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Soulsworn Jury Creature
43/60 Angels
3 versions
Creature — Spirit 1/4
Defender
%1%U, Sacrifice this creature: Counter target creature spell.
South Pole Voyager Creature
3 versions
Creature — Human Scout Ally 2/2
Whenever this creature or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.
Southern Paladin Creature
2 versions
Creature — Human Knight 3/3
%W%W, %T: Destroy target red permanent.
Space Marine Devastator Creature
Creature — Astartes Warrior 3/3
Squad %2
Grav-cannon — When this creature enters, destroy up to one target artifact or enchantment.
Space Marine Scout Creature
Creature — Astartes Scout 2/1
First strike, vigilance
Concealed Position — When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Sparring Mummy Creature
3 versions
Creature — Zombie 3/3
When this creature enters, untap target creature.
Spawnbinder Mage Creature
Creature — Human Wizard Ally 2/4
Cohort — %T, Tap an untapped Ally you control: Tap target creature.
Speakeasy Server Creature
Healers
2 versions
Creature — Bird Citizen 3/3
Flying
When this creature enters, you gain 1 life for each other creature you control.
Speaker of the Heavens Creature
Healers
7 versions
Creature — Human Cleric 1/1
Vigilance, lifelink
%T: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.
Spectacular Spider-Man Creature
11 versions
Legendary Creature — Spider Human Hero 3/2
Flash
%1: Spectacular Spider-Man gains flying until end of turn.
%1, Sacrifice Spectacular Spider-Man: Creatures you control gain hexproof and indestructible until end of turn.
Spectral Gateguards Creature
3 versions
Creature — Spirit Soldier 2/5
Soulbond
As long as this creature is paired with another creature, both creatures have vigilance.
Spectral Guardian Creature
Creature — Spirit 2/3
As long as this creature is untapped, noncreature artifacts have shroud.
Spectral Lynx Creature
2 versions
Creature — Cat Spirit 2/1
Protection from green
%B: Regenerate this creature.
Spectral Rider Creature
Creature — Spirit Knight 2/2
Intimidate
Spectral Shepherd Creature
5 versions
Creature — Spirit 2/2
Flying
%1%U: Return target Spirit you control to its owner's hand.
Spellbook Vendor Creature
4 versions
Creature — Human Peasant 2/2
Vigilance
At the beginning of combat on your turn, you may pay %1. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")
Spelltithe Enforcer Creature
Store only - Foil
2 versions
Creature — Elephant Wizard 3/3
Whenever an opponent casts a spell, that player sacrifices a permanent of their choice unless they pay %1.
Spider-Man, Peter Parker Creature
Legendary Creature — Spider Human Hero 4/4
Flying
Whenever you gain life, put a +1/+1 counter on target creature you control. It gains indestructible until end of turn.
Spider-Man, Web-Slinger Creature
Jumpstart
3 versions
Legendary Creature — Spider Human Hero 3/3
Web-slinging %W
Spider-UK Creature
Jumpstart
3 versions
Legendary Creature — Spider Human Hero 3/4
Web-slinging %2%W
At the beginning of your end step, if two or more creatures entered the battlefield under your control this turn, you draw a card and gain 2 life.
Spirit en-Dal Creature
2 versions
Creature — Spirit 2/1
Shadow
Forecast — %1%W, Reveal this card from your hand: Target creature gains shadow until end of turn.
Spirit en-Kor Creature
2 versions
Creature — Kor Spirit 2/2
Flying
%0: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
Spirit of the Hearth Creature
5 versions
Creature — Cat Spirit 4/5
Flying
You have hexproof.
Spirit of the Spires Creature
Creature — Spirit 2/4
Flying
Other creatures you control with flying get +0/+1.
Spirit Weaver Creature
2 versions
Creature — Human Wizard 2/1
%2: Target green or blue creature gets +0/+1 until end of turn.
Spiritcall Enthusiast Creature
Creature — Cat Cleric 3/3
Whenever one or more tokens you control enter, this creature becomes prepared.
Spiritual Guardian Creature
3 versions
Creature — Spirit 3/4
When this creature enters, you gain 4 life.
Splendor Mare Creature
2 versions
Creature — Elk Unicorn 3/3
Lifelink
Cycling %1%W
When you cycle this card, put a lifelink counter on target creature you control.
Splinter, Aging Champion Creature
Legendary Creature — Mutant Ninja Rat 2/2
When Splinter enters, destroy up to one target tapped creature.
When Splinter leaves the battlefield, you and another target player each draw a card.
Splinter & Leo, Father & Son Creature
Legendary Creature — Mutant Ninja Rat Turtle 2/2
When Splinter & Leo enter, choose one or both. Each mode must target a different player.
• Target player creates a 2/2 red Mutant creature token.
• Put a +1/+1 counter on each other creature target player controls.
38089 cards found
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