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Soldier of the Grey Host Creature
3 versions
Creature — Spirit Soldier 2/2
Flash
Flying
When this creature enters, target creature gets +2/+0 until end of turn.
Soldier of the Pantheon Creature
2 versions
Creature — Human Soldier 2/1
Protection from multicolored
Whenever an opponent casts a multicolored spell, you gain 1 life.
Soldiers of the Watch Creature
Creature — Human Soldier 2/1
Double team
Solemn Recruit Creature
Commander decks
4 versions
Creature — Dwarf Warrior 2/2
Double strike
Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a +1/+1 counter on this creature.
Solitary Camel Creature
2 versions
Creature — Camel 3/2
This creature has lifelink as long as you control a Desert or there is a Desert card in your graveyard.
Solitude Creature
Retro Frame
7 versions
Creature — Elemental Incarnation 3/2
Flash
Lifelink
When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke — Exile a white card from your hand.
Solstice Zealot Creature
Creature — Rhino Cleric 2/3
When this creature enters, you get %E%E (two energy counters).
%T, Pay %E: Tap target creature.
Soltari Champion Creature
2 versions
Creature — Soltari Soldier 2/2
Shadow
Whenever this creature attacks, other creatures you control get +1/+1 until end of turn.
Soltari Crusader Creature
Creature — Soltari Knight 2/1
Shadow
%1%W: This creature gets +1/+0 until end of turn.
Soltari Emissary Creature
2 versions
Creature — Soltari Soldier 2/1
%W: This creature gains shadow until end of turn.
Soltari Foot Soldier Creature
2 versions
Creature — Soltari Soldier 1/1
Shadow
Soltari Lancer Creature
2 versions
Creature — Soltari Knight 2/2
Shadow
This creature has first strike as long as it's attacking.
Soltari Monk Creature
Zendikar Rising - Kaldheim
3 versions
Creature — Soltari Monk Cleric 2/1
Protection from black
Shadow
Soltari Priest Creature
14/121
5 versions
Creature — Soltari Cleric 2/1
Protection from red
Shadow
Soltari Trooper Creature
4 versions
Creature — Soltari Soldier 1/1
Shadow
Whenever this creature attacks, it gets +1/+1 until end of turn.
Soltari Visionary Creature
Creature — Soltari Cleric 2/2
Shadow
Whenever this creature deals damage to a player, destroy target enchantment that player controls.
Songstitcher Creature
2 versions
Creature — Human Cleric 1/1
%1%W: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.
Soraya the Falconer Creature
Legendary Creature — Human 2/2
Bird creatures get +1/+1.
%1%W: Target Bird creature gains banding until end of turn.
Soul Charmer Creature
Creature — Human Rebel 2/2
Whenever this creature deals combat damage to a creature, you gain 2 life unless that creature's controller pays %2.
Soul of Migration Creature
2 versions
Creature — Elemental 2/4
Flying
When this creature enters, create two 1/1 white Bird creature tokens with flying.
Evoke %3%W
Soul of Theros Creature
White-bordered
2 versions
Creature — Avatar 6/6
Vigilance
%4%W%W: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.
%4%W%W, Exile this card from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.
Soul Sculptor Creature
Creature — Human 1/1
%1%W, %T: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell.
Soul Shepherd Creature
Creature — Human Cleric 2/1
%W, Exile a creature card from your graveyard: You gain 1 life.
Soul Warden Creature
Duskmourn: House of Horrors
15 versions
Creature — Human Cleric 1/1
Whenever another creature enters, you gain 1 life.
Soulbound Guardians Creature
Creature — Kor Spirit 4/5
Defender, flying
Soulcatcher Creature
3 versions
Creature — Bird Soldier 1/1
Flying
Whenever a creature with flying dies, put a +1/+1 counter on this creature.
Soulfire Grand Master Creature
3 versions
Creature — Human Monk 2/2
Lifelink
Instant and sorcery spells you control have lifelink.
%2%UR%UR: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.
Soul-Guide Gryff Creature
3 versions
Creature — Hippogriff Spirit 3/4
Flying
When this creature enters, exile up to one target card from a graveyard.
Soulmender Creature
5 versions
Creature — Human Cleric 1/1
%T: You gain 1 life.
Soul's Attendant Creature
Borderless Brothers Hildebrandt
5 versions
Creature — Human Cleric 1/1
Whenever another creature enters, you may gain 1 life.
38089 cards found
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