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Desperate Sentry Creature
2 versions
Creature — Human Soldier 1/2
When this creature dies, create a 3/2 colorless Eldrazi Horror creature token.
Delirium — This creature gets +3/+0 as long as there are four or more card types among cards in your graveyard.
Devilthorn Fox Creature
3 versions
Creature — Fox 3/1
Devoted Caretaker Creature
Creature — Human Cleric 1/2
%W, %T: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.
Devoted Crop-Mate Creature
Creature — Human Warrior 3/2
You may exert this creature as it attacks. When you do, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Devoted Hero Creature
2 versions
Creature — Elf Soldier 1/2
Devoted Paladin Creature
2 versions
Creature — Orc Knight 4/4
Beacon of Hope — When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.
Devoted Retainer Creature
Creature — Human Samurai 1/1
Bushido 1
Devout Chaplain Creature
2 versions
Creature — Human Cleric 2/2
%T, Tap two untapped Humans you control: Exile target artifact or enchantment.
Devout Harpist Creature
Creature — Human 1/1
%T: Destroy target Aura attached to a creature.
Devout Lightcaster Creature
Creature — Kor Cleric 2/2
Protection from black
When this creature enters, exile target black permanent.
Devout Monk Creature
Creature — Human Monk Cleric 1/1
When this creature enters, you gain 1 life.
Devout Witness Creature
3 versions
Creature — Human Spellshaper 2/2
%1%W, %T, Discard a card: Destroy target artifact or enchantment.
Digsite Engineer Creature
Retro Frame
3 versions
Creature — Dwarf Artificer 3/3
Whenever you cast an artifact spell, you may pay %2. If you do, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Dion, Bahamut's Dominant Creature
[FFXVI]
5 versions
Legendary Creature — Human Noble Knight 3/3
Dragonfire Dive — During your turn, Dion and other Knights you control have flying.
When Dion enters, create a 2/2 white Knight creature token.
%4%W%W, %T: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Discerning Financier Creature
Creature — Human Noble 2/3
At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token.
%2%W: Choose another player. That player gains control of target Treasure you control. You draw a card.
Disciple of Caelus Nin Creature
2 versions
Creature — Human Wizard 3/4
When this creature enters, starting with you, each player chooses up to five permanents they control. All permanents other than this creature that weren't chosen this way phase out.
Permanents can't phase in.
Disciple of Grace Creature
2 versions
Creature — Human Cleric 1/2
Protection from black
Cycling %2
Disciple of Kangee Creature
Creature — Human Wizard 2/2
%U, %T: Target creature gains flying and becomes blue until end of turn.
Disciple of Law Creature
Creature — Human Cleric 1/2
Protection from red
Cycling %2
Disciple of the Sun Creature
2 versions
Creature — Human Cleric 3/3
Lifelink
When this creature enters, return target permanent card with mana value 3 or less from your graveyard to your hand.
Disposal Mummy Creature
3 versions
Creature — Zombie Jackal 2/3
When this creature enters, exile target card from an opponent's graveyard.
Distinguished Conjurer Creature
2 versions
Creature — Human Wizard 1/2
Whenever another creature you control enters, you gain 1 life.
%4%W, %T: Exile another target creature you control, then return it to the battlefield under its owner's control.
Distracting Geist Creature
2 versions
Creature — Spirit 2/1
Whenever this creature attacks, tap target creature defending player controls.
Disturb %4%W
Dive Bomber Creature
Creature — Bird Soldier 2/2
Flying
%T, Sacrifice this creature: It deals 2 damage to target attacking or blocking creature.
Divebomber Griffin Creature
Creature — Griffin 3/2
Flying
%T, Sacrifice this creature: It deals 3 damage to target attacking or blocking creature.
Diving Griffin Creature
2 versions
Creature — Griffin 2/2
Flying, vigilance
Djeru, With Eyes Open Creature
2 versions
Legendary Creature — Human Warrior 4/3
Vigilance
When Djeru enters, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
If a source would deal damage to a planeswalker you control, prevent 1 of that damage.
Doctor Jane Foster Creature
Jumpstart
Legendary Creature — Human Doctor 2/3
Vigilance
When Doctor Jane Foster enters, return target creature card with mana value 3 or less from your graveyard to your hand. If you gained life this turn, return that card to the battlefield instead.
Doctor Spectrum Creature
Jumpstart
Legendary Creature — Human Hero 3/3
Flying
When Doctor Spectrum enters, choose one —
• Create a 0/4 colorless Wall creature token with defender.
• Put a +1/+1 counter on each other Hero you control.
• Destroy target enchantment.
Doctor Strange, Surgeon Creature
Jumpstart
Legendary Creature — Human Doctor Hero 2/5
Lifelink
If you would gain life, you gain twice that much life instead.
At the beginning of each combat, if you have at least 10 life more than your starting life total, creatures you control get +2/+2 and gain vigilance until end of turn.
37980 cards found
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