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Herald of the Forgotten Creature
Creature — Cat Beast 6/6
Flying
When this creature enters, if you cast it, return any number of target permanent cards with cycling abilities from your graveyard to the battlefield.
Herald of the Host Creature
3 versions
Creature — Angel 4/4
Flying, vigilance
Myriad
Herald of the Sun Creature
Angels
2 versions
Creature — Angel 4/4
Flying
%3%W: Put a +1/+1 counter on another target creature with flying.
Herald of Vengeance Creature
Alchemy: New Capenna
Creature — Angel 4/5
Flying
When Herald of Vengeance enters, destroy each permanent you don't control that has the same name as a permanent that dealt damage to you last turn.
Herald of War Creature
Angels
4 versions
Creature — Angel 3/3
Flying
Whenever this creature attacks, put a +1/+1 counter on it.
Angel spells and Human spells you cast cost %1 less to cast for each +1/+1 counter on this creature.
Hercules, Olympian Hero Creature
2 versions
Legendary Creature — Demigod Warrior Hero 3/3
Whenever Hercules attacks, put a +1/+1 counter on him. He gains indestructible until end of turn.
Whenever Hercules is dealt damage for the first time each turn, put that many +1/+1 counters on him. (He must survive the damage to get the counters.)
Hero in Training Creature
Captain America Tutorial 18
2 versions
Creature — Human Hero 2/2
When this creature enters, draw a card. If you control another Hero, you gain 2 life.
Hero of Bladehold Creature
4 versions
Creature — Human Knight 3/4
Battle cry
Whenever this creature attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.
Hero of Bretagard Creature
Creature — Human Warrior 1/1
Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, put that many +1/+1 counters on this creature.
As long as this creature has five or more counters on it, it has flying and is an Angel in addition to its other types.
As long as this creature has ten or more counters on it, it has indestructible and is a God in addition to its other types.
Hero of Goma Fada Creature
3 versions
Creature — Human Knight Ally 4/3
Rally — Whenever this creature or another Ally you control enters, creatures you control gain indestructible until end of turn.
Hero of Iroas Creature
3 versions
Creature — Human Soldier 2/2
Aura spells you cast cost %1 less to cast.
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.
Hero of Precinct One Creature
4 versions
Creature — Human Warrior 2/2
Whenever you cast a multicolored spell, create a 1/1 white Human creature token.
Hero of the Pride Creature
Creature — Cat Soldier 2/2
Whenever you cast a spell that targets this creature, creatures you control get +1/+0 until end of turn.
Hero of the Winds Creature
Creature — Human Soldier 1/4
Flying
Whenever you cast a spell that targets this creature, creatures you control get +1/+0 until end of turn.
Heron of Hope Creature
2 versions
Creature — Bird 2/3
Flying
If you would gain life, you gain that much life plus 1 instead.
%1%W: This creature gains lifelink until end of turn.
Heron-Blessed Geist Creature
2 versions
Creature — Spirit 3/3
Flying
%3%W, Exile this card from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery.
Hexgold Slith Creature
Creature — Slith 2/1
When this creature enters, you get %E%E (two energy counters).
Whenever this creature attacks, you may pay %E%E. If you do, it gains first strike until end of turn.
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Hidden Dragonslayer Creature
3 versions
Creature — Human Warrior 2/1
Lifelink
Megamorph %2%W
When this creature is turned face up, destroy target creature with power 4 or greater an opponent controls.
High Sentinels of Arashin Creature
4 versions
Creature — Bird Soldier 3/4
Flying
This creature gets +1/+1 for each other creature you control with a +1/+1 counter on it.
%3%W: Put a +1/+1 counter on target creature.
Highcliff Felidar Creature
SLD deck: Raining Cats and Dogs
2 versions
Creature — Cat Beast 5/5
Vigilance
When this creature enters, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures.
High-Flying Ace Creature
Creature — Bird Mutant 2/3
Flying
%3%W: Target creature without flying gains flying until end of turn. Activate only as a sorcery.
Hikari, Twilight Guardian Creature
2 versions
Legendary Creature — Spirit 4/4
Flying
Whenever you cast a Spirit or Arcane spell, you may exile Hikari. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.
Hildibrand Manderville Creature
[FFXIV]
2 versions
Legendary Creature — Human Detective 2/2
Creature tokens you control get +1/+1.
When Hildibrand Manderville dies, you may cast it from your graveyard as an Adventure until the end of your next turn.
Hillcomber Giant Creature
2 versions
Creature — Giant Scout 3/3
Mountainwalk
Hinterland Sanctifier Creature
Legion / Healers
2 versions
Creature — Rabbit Cleric 1/2
Whenever another creature you control enters, you gain 1 life.
Hipparion Creature
2 versions
Creature — Horse 1/3
This creature can't block creatures with power 3 or greater unless you pay %1.
Hixus, Prison Warden Creature
3 versions
Legendary Creature — Human Soldier 4/4
Flash
Whenever a creature deals combat damage to you, if Hixus entered this turn, exile that creature until Hixus leaves the battlefield.
Hokori, Dust Drinker Creature
Innistrad: Midnight Hunt
3 versions
Legendary Creature — Spirit 2/2
Lands don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player untaps a land they control.
Hollowhenge Spirit Creature
2 versions
Creature — Spirit 2/2
Flash
Flying
When this creature enters, remove target attacking or blocking creature from combat.
Holy Cow Creature
Creature — Ox Angel 2/2
Flash
Flying
When this creature enters, you gain 2 life and scry 1.
38777 cards found
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