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Umbra Mystic Creature
2 versions
Creature — Human Wizard 2/2
Auras attached to permanents you control have umbra armor.
Una Chin-Riley, Number One Creature
Legendary Creature — Illyrian Officer 4/5
Whenever you attack while creatures you control have total power 8 or greater, target attacking creature gets +2/+0 and gains first strike until end of turn.
Unassuming Sage Creature
Creature — Human Peasant Wizard 2/2
When this creature enters, you may pay %2. If you do, create a Sorcerer Role token attached to it. (Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")
Unbreakable Remnant Creature
Alchemy: Secrets of Strixhaven
Creature — Spirit Soldier 2/1
Escape — %1%W, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
When you cast this spell from your graveyard, all cards you own named Unbreakable Remnant perpetually get +1/+1.
Undead Slayer Creature
D&D Forgotten Realms
2 versions
Creature — Human Cleric 2/2
%W, %T: Exile target Skeleton, Vampire, or Zombie.
Unflinching Hortimancer Creature
Creature — Human Cleric 2/1
Ward %1
Whenever you gain life, put a +1/+1 counter on this creature.
Unholy Officiant Creature
3 versions
Creature — Vampire Cleric 1/2
Vigilance
%4%W: Put a +1/+1 counter on this creature.
Unruly Mob Creature
4 versions
Creature — Human 1/1
Whenever another creature you control dies, put a +1/+1 counter on this creature.
Unsettling Twins Creature
Creature — Human 2/2
When this creature enters, manifest dread.
Unswerving Sloth Creature
Creature — Sloth Mount 5/5
Whenever this creature attacks while saddled, it gains indestructible until end of turn. Untap all creatures you control.
Saddle 4
Unwavering Initiate Creature
2 versions
Creature — Human Warrior 3/2
Vigilance
Embalm %4%W
Unyaro Griffin Creature
2 versions
Creature — Griffin 2/2
Flying
Sacrifice this creature: Counter target red instant or sorcery spell.
Unyielding Gatekeeper Creature
4 versions
Creature — Elephant Cleric 3/2
Disguise %1%W
When this creature is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token.
Urbis Protector Creature
5 versions
Creature — Human Cleric 1/1
When this creature enters, create a 4/4 white Angel creature token with flying.
Urdnan, Dromoka Warrior Creature
Stalwart
Legendary Creature — Human Warrior 1/1
When Urdnan enters, put a +1/+1 counter on target creature.
Whenever you attack, target attacking creature with a +1/+1 counter on it gains first strike until end of turn. If that creature has two or more +1/+1 counters on it, it gains double strike until end of turn instead.
Ursine Fylgja Creature
Creature — Spirit Bear 3/3
This creature enters with four healing counters on it.
Remove a healing counter from this creature: Prevent the next 1 damage that would be dealt to this creature this turn.
%2%W: Put a healing counter on this creature.
Usher of the Fallen Creature
3 versions
Creature — Spirit Warrior 2/1
Boast — %1%W: Create a 1/1 white Human Warrior creature token. (Activate this ability only if this creature attacked this turn and only once each turn.)
Valgavoth, the Lifeline Creature
Alchemy: Reality Fracture
Legendary Creature — Insect Angel 2/4
Flying
Whenever you gain life, creature cards in your hand and graveyard perpetually get +1/+1.
As long as you've gained life this turn, you may cast creature spells from your graveyard. If you cast a spell this way, that creature enters with a finality counter on it.
Valiant Batrider Creature
Alchemy: Ixalan
Creature — Human Knight 3/3
Flying
Whenever Valiant Batrider deals combat damage to a player, that player gets a one-time boon with "When you cast a noncreature spell, you may pay %1. If you don't, each opponent draws a card."
Valiant Changeling Creature
Commander decks
2 versions
Creature — Shapeshifter 3/3
This spell costs %1 less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than %5.
Changeling
Double strike
Valiant Guard Creature
Creature — Human Soldier 0/3
Valiant Knight Creature
3 versions
Creature — Human Knight 3/4
Other Knights you control get +1/+1.
%3%W%W: Knights you control gain double strike until end of turn.
Valiant Rescuer Creature
Creature — Human Soldier 3/1
Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token.
Cycling %2
Valiant Veteran Creature
4 versions
Creature — Kor Soldier 2/2
Other Soldiers you control get +1/+1.
%3%W%W, Exile this card from your graveyard: Put a +1/+1 counter on each Soldier you control.
Valkyrie Harbinger Creature
Healers
5 versions
Creature — Angel Cleric 4/5
Flying
Lifelink
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
Valkyrior Skyrider Creature
Creature — God Warrior Hero 3/4
Flying
When this creature enters, you gain 4 life.
Valley Questcaller Creature
4 versions
Creature — Rabbit Warrior 2/3
Whenever one or more other Rabbits, Bats, Birds, and/or Mice you control enter, scry 1.
Other Rabbits, Bats, Birds, and Mice you control get +1/+1.
Valor Creature
16/121
2 versions
Creature — Incarnation 2/2
First strike
As long as this card is in your graveyard and you control a Plains, creatures you control have first strike.
Valorous Steed Creature
3 versions
Creature — Unicorn 3/3
Vigilance
When this creature enters, create a 2/2 white Knight creature token with vigilance.
Vampire Slayer Creature
2 versions
Creature — Human Soldier 2/2
Whenever this creature deals damage to a Vampire, destroy that creature.
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