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Defiler of Faith Creature
4 versions
Creature — Phyrexian Human 5/5
Vigilance
As an additional cost to cast white permanent spells, you may pay 2 life. Those spells cost %W less to cast if you paid life this way. This effect reduces only the amount of white mana you pay.
Whenever you cast a white permanent spell, create a 1/1 white Soldier creature token.
Deftblade Elite Creature
3 versions
Creature — Human Soldier 1/1
Provoke
%1%W: Prevent all combat damage that would be dealt to and dealt by this creature this turn.
Dega Disciple Creature
Creature — Human Wizard 1/1
%B, %T: Target creature gets -2/-0 until end of turn.
%R, %T: Target creature gets +2/+0 until end of turn.
Degavolver Creature
Creature — Volver 1/1
Kicker %1%B and/or %R (You may pay an additional %1%B and/or %R as you cast this spell.)
If this creature was kicked with its %1%B kicker, it enters with two +1/+1 counters on it and with "Pay 3 life: Regenerate this creature."
If this creature was kicked with its %R kicker, it enters with a +1/+1 counter on it and with first strike.
Delivery Moogle Creature
[FFXIV]
Creature — Moogle 3/2
Flying
When this creature enters, search your library and/or graveyard for an artifact card with mana value 2 or less, reveal it, and put it into your hand. If you search your library this way, shuffle.
Delney, Streetwise Lookout Creature
6 versions
Legendary Creature — Human Scout 2/2
Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater.
If a triggered ability of a creature you control with power 2 or less triggers, that ability triggers an additional time.
Descendant of Kiyomaro Creature
Creature — Human Soldier 2/3
As long as you have more cards in hand than each opponent, this creature gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life."
Descendant of Storms Creature
Creature — Human Soldier 2/1
Whenever this creature attacks, you may pay %1%W. If you do, it endures 1.
Desperate Sentry Creature
2 versions
Creature — Human Soldier 1/2
When this creature dies, create a 3/2 colorless Eldrazi Horror creature token.
Delirium — This creature gets +3/+0 as long as there are four or more card types among cards in your graveyard.
Devilthorn Fox Creature
3 versions
Creature — Fox 3/1
Devoted Caretaker Creature
Creature — Human Cleric 1/2
%W, %T: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.
Devoted Crop-Mate Creature
Creature — Human Warrior 3/2
You may exert this creature as it attacks. When you do, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Devoted Hero Creature
2 versions
Creature — Elf Soldier 1/2
Devoted Paladin Creature
2 versions
Creature — Orc Knight 4/4
Beacon of Hope — When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.
Devoted Retainer Creature
Creature — Human Samurai 1/1
Bushido 1
Devout Chaplain Creature
2 versions
Creature — Human Cleric 2/2
%T, Tap two untapped Humans you control: Exile target artifact or enchantment.
Devout Harpist Creature
Creature — Human 1/1
%T: Destroy target Aura attached to a creature.
Devout Lightcaster Creature
Creature — Kor Cleric 2/2
Protection from black
When this creature enters, exile target black permanent.
Devout Monk Creature
Creature — Human Monk Cleric 1/1
When this creature enters, you gain 1 life.
Devout Witness Creature
3 versions
Creature — Human Spellshaper 2/2
%1%W, %T, Discard a card: Destroy target artifact or enchantment.
Digsite Engineer Creature
Retro Frame
3 versions
Creature — Dwarf Artificer 3/3
Whenever you cast an artifact spell, you may pay %2. If you do, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Dion, Bahamut's Dominant Creature
[FFXVI]
5 versions
Legendary Creature — Human Noble Knight 3/3
Dragonfire Dive — During your turn, Dion and other Knights you control have flying.
When Dion enters, create a 2/2 white Knight creature token.
%4%W%W, %T: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Discerning Financier Creature
Creature — Human Noble 2/3
At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token.
%2%W: Choose another player. That player gains control of target Treasure you control. You draw a card.
Disciple of Caelus Nin Creature
2 versions
Creature — Human Wizard 3/4
When this creature enters, starting with you, each player chooses up to five permanents they control. All permanents other than this creature that weren't chosen this way phase out.
Permanents can't phase in.
Disciple of Grace Creature
2 versions
Creature — Human Cleric 1/2
Protection from black
Cycling %2
Disciple of Kangee Creature
Creature — Human Wizard 2/2
%U, %T: Target creature gains flying and becomes blue until end of turn.
Disciple of Law Creature
Creature — Human Cleric 1/2
Protection from red
Cycling %2
Disciple of the Sun Creature
2 versions
Creature — Human Cleric 3/3
Lifelink
When this creature enters, return target permanent card with mana value 3 or less from your graveyard to your hand.
Disposal Mummy Creature
3 versions
Creature — Zombie Jackal 2/3
When this creature enters, exile target card from an opponent's graveyard.
Distinguished Conjurer Creature
2 versions
Creature — Human Wizard 1/2
Whenever another creature you control enters, you gain 1 life.
%4%W, %T: Exile another target creature you control, then return it to the battlefield under its owner's control.
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