
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