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Rootbound Crag Land  
27 versions
Land
This land enters tapped unless you control a Mountain or a Forest.
%T: Add %R or %G.
Roots of All Evil Scheme  
Scheme
When you set this scheme in motion, create five 1/1 green Saproling creature tokens.
Rootwater Depths Land  
The Lost Caverns of Ixalan
3 versions
Land
%T: Add %C.
%T: Add %U or %B. This land doesn't untap during your next untap step.
Roper - Stats Token  
Large monstrosity, Challenge 5
Armor class 20, Hit Points 93
Speed 10 ft., climb 10 ft.
Attacks Grasping Tendrils, Bite, Reel
STR 18 (+4) DEX 8 (-1) CON 17 (+3)
INT 7 (-2) WIS 16 (+3) CHA 6 (-2)
Rot Like the Scum You Are Scheme  
Scheme
When you set this scheme in motion, create a 2/2 green Ooze creature token, then put a number of +1/+1 counters on it equal to the number of lands your opponents control.
Rotted Ones, Lay Siege Scheme  
Scheme
When you set this scheme in motion, for each opponent, create a 2/2 black Zombie creature token that attacks that player each combat if able.
Royal Token  
#2
2 versions
Enchantment — Aura Role
Enchant creature
Enchanted creature gets +1/+1 and has ward %1.
Rugged Highlands Land  
16 versions
Land
This land enters tapped.
When this land enters, you gain 1 life.
%T: Add %R or %G.
Rugged Prairie Land  
12 versions
Land
%T: Add %C.
%WR, %T: Add %R%R, %R%W, or %W%W.
Ruins of Oran-Rief Land  
4 versions
Land
This land enters tapped.
%T: Add %C.
%T: Put a +1/+1 counter on target colorless creature that entered this turn.
Ruins of Trokair Land  
4 versions
Land
This land enters tapped.
%T: Add %W.
%T, Sacrifice this land: Add %W%W.
Rule with an Even Hand Conspiracy  
Playtest Card
Conspiracy
(Start the game with this conspiracy face up in the command zone.)
You can't attack with an odd number of creatures.
Whenever you attack, double target creature's power until end of turn.
Rumble Arena Land  
Land
Vigilance
When this land enters, scry 1.
%T: Add %C.
%1, %T: Add one mana of any color.
Runaways Token  
Jumpstart Booster
Theme Card
Cast your spells from exile to live like a true Runaway.
Running Is Useless Scheme  
Scheme
When you set this scheme in motion, choose any number of creatures with different mana values. Destroy those creatures.
Rupture Spire Land  
15 versions
Land
This land enters tapped.
When this land enters, sacrifice it unless you pay %1.
%T: Add one mana of any color.
Rushwood Grove Land  
Land
This land enters tapped.
%T: Put a storage counter on this land.
%T, Remove any number of storage counters from this land: Add %G for each storage counter removed this way.
38089 cards found
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