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Hushwood Verge Land  
4 versions
Land
%T: Add %G.
%T: Add %W. Activate only if you control a Forest or a Plains.
HYDRA Token  
Beginner Box
Theme Card
Fill your graveyard to grow in strength.
HYDRA Token  
Jumpstart Booster
Theme Card
Attack alone to infiltrate, and dispose of expendable minions.
Hydra Head Creature  
Creature — Head 0/3
Hero's Reward — When Hydra Head leaves the battlefield, each player gains 2 life.
Hydra's Impenetrable Hide Sorcery  
Sorcery
Each Head gains indestructible until the end of the Hydra's next turn.
Hydroelectric Laboratory Land  
Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
%T: Add %U.
Hymn of the Wilds Conspiracy  
2 versions
Conspiracy
(Start the game with this conspiracy face up in the command zone.)
The first creature spell you cast each turn costs %1 less to cast.
You can't cast instant or sorcery spells.
Hypnotic Swirly Disc Artifact  
Artifact — Contraption
Whenever you crank Hypnotic Swirly Disc, target player puts the top X cards of their library into their graveyard, where X is the number of creatures you control.
I Am Duskmourn Scheme  
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)
At the beginning of your end step, you may cast a spell from your hand without paying its mana cost. If you do, abandon this scheme.
I Am Never Alone Scheme  
Scheme
When you set this scheme in motion, create a token that's a copy of your commander, except it's not legendary.
I Am Untouchable Scheme  
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)
You and permanents you control have hexproof.
When combat damage is dealt to you, create a 4/4 colorless Scarecrow artifact creature token with vigilance, then abandon this scheme.
I Bask in Your Silent Awe Scheme  
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)
Each opponent can't cast more than one spell each turn.
At the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme.
I Call for Slaughter Scheme  
Scheme
When you set this scheme in motion, create three 1/1 red Devil creature tokens with "When this token dies, it deals 1 damage to any target." They gain haste until end of turn. If a source you control would deal damage this turn, it deals that much damage plus 1 instead.
I Call on the Ancient Magics Scheme  
Scheme
When you set this scheme in motion, each other player searches their library for a card, reveals it, and puts it into their hand. Then you search your library for two cards and put them into your hand. Each player shuffles their library.
I Delight in Your Convulsions Scheme  
Scheme
When you set this scheme in motion, each opponent loses 3 life. You gain life equal to the life lost this way.
I Know All, I See All Scheme  
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)
Untap all permanents you control during each opponent's untap step.
At the beginning of each end step, if three or more cards were put into your graveyard this turn from anywhere, abandon this scheme.
I Will Savor Your Agony Scheme  
Scheme
When you set this scheme in motion, choose three. You may choose the same mode more than once.
• Destroy target creature.
• Target player draws a card.
• Target player gains 5 life.
Icatian Store Land  
2 versions
Land
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
%T, Remove any number of storage counters from this land: Add %W for each storage counter removed this way.
Ice Floe Land  
3 versions
Land
You may choose not to untap this land during your untap step.
%T: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as this land remains tapped.
Ice Tunnel Land  
Snow Land — Island Swamp

This land enters tapped.
Icky Token  
Theme Card
Icy Manalith Token  
17/23
Snow Artifact
%T: Add one mana of any color.
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