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Loyal Retainers Creature
9 versions
Creature — Human Advisor 1/1
Sacrifice this creature: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.
Loyal Sentry Creature
5 versions
Creature — Human Soldier 1/1
When this creature blocks a creature, destroy that creature and this creature.
Loyal Unicorn Creature
3 versions
Creature — Unicorn 3/4
Vigilance
Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.
Loyal Warhound Creature
7 versions
Creature — Dog 3/1
Vigilance
When this creature enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Lucy MacLean, Positively Armed Creature
Fallout: Beyond Vault 33
Legendary Creature — Human Survivor 3/5
Golden Rule — Whenever a token enters, you may have target player other than its controller create a token that's a copy of it, then you draw a card if an opponent created a token this way. Do this only once each turn.
Luke Cage, Power Man Creature
Legendary Creature — Human Hero 2/5
Unbreakable Skin — Whenever Luke Cage attacks alone, he gets +2/+0 and gains indestructible until end of turn.
Lulu, Forgetful Hollyphant Creature
Legendary Creature — Elephant Angel 1/3
Flying
Specialize %2
When Lulu, Forgetful Hollyphant enters, you get a boon with "When you cast your next creature spell without flying, it perpetually gains flying."

This card can changes to one of the different specialized versions, depending on which color was discarded:
%W Lulu, Helpful Hollyphant
%U Lulu, Curious Hollyphant
%B Lulu, Vengeful Hollyphan
%R Lulu, Inspiring Hollyphant
%G Lulu, Wild Hollyphant
Lulu, Helpful Hollyphant Creature
Specialized version
Legendary Creature — Elephant Angel 2/4
Flying
Whenever you attack with one or more other creatures with flying, you gain twice that much life.

This card is a specialized version of Lulu, Forgetful Hollyphant.
Lulu, Loyal Hollyphant Creature
3 versions
Legendary Creature — Elephant Angel 3/2
Flying
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap them.
Choose a Background (You can have a Background as a second commander.)
Lumbering Battlement Creature
2 versions
Creature — Beast 4/5
Vigilance
When this creature enters, exile any number of other nontoken creatures you control until it leaves the battlefield.
This creature gets +2/+2 for each card exiled with it.
Lumbering Lightshield Creature
Creature — Illusion 1/4
When Lumbering Lightshield enters, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs %1 more to cast."
Luminarch Aspirant Creature
5 versions
Creature — Human Cleric 1/1
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
Luminate Primordial Creature
Creature — Avatar 4/7
Vigilance
When this creature enters, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.
Luminous Angel Creature
12/62 Divine vs. Demonic
4 versions
Creature — Angel 4/4
Flying
At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.
Luminous Broodmoth Creature
[FFX]
8 versions
Creature — Insect 3/4
Flying
Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.
Luminous Guardian Creature
Creature — Human Nomad 1/4
%W: This creature gets +0/+1 until end of turn.
%2: This creature can block an additional creature this turn.
Luminous Phantom
Transformed Lunarch Veteran
Creature  
4 versions
Creature — Spirit Cleric 1/1
Flying
Whenever another creature you control leaves the battlefield, you gain 1 life.
If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.
Lunarch Inquisitors Creature  
Creature — Human Cleric 4/4
When this creature transforms into Lunarch Inquisitors, you may exile another target creature until this creature leaves the battlefield.
Lunarch Veteran Creature
4 versions
Creature — Human Cleric 1/1
Whenever another creature you control enters, you gain 1 life.
Disturb %1%W
Luxknight Breacher Creature
Story Spotlight
Creature — Human Knight 2/2
This creature enters with a +1/+1 counter on it for each other creature and/or artifact you control.
Lymph Sliver Creature
2 versions
Creature — Sliver 3/3
All Sliver creatures have absorb 1.
Lyra Dawnbringer Creature
Starter Collection
9 versions
Legendary Creature — Angel 5/5
Flying
First strike
Lifelink
Other Angels you control get +1/+1 and have lifelink.
Mage's Attendant Creature
Commander decks
2 versions
Creature — Cat Rogue 3/2
When this creature enters, create a 1/1 blue Wizard creature token with "%1, Sacrifice this token: Counter target noncreature spell unless its controller pays %1."
Mageta the Lion Creature
Legendary Creature — Human Spellshaper 3/3
%2%W%W, %T, Discard two cards: Destroy all creatures except for Mageta. Those creatures can't be regenerated.
Magnanimous Magistrate Creature
Law
Creature — Human Advisor 3/4
This creature enters with five reprieve counters on it.
Whenever another nontoken creature you control dies, if its mana value was 1 or greater, you may remove that many reprieve counters from this creature. If you do, return that card to the battlefield under its owner's control.
Magus of the Balance Creature
Commander decks
2 versions
Creature — Human Wizard 2/2
%4%W, %T, Sacrifice this creature: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Magus of the Disk Creature
2 versions
Creature — Human Wizard 2/4
This creature enters tapped.
%1, %T: Destroy all artifacts, creatures, and enchantments.
Magus of the Moat Creature
2 versions
Creature — Human Wizard 0/3
Creatures without flying can't attack.
Magus of the Tabernacle Creature
Creature — Human Wizard 2/6
All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay %1."
Majestic Auricorn Creature
2 versions
Creature — Unicorn 4/4
Mutate %3%W
Vigilance
Whenever this creature mutates, you gain 4 life.
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