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Pulmonic Sliver Creature
3 versions
Creature — Sliver 3/3
All Sliver creatures have flying.
All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."
Pulsar Squadron Ace Creature
Creature — Human Pilot 1/2
When this creature enters, look at the top five cards of your library. You may reveal a Spacecraft card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, put a +1/+1 counter on this creature.
Pulsemage Advocate Creature
Creature — Human Cleric 1/3
%T: Return three target cards from an opponent's graveyard to their hand. Return target creature card from your graveyard to the battlefield.
Puresteel Paladin Creature
[FFVII]
13 versions
Creature — Human Knight 2/2
Whenever an Equipment you control enters, you may draw a card.
Metalcraft — Equipment you control have equip %0 as long as you control three or more artifacts.
Purity Creature
Creature — Elemental Incarnation 6/6
Flying
If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.
When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.
Qala, Ajani's Pridemate Creature
Healers
Legendary Creature — Cat Warrior 3/3
Whenever Qala attacks, other attacking creatures you control get +X/+0 until end of turn, where X is the number of counters on Qala.
Whenever you gain life, put a +1/+1 counter on Qala.
%3%W: You gain 1 life.
Quake, Agent of S.H.I.E.L.D. Creature
Legendary Creature — Inhuman Spy Hero 3/3
Seismic Takedown — Whenever you cast a noncreature spell, tap target creature or land.
Quarry Colossus Creature
Creature — Giant 5/6
When this creature enters, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control.
Que Serra Serra Creature
Creature — Angel 4/4
Flying, vigilance
During your turn, describe to your opponent how Que Serra Serra is broken and unbalances the game. If you don't, sacrifice Que Serra Serra at end of turn.
Queen Mother Ramonda Creature
2 versions
Legendary Creature — Human Noble 3/5
When Queen Mother Ramonda enters, you become the monarch.
As long as you're the monarch, creatures with power 2 or less can't attack you.
Quickening Licid Creature
Creature — Licid 1/1
%1%W, %T: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay %W to end this effect.
Enchanted creature has first strike.
Quill-Blade Laureate Creature
Creature — Human Cleric 1/1
Double strike
This creature enters prepared.
Quilled Sliver Creature
Creature — Sliver 1/1
All Slivers have "%T: This permanent deals 1 damage to target attacking or blocking creature."
Rabaroo Troop Creature
Creature — Rabbit Kangaroo 3/5
Landfall — Whenever a land you control enters, this creature gains flying until end of turn and you gain 1 life.
Plainscycling %2
Radiant, Archangel Creature
2 versions
Legendary Creature — Angel 3/3
Flying, vigilance
Radiant gets +1/+1 for each other creature on the battlefield with flying.
Radiant, Serra Archangel Creature
2 versions
Legendary Creature — Angel 6/4
Flying
Tap another untapped creature you control with flying: Radiant gains protection from the color of your choice until end of turn.
Partner
Radiant Solar Creature
2 versions
Creature — Angel 3/6
Flying, lifelink
Whenever this creature or another nontoken creature you control enters, venture into the dungeon. (Enter the first room or advance to the next room.)
%W, Discard this card: Venture into the dungeon and you gain 3 life.
Radiant's Dragoons Creature
Creature — Human Soldier 2/5
Echo %3%W
When this creature enters, you gain 5 life.
Raffine's Informant Creature
2 versions
Creature — Human Wizard 2/1
When this creature enters, it connives.
Raft Security Officer Creature
Creature — Human Soldier 1/3
%2, %T: Tap target creature. This ability costs %1 less to activate if it targets a creature with power 3 or less.
Rainbow Knights Creature
Shandalar (MicroProse)
Creature — Knight 2/1
When Rainbow Knights enter, it gains protection from a random color.
%1: Rainbow Knights gains first strike until end of turn.
%W%W: Rainbow Knights gets +0/+0, +1/+0, or +2/+0 until end of turn, chosen at random.
Raksha Golden Cub Creature
3 versions
Legendary Creature — Cat Soldier 3/4
Vigilance
As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike.
Rambunctious Mutt Creature
3 versions
Creature — Dog 3/4
When this creature enters, destroy target artifact or enchantment an opponent controls.
Ramosian Captain Creature
Creature — Human Rebel 2/2
First strike
%5, %T: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
Ramosian Commander Creature
Creature — Human Rebel 2/4
%6, %T: Search your library for a Rebel permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.
Ramosian Lieutenant Creature
Creature — Human Rebel 1/2
%4, %T: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Ramosian Revivalist Creature
Creature — Human Rebel Cleric 2/2
%6, %T: Return target Rebel permanent card with mana value 5 or less from your graveyard to the battlefield.
Ramosian Sergeant Creature
Creature — Human Rebel 1/1
%3, %T: Search your library for a Rebel permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
Ramosian Sky Marshal Creature
Creature — Human Rebel 3/3
Flying
%7, %T: Search your library for a Rebel permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.
Rampant Elephant Creature
Creature — Elephant 2/2
%G: Target creature blocks this creature this turn if able.
38029 cards found
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