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Preston, the Vanisher Creature
Blink
Legendary Creature — Rabbit Wizard 2/5
Whenever another nontoken creature you control enters, if it wasn't cast, create a token that's a copy of that creature, except it's a 0/1 white Illusion.
%1%W, Sacrifice five Illusions: Exile target nonland permanent.
Pride Guardian Creature
2 versions
Creature — Cat Monk 0/3
Defender
Whenever this creature blocks, you gain 3 life.
Pride of the Road Creature
Creature — Zombie Cat Warrior 2/5
Vigilance
Start your engines!
Max speed — At the beginning of combat on your turn, target creature or Vehicle you control gains double strike until end of turn.
Prideful Parent Creature
Creature — Cat 2/2
Vigilance
When this creature enters, create a 1/1 white Cat creature token.
Priest of Ancient Lore Creature
Commander decks
3 versions
Creature — Dwarf Cleric 2/1
When this creature enters, you gain 1 life and draw a card.
Priest of Possibility Creature
Alchemy: Dominaria
Creature — Kor Cleric 2/2
When Priest of Possibility enters, look at the top seven cards of your library. If a card among them has flying, Priest of Possibility perpetually gains flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Then shuffle.
Priest of the Blessed Graf Creature
2 versions
Creature — Human Cleric 1/2
At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of opponents who control more lands than you.
Priest of the Crossing Creature
2 versions
Creature — Zombie Bird Cleric 3/3
Flying
At the beginning of each end step, put X +1/+1 counters on each creature you control, where X is the number of creatures that died under your control this turn.
Priest of the Wakening Sun Creature
2 versions
Creature — Human Cleric 1/1
At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life.
%3%W%W, Sacrifice this creature: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
Priests of Norn Creature
Phyrexia: All Will Be One
2 versions
Creature — Phyrexian Cleric 1/4
Vigilance
Infect
Priority Avenger Creature
2 versions
Creature — Bird Wizard 3/4
Flying
Players can't cast instant spells unless a spell or ability is on the stack.
Prismatic Dragon Creature
Shandalar (MicroProse)
Creature — Dragon 2/3
Flying
At the beginning of your upkeep, Prismatic Dragon becomes a random color.
%2: Prismatic Dragon becomes a random color.
Prison Barricade Creature
Creature — Wall 1/3
Defender
Kicker %1%W
If this creature was kicked, it enters with a +1/+1 counter on it and with "This creature can attack as though it didn't have defender."
Pristine Angel Creature
3 versions
Creature — Angel 4/4
Flying
As long as this creature is untapped, it has protection from artifacts and from each color.
Whenever you cast a spell, you may untap this creature.
Prized Elephant Creature
Creature — Elephant 3/3
This creature gets +1/+1 as long as you control a Forest.
%G: This creature gains trample until end of turn.
Prized Griffin Creature
Creature — Griffin 3/4
Flying
Professor of Symbology Creature
Creature — Kor Cleric 2/1
When this creature enters, learn.
Propeller Pioneer Creature
2 versions
Creature — Human Artificer 2/1
Flying
Fabricate 1
Prosperity Tycoon Creature
Creature — Human Noble 4/2
When this creature enters, create a 1/1 red Mercenary creature token with "%T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
%2, Sacrifice a token: This creature gains indestructible until end of turn. Tap it.
Protective Parents Creature
Creature — Human Peasant 3/2
When this creature dies, create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")
Protector of Gondor Creature
2 versions
Creature — Human Soldier 3/3
When this creature enters, create a 1/1 white Human Soldier creature token.
Protector of the Crown Creature
Creature — Giant Soldier 2/5
When this creature enters, you become the monarch.
All damage that would be dealt to you is dealt to this creature instead.
Protector of the Wastes Creature
2 versions
Creature — Dragon 5/5
Flying
When this creature enters or becomes monstrous, exile up to two target artifacts and/or enchantments controlled by different players.
%4%W: Monstrosity 3.
Proud Mentor Creature
2 versions
Creature — Human Warrior 1/1
Partner with Impetuous Protege
%W, %T: Tap target creature.
Proud Pack-Rhino Creature
Creature — Rhino 3/3
When this creature enters, choose one —
• Put a shield counter on target permanent.
• Proliferate.
Prowling Caracal Creature
3 versions
Creature — Cat 3/1
Prowling Felidar Creature
Cats
3 versions
Creature — Cat Beast 2/3
Vigilance
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Psemilla, Meletian Poet Creature
Enchanted
Legendary Creature — Human Bard 1/1
Whenever you cast your first enchantment spell each turn, create a 2/2 white Nymph enchantment creature token.
At the beginning of each combat, if you control five or more enchantments, Psemilla gets +4/+4 and gains lifelink until end of turn.
Pterodon Knight Creature
Creature — Human Knight 3/3
This creature has flying as long as you control a Dinosaur.
Pteron Ghost Creature
Creature — Dinosaur Spirit 1/1
Flying
Sacrifice this creature: Regenerate target artifact.
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