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Idyllic Beachfront Land  
[FFX]
2 versions
Land — Plains Island

This land enters tapped.
Idyllic Grange Land  
Land — Plains

This land enters tapped unless you control three or more other Plains.
When this land enters untapped, put a +1/+1 counter on target creature you control.
Ifnir Deadlands Land  
3 versions
Land — Desert
%T: Add %C.
%T, Pay 1 life: Add %B.
%2%B%B, %T, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.
Ignite the Cloneforge! Scheme  
Scheme
When you set this scheme in motion, create a token that's a copy of target permanent an opponent controls.
Illegitimate Business Land  
Land
This land enters tapped.
When this land enters, you gain 1 life.
%T: Add %B or %G.
Illusions Token  
Theme Card
Immediate Action Conspiracy  
Conspiracy
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up at any time and reveal the chosen name.)
Creatures you control with the chosen name have haste.
Immersturm Plane  
2 versions
Plane — Valla
Whenever a creature enters, that creature's controller may have it deal damage equal to its power to any target of their choice.

%H Whenever chaos ensues, exile target creature, then return it to the battlefield under its owner's control.
Immersturm Skullcairn Land  
Land
This land enters tapped.
%T: Add %B.
%1%B%R%R, %T, Sacrifice this land: It deals 3 damage to target player. That player discards a card. Activate only as a sorcery.
Imp - Stats Token  
Tiny fiend (devil), Challenge 1
Armor Class 13, Hit Points 10
Speed 20 ft., fly 40 ft.
Attacks Shapechanger, Sting, Invisibility
STR 6 (-2) DEX 17 (+3) CON 13 (+1)
INT 11 (+0) WIS 12 (+1) CHA 14 (+2)
Imprison This Insolent Wretch Scheme  
Ongoing Scheme
(An ongoing scheme remains face up.)
When you set this scheme in motion, choose an opponent.
Permanents the chosen player controls don't untap during their untap step.
When the chosen player is attacked or becomes the target of a spell or ability, abandon this scheme.
Impulsive Charge Sorcery  
Sorcery
At the beginning of combat this turn, all Revelers gain haste until end of turn and attack this combat if able.
Impulsive Destruction Sorcery  
Sorcery
Each player may sacrifice an artifact or enchantment. Impulsive Destruction deals 3 damage to each player who didn't sacrifice a permanent this way.
Impulsive Return Sorcery  
Sorcery
Return two cards named Ecstatic Piper from Xenagos's graveyard to the battlefield. At the beginning of combat this turn, Impulsive Return deals damage to each player equal to the number of Revelers on the battlefield.
Incendiary Dissent Conspiracy  
Conspiracy
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up at any time and reveal the chosen name.)
Creatures you control with the chosen name have "%R: This creature gets +1/+0 until end of turn."
Incredible Token  
Jumpstart Booster
Theme Card
Get angry! Make your +1/+1 counters double turn over turn.
Incubator Token  
4 versions
Artifact — Incubator
%2: Transform this token.
Indatha Triome Land  
4 versions
Land — Plains Swamp Forest

This land enters tapped.
Cycling %3
Indicate Sorcery
Playtest Card
Sorcery
Target permanent.
Inferno Token  
Theme Card
Inflation Station Artifact  
Artifact — Contraption
Whenever you crank Inflation Station, target creature gets +3/+3 until end of turn.
Information Booth Artifact  
4 versions
Artifact — Attraction
Visit — Draw a card.
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