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Baird, Steward of Argive Creature
5 versions
Legendary Creature — Human Soldier 2/4
Vigilance
Creatures can't attack you or planeswalkers you control unless their controller pays %1 for each of those creatures.
Balan, Wandering Knight Creature
4 versions
Legendary Creature — Cat Knight 3/3
First strike
Balan has double strike as long as two or more Equipment are attached to it.
%1%W: Attach all Equipment you control to Balan.
(E. Honda, Sumo Champion)
Baldin, Century Herdmaster
Creature
3 versions
Legendary Creature — Human Warrior 0/7
During your turn, each creature assigns combat damage equal to its toughness rather than its power.
Whenever Baldin attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand.
Ballista Squad Creature
3 versions
Creature — Human Rebel 2/2
%X%W, %T: This creature deals X damage to target attacking or blocking creature.
Ballot Broker Creature
Creature — Human Advisor 2/3
While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)
Ballroom Brawlers Creature
Creature — Human Warrior 3/5
Whenever this creature attacks, this creature and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn.
Ballynock Cohort Creature
3 versions
Creature — Kithkin Soldier 2/2
First strike
This creature gets +1/+1 as long as you control another white creature.
Ballynock Trapper Creature
Creature — Kithkin Soldier 2/2
%T: Tap target creature.
Whenever you cast a white spell, you may untap this creature.
Ballyrush Banneret Creature
Starter Collection
2 versions
Creature — Kithkin Soldier 2/1
Kithkin spells and Soldier spells you cast cost %1 less to cast.
Banding Sliver Creature
2 versions
Creature — Sliver 3/3
All Slivers have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Bane's Invoker Creature
Creature — Human Cleric 2/2
Wind Walk%8: Up to two target creatures each get +2/+2 and gain flying until end of turn.
Baneslayer Angel Creature
7 versions
Creature — Angel 5/5
Flying, first strike, lifelink, protection from Demons and from Dragons
Baneslayer Aspirant Creature
2 versions
Creature — Human Soldier 2/2
This creature gets +3/+3 and has flying, first strike, and lifelink as long as you have one or more emblems.
Banisher Priest Creature
Healers
8 versions
Creature — Human Cleric 2/2
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
Bant Battlemage Creature
Creature — Human Wizard 2/2
%G, %T: Target creature gains trample until end of turn.
%U, %T: Target creature gains flying until end of turn.
Barbara Wright Creature
4 versions
Legendary Creature — Human Advisor 1/3
History Teacher — Sagas you control have read ahead.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Barrenton Medic Creature
Creature — Kithkin Cleric 0/4
%T: Prevent the next 1 damage that would be dealt to any target this turn.
Put a -1/-1 counter on this creature: Untap this creature.
Bartered Cow Creature
2 versions
Creature — Ox 3/3
When this creature dies and when you discard this card, create a Food token.
Basilica Guards Creature
2 versions
Creature — Human Soldier 1/4
Defender
Extort
Basilica Shepherd Creature
Creature — Phyrexian Angel 3/3
Flying
When this creature enters, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block."
Basri, Tomorrow's Champion Creature
5 versions
Legendary Creature — Human Knight 2/1
%W, %T, Exert Basri: Create a 1/1 white Cat creature token with lifelink.
Cycling %2%W
When you cycle this card, Cats you control gain hexproof and indestructible until end of turn.
Basri's Acolyte Creature
Prideful / Stalwart
5 versions
Creature — Cat Cleric 2/3
Lifelink
When this creature enters, put a +1/+1 counter on each of up to two other target creatures you control.
Basri's Lieutenant Creature
Stalwart
5 versions
Creature — Human Knight 3/4
Vigilance, protection from multicolored
When this creature enters, put a +1/+1 counter on target creature you control.
Whenever this creature or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.
Bastion Enforcer Creature
Spellslinger Starter Kit White
2 versions
Creature — Dwarf Soldier 3/2
Bastion Protector Creature
7 versions
Creature — Human Soldier 3/3
Commander creatures you control get +2/+2 and have indestructible.
Battalion Foot Soldier Creature
Creature — Human Soldier 2/2
When this creature enters, you may search your library for any number of cards named Battalion Foot Soldier, reveal them, put them into your hand, then shuffle.
Battershield Warrior Creature
Creature — Human Warrior 2/2
Boast — %1%W: Creatures you control get +1/+1 until end of turn. (Activate this ability only if this creature attacked this turn and only once each turn.)
Battle Angels of Tyr Creature
5 versions
Creature — Angel Knight 4/4
Flying, myriad
Whenever this creature deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.
Battle Hurda Creature
Creature — Giant 3/3
First strike
Battlefield Medic Creature
Creature — Human Cleric 1/1
%T: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.
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