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A-Dwarfhold Champion Creature
Creature — Dwarf Warrior 3/1
Ward %1
As long as Dwarfhold Champion is equipped, it gets +0/+2.
Aegis Angel Creature
5 versions
Creature — Angel 5/5
Flying
When this creature enters, another target permanent gains indestructible for as long as you control this creature.
Aerial Extortionist Creature
4 versions
Creature — Bird Soldier 4/3
Flying
Whenever this creature enters or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.
Whenever another player casts a spell from anywhere other than their hand, draw a card.
Aerial Responder Creature
6 versions
Creature — Dwarf Soldier 2/3
Flying, vigilance, lifelink
Aerialephant Creature
2 versions
Creature — Elephant Performer 3/2
Flying
When Aerialephant enters, you get %ticket, then you may put a sticker on a nonland permanent you own.
Aerie Auxiliary Creature
Creature — Bird Soldier 3/3
Flying
When this creature enters, support 2.
Aerie Mystics Creature
3 versions
Creature — Bird Wizard 3/3
Flying
%1%G%U: Creatures you control gain shroud until end of turn.
Aerith Gainsborough Creature
[FFVII]
6 versions
Legendary Creature — Human Cleric 2/2
Lifelink
Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.
When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
Aerobics Instructor Creature
Creature — Teacher 1/2
%2%W, %T: Roll a six-sided die. On a 6, sacrifice Aerobics Instructor. Otherwise, you gain life equal to the result.
Aeronaut Admiral Creature
3 versions
Creature — Human Pilot 3/1
Flying
Vehicles you control have flying.
Aeronaut Cavalry Creature
Creature — Human Soldier 3/4
Flying
When this creature enters, put a +1/+1 counter on another target Soldier you control.
Aether Inspector Creature
2 versions
Creature — Dwarf Artificer 2/3
Vigilance
When this creature enters, you get %E%E.
Whenever this creature attacks, you may pay %E%E. If you do, create a 1/1 colorless Servo artifact creature token.
Aethergeode Miner Creature
3 versions
Creature — Dwarf Scout 3/1
Whenever this creature attacks, you get %E%E.
Pay %E%E: Exile this creature, then return it to the battlefield under its owner's control.
Aethershield Artificer Creature
Vehicles
2 versions
Creature — Dwarf Artificer 3/3
At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn.
Aetherstorm Roc Creature
4 versions
Creature — Bird 3/3
Flying
Whenever this creature or another creature you control enters, you get %E.
Whenever this creature attacks, you may pay %E%E. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.
Affa Guard Hound Creature
Dogs
4 versions
Creature — Dog 2/2
Flash
When this creature enters, target creature gets +0/+3 until end of turn.
Affa Protector Creature
2 versions
Creature — Human Soldier Ally 1/4
Vigilance
Ageless Guardian Creature
Creature — Spirit Soldier 1/4
Ageless Sentinels Creature
Creature — Wall 4/4
Defender
Flying
When this creature blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)
Agent 13, Sharon Carter Creature
Legendary Creature — Human Spy Hero 3/2
Whenever a creature you control attacks alone, investigate.
Agent Bishop, Man in Black Creature
2 versions
Legendary Creature — Human Soldier 1/2
At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures.
Agent Maria Hill Creature
Legendary Creature — Human Spy Hero 2/1
Whenever Agent Maria Hill becomes tapped to pay a teamwork cost, put a +1/+1 counter on her and draw a card.
Agent of Atlas Creature
Creature — Human Spy Hero 2/2
Prowess
Agent Phil Coulson Creature
2 versions
Legendary Creature — Human Spy Hero 2/2
Vigilance
%T: Put a +1/+1 counter on each other Hero you control.
Agents of S.H.I.E.L.D. Creature
Creature — Human Spy Hero 2/4
Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.
Agrus Kos, Eternal Soldier Creature
Teamwork
Legendary Creature — Spirit Soldier 3/4
Vigilance
Whenever Agrus Kos becomes the target of an ability that targets only it, you may pay %1%WR. If you do, copy that ability for each other creature you control that ability could target. Each copy targets a different one of those creatures.
A-Guide of Souls Creature
Creature — Human Cleric 1/2
Whenever another creature you control enters, you gain 1 life and get %E (an energy counter).
Whenever you attack, you may pay %E%E%E%E. When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
A-Imperial Subduer Creature
Creature — Human Samurai 3/1
Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control.
Ainok Bond-Kin Creature
7 versions
Creature — Dog Soldier 2/1
Outlast %1%W
Each creature you control with a +1/+1 counter on it has first strike.
Ainok Strike Leader Creature
2 versions
Creature — Dog Warrior 2/2
Whenever you attack with this creature and/or your commander, for each opponent, create a 1/1 red Goblin creature token that's tapped and attacking that player.
Sacrifice this creature: Creature tokens you control gain indestructible until end of turn.
37980 cards found
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