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Expedition Envoy Creature
Creature — Human Scout Ally 2/1
Expedition Healer Creature
Creature — Kor Cleric 2/2
Vigilance
This creature has lifelink as long as you control another Cleric.
Expedition Raptor Creature
Stalwart
5 versions
Creature — Bird 2/2
Flying
When this creature enters, support 2.
Expedition Supplier Creature
Alchemy: Innistrad
Creature — Human Warrior 2/2
Whenever one or more Humans and/or Warriors enter under your control, conjure a card named Utility Knife onto the battlefield. This ability triggers only once each turn.
Expendable Troops Creature
Creature — Human Soldier 2/1
%T, Sacrifice this creature: It deals 2 damage to target attacking or blocking creature.
Exquisite Archangel Creature
2 versions
Creature — Angel 5/5
Flying
If you would lose the game, instead exile this creature and your life total becomes equal to your starting life total.
Extraction Specialist Creature
4 versions
Creature — Human Rogue 3/2
Lifelink
When this creature enters, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control this creature.
Extricator of Sin Creature
2 versions
Creature — Human Cleric 0/3
When this creature enters, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token.
Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform this creature.
Exultant Skymarcher Creature
2 versions
Creature — Vampire Soldier 2/3
Flying
Ezri Dax, Newly Joined Creature
2 versions
Legendary Creature — Trill Advisor 2/2
Flash
You may have Ezri Dax enter as a copy of any creature card in your graveyard that was put there from the battlefield this turn, except her name is Ezri Dax, Newly Joined and she's a legendary Trill in addition to her other types.
Fabled Hero Creature
Creature — Human Soldier 2/2
Double strike
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.
Faerie Guidemother Creature
3 versions
Creature — Faerie 1/1
Flying
Fairgrounds Patrol Creature
2 versions
Creature — Human Soldier 2/1
%1%W, Exile this card from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
Fairgrounds Warden Creature
3 versions
Creature — Dwarf Soldier 1/3
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
Faith Healer Creature
Creature — Human Cleric 1/1
Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's mana value.
Faithbearer Paladin Creature
3 versions
Creature — Human Knight 3/4
Lifelink
Faithbound Judge Creature
4 versions
Creature — Spirit Soldier 4/4
Defender, flying, vigilance
At the beginning of your upkeep, if this creature has two or fewer judgment counters on it, put a judgment counter on it.
As long as this creature has three or more judgment counters on it, it can attack as though it didn't have defender.
Disturb %5%W%W
Faithful Disciple Creature
Alchemy: Innistrad
Creature — Human Cleric 2/2
Vigilance
When Faithful Disciple dies, draft a card from Faithful Disciple's spellbook.

Faithful Disciple's spellbook includes the following cards:
• Anointed Procession
• Cathars' Crusade
• Authority of the Consuls
• Sigil of the Empty Throne
• All That Glitters
• Banishing Light
• Divine Visitation
• Duelist's Heritage
• Glorious Anthem
• Gauntlets of Light
• Teleportation Circle
• Angelic Gift
• Spectral Steel
• Cleric Class
• Angelic Exaltation
Faithful Pikemaster Creature
Angels / Heroes / Armed
Creature — Rhino Monk Soldier 3/4
When this creature enters, scry 2.
As long as it's your turn, this creature has first strike.
Faithful Squire Creature
Creature — Human Soldier 2/2
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
At the beginning of the end step, if there are two or more ki counters on this creature, you may flip it.
Falcon and Redwing Creature
2 versions
Legendary Creature — Human Bird Hero 1/2
Flying
Whenever Falcon and Redwing deal combat damage to a player, create that many 1/1 white Bird creature tokens with flying, then put a +1/+1 counter on Falcon and Redwing.
Falcon, Joaquin Torres Creature
Jumpstart
Legendary Creature — Bird Human Hero 2/2
Flying, lifelink
Battalion> — Whenever Falcon and at least two other creatures attack, put a +1/+1 counter on him and scry 1.
Falconer Adept Creature
Creature — Human Soldier 2/3
Whenever this creature attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking.
False Prophet Creature
3 versions
Creature — Human Cleric 2/2
When this creature dies, exile all creatures.
Famished Paladin Creature
The Lost Caverns of Ixalan
2 versions
Creature — Vampire Knight 3/3
This creature doesn't untap during your untap step.
Whenever you gain life, untap this creature.
Fan Bearer Creature
3 versions
Creature — Zombie 1/2
%2, %T: Tap target creature.
Faramir, Field Commander Creature
4 versions
Legendary Creature — Human Soldier 3/3
At the beginning of your end step, if a creature died under your control this turn, draw a card.
Whenever the Ring tempts you, if you chose a creature other than Faramir as your Ring-bearer, create a 1/1 white Human Soldier creature token.
Farbog Explorer Creature
Creature — Human Scout 2/3
Swampwalk
Farrelite Priest Creature
Creature — Human Cleric 1/3
%1: Add %W. If this ability has been activated four or more times this turn, sacrifice this creature at the beginning of the next end step.
Farrel's Zealot Creature
4 versions
Creature — Human 2/2
Whenever this creature attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, this creature assigns no combat damage this turn.
38777 cards found
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