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Solaflora, Intergalactic Icon Creature
4 versions
Legendary Creature — Human Guest 3/3
Auras and Equipment you control attached to Solaflora, Intergalactic Icon affect other creatures you control as though those Auras and Equipment were attached to them.
Counters and stickers on Solaflora affect other creatures you control as though those counters and stickers were on them.
Soldier of the Grey Host Creature
3 versions
Creature — Spirit Soldier 2/2
Flash
Flying
When this creature enters, target creature gets +2/+0 until end of turn.
Soldier of the Pantheon Creature
2 versions
Creature — Human Soldier 2/1
Protection from multicolored
Whenever an opponent casts a multicolored spell, you gain 1 life.
Soldiers of the Watch Creature
Creature — Human Soldier 2/1
Double team
Solemn Recruit Creature
Commander decks
4 versions
Creature — Dwarf Warrior 2/2
Double strike
Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a +1/+1 counter on this creature.
Solitary Camel Creature
2 versions
Creature — Camel 3/2
This creature has lifelink as long as you control a Desert or there is a Desert card in your graveyard.
Solitude Creature
Retro Frame
7 versions
Creature — Elemental Incarnation 3/2
Flash
Lifelink
When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke — Exile a white card from your hand.
Solstice Zealot Creature
Creature — Rhino Cleric 2/3
When this creature enters, you get %E%E (two energy counters).
%T, Pay %E: Tap target creature.
Soltari Champion Creature
2 versions
Creature — Soltari Soldier 2/2
Shadow
Whenever this creature attacks, other creatures you control get +1/+1 until end of turn.
Soltari Crusader Creature
Creature — Soltari Knight 2/1
Shadow
%1%W: This creature gets +1/+0 until end of turn.
Soltari Emissary Creature
2 versions
Creature — Soltari Soldier 2/1
%W: This creature gains shadow until end of turn.
Soltari Foot Soldier Creature
2 versions
Creature — Soltari Soldier 1/1
Shadow
Soltari Lancer Creature
2 versions
Creature — Soltari Knight 2/2
Shadow
This creature has first strike as long as it's attacking.
Soltari Monk Creature
Zendikar Rising - Kaldheim
3 versions
Creature — Soltari Monk Cleric 2/1
Protection from black
Shadow
Soltari Priest Creature
14/121
5 versions
Creature — Soltari Cleric 2/1
Protection from red
Shadow
Soltari Trooper Creature
4 versions
Creature — Soltari Soldier 1/1
Shadow
Whenever this creature attacks, it gets +1/+1 until end of turn.
Soltari Visionary Creature
Creature — Soltari Cleric 2/2
Shadow
Whenever this creature deals damage to a player, destroy target enchantment that player controls.
Songstitcher Creature
2 versions
Creature — Human Cleric 1/1
%1%W: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.
Soraya the Falconer Creature
Legendary Creature — Human 2/2
Bird creatures get +1/+1.
%1%W: Target Bird creature gains banding until end of turn.
Soul Charmer Creature
Creature — Human Rebel 2/2
Whenever this creature deals combat damage to a creature, you gain 2 life unless that creature's controller pays %2.
Soul of Migration Creature
2 versions
Creature — Elemental 2/4
Flying
When this creature enters, create two 1/1 white Bird creature tokens with flying.
Evoke %3%W
Soul of Theros Creature
White-bordered
2 versions
Creature — Avatar 6/6
Vigilance
%4%W%W: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.
%4%W%W, Exile this card from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.
Soul Sculptor Creature
Creature — Human 1/1
%1%W, %T: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell.
Soul Shepherd Creature
Creature — Human Cleric 2/1
%W, Exile a creature card from your graveyard: You gain 1 life.
Soul Warden Creature
Duskmourn: House of Horrors
15 versions
Creature — Human Cleric 1/1
Whenever another creature enters, you gain 1 life.
Soulbound Guardians Creature
Creature — Kor Spirit 4/5
Defender, flying
Soulcatcher Creature
3 versions
Creature — Bird Soldier 1/1
Flying
Whenever a creature with flying dies, put a +1/+1 counter on this creature.
Soulfire Grand Master Creature
3 versions
Creature — Human Monk 2/2
Lifelink
Instant and sorcery spells you control have lifelink.
%2%UR%UR: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.
Soul-Guide Gryff Creature
3 versions
Creature — Hippogriff Spirit 3/4
Flying
When this creature enters, exile up to one target card from a graveyard.
Soulmender Creature
5 versions
Creature — Human Cleric 1/1
%T: You gain 1 life.
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