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Wizened Mentor Creature
2 versions
Creature — Zombie Cleric 2/2
Whenever an opponent activates an ability of a permanent that isn't a mana ability, you create a 1/1 white Zombie creature token. This ability triggers only once each turn.
Woeleecher Creature
Creature — Elemental 3/5
%W, %T: Remove a -1/-1 counter from target creature. If you do, you gain 2 life.
Wojek Apothecary Creature
50/60 Thallids
2 versions
Creature — Human Cleric 1/1
Radiance — %T: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn.
Wojek Investigator Creature
7 versions
Creature — Angel Detective 2/4
Flying, vigilance
At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you.
Wolf Cove Villager Creature
2 versions
Creature — Human Peasant 2/2
This creature enters tapped.
Woodland Acolyte Creature
Creature — Human Cleric 2/2
When this creature enters, draw a card.
Woolly Razorback Creature
Creature — Boar Beast 7/7
This creature enters with three ice counters on it.
As long as this creature has an ice counter on it, prevent all combat damage it would deal and it has defender.
Whenever this creature blocks, remove an ice counter from it.
Worf, Chief Tactical Officer Creature
Legendary Creature — Klingon Warrior Officer 2/3
Vigilance
World Queller Creature
Creature — Avatar 4/4
At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of their choice of that type.
Worthy Knight Creature
5 versions
Creature — Human Knight 2/2
Whenever you cast a Knight spell, create a 1/1 white Human creature token.
Wyrm's Crossing Patrol Creature
Creature — Human Soldier 1/1
Myriad
Yoked Ox Creature
3 versions
Creature — Ox 0/4
Yoked Plowbeast Creature
2 versions
Creature — Beast 5/5
Cycling %2
Yomiji, Who Bars the Way Creature
Legendary Creature — Spirit 4/4
Whenever a legendary permanent other than Yomiji is put into a graveyard from the battlefield, return that card to its owner's hand.
Yosei, the Morning Star Creature
4 versions
Legendary Creature — Dragon Spirit 5/5
Flying
When Yosei dies, target player skips their next untap step. Tap up to five target permanents that player controls.
Yoshimaru, Beloved Companion Creature
Legendary Creature — Dog 2/2
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
%6: Put a +1/+1 counter on target legendary creature.
Yoshimaru, Ever Faithful Creature
5 versions
Legendary Creature — Dog 1/1
Whenever another legendary permanent you control enters, put a +1/+1 counter on Yoshimaru.
Partner
Yotian Medic Creature
Creature — Human Cleric Soldier 1/4
Lifelink
Youthful Knight Creature
9 versions
Creature — Human Knight 2/1
First strike
Youthful Valkyrie Creature
Angels
7 versions
Creature — Angel 1/3
Flying
Whenever another Angel you control enters, put a +1/+1 counter on this creature.
Yume, Chronicler of Valor Creature
Legendary Creature — Human Druid 1/2
The first spell you cast during each of your turns has assist. When you cast that spell, if another player spent mana to cast it, you and that player each draw a card.
Yuriko, Blade of the Mighty Creature
Legendary Creature — Human Samurai 2/3
During combat, players can't cast spells or activate abilities that aren't mana abilities.
Whenever a creature you control attacks a player alone, it gains double strike until end of turn.
Zack Fair Creature
[FFVII]
4 versions
Legendary Creature — Human Soldier 0/1
Zack Fair enters with a +1/+1 counter on it.
%1, Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.
Zamriel, Seraph of Steel Creature
Legendary Creature — Angel 3/4
Flying
During your turn, equipped creatures you control have indestructible.
Zarda, the Power Princess Creature
Jumpstart
Legendary Creature — Human Warrior Hero 2/4
Flying
Other Heroes you control have exalted.
Zarichi Tiger Creature
Creature — Cat 2/3
%1%W, %T: You gain 2 life.
Zealot il-Vec Creature
Creature — Human Rebel 1/1
Shadow
Whenever this creature attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage this creature would deal this turn.
Zealots en-Dal Creature
Creature — Human Soldier 2/4
At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life.
Zealous Inquisitor Creature
2 versions
Creature — Human Cleric 2/2
%1%W: The next 1 damage that would be dealt to this creature this turn is dealt to target creature instead.
Zephyrim Creature
Creature — Human Warrior 3/3
Squad %2
Flying, vigilance
Miracle %1%W
38777 cards found
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