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Alexi, Zephyr Mage Creature
Legendary Creature — Human Spellshaper 3/3
%X%U, %T, Discard two cards: Return X target creatures to their owners' hands.
Alhammarret, High Arbiter Creature
3 versions
Legendary Creature — Sphinx 5/5
Flying
As Alhammarret enters, each opponent reveals their hand. You choose the name of a nonland card revealed this way.
Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).
A-Lier, Disciple of the Drowned Creature
Legendary Creature — Human Wizard 3/4
Spells can't be countered.
As long as it's your turn, each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost.
Alirios, Enraptured Creature
Legendary Creature — Human 2/3
Alirios enters tapped.
Alirios doesn't untap during your untap step if you control a Reflection.
When Alirios enters, create a 3/2 blue Reflection creature token.
All-Seeing Arbiter Creature
5 versions
Creature — Avatar 5/4
Flying
Whenever this creature enters or attacks, draw two cards, then discard a card.
Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard.
Alluring Siren Creature
3 versions
Creature — Siren 1/1
%T: Target creature an opponent controls attacks you this turn if able.
Alora, Cheerful Thief Creature
Specialized version
Legendary Creature — Halfling Rogue 4/4
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, a creature of your choice an opponent controls perpetually gets -1/-0.

This card is a specialized version of Alora, Rogue Companion.
Alora, Merry Thief Creature
3 versions
Legendary Creature — Halfling Rogue 3/2
Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step.
Choose a Background (You can have a Background as a second commander.)
Alora, Rogue Companion Creature
Legendary Creature — Halfling Rogue 3/3
Specialize %2
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand.

This card can changes to one of the different specialized versions, depending on which color was discarded:
%W Alora, Cheerful Mastermind
%U Alora, Cheerful Thief
%B Alora, Cheerful Assassin
%R Alora. Cheerful Swashbuckler
%G Alora, Cheerful Scout
Alphinaud Leveilleur Creature
[FFXIV]
2 versions
Legendary Creature — Elf Wizard 2/4
Partner with Alisaie Leveilleur
Vigilance
Eukrasia — Whenever you cast your second spell each turn, draw a card.
Alrund, God of the Cosmos Creature
3 versions
Legendary Creature — God 1/1
Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.
At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.
A-Master of Winds Creature
Creature — Sphinx Wizard 1/5
Flying
When Master of Winds enters, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn.
Ambassador Laquatus Creature
2 versions
Legendary Creature — Merfolk Wizard 1/3
%3: Target player mills three cards.
Ambling Stormshell Creature
4 versions
Creature — Turtle 5/9
Ward %2
Whenever this creature attacks, put three stun counters on it and draw three cards.
Whenever you cast a Turtle spell, untap this creature.
A-Mischievous Catgeist Creature
Creature — Cat Spirit 1/1
Whenever Mischievous Catgeist deals combat damage to a player, draw a card.
Disturb %1%U
Amoeboid Changeling Creature
6 versions
Creature — Shapeshifter 1/1
Changeling
%T: Target creature gains all creature types until end of turn.
%T: Target creature loses all creature types until end of turn.
Amphin Cutthroat Creature
Creature — Salamander Rogue 2/4
Amphin Mutineer Creature
5 versions
Creature — Salamander Pirate 3/3
When this creature enters, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token.
Encore %4%U%U
Amphin Pathmage Creature
2 versions
Creature — Salamander Wizard 3/2
%2%U: Target creature can't be blocked this turn.
Amugaba Creature
Creature — Illusion 6/6
Flying
%2%U, Discard a card: Return this creature to its owner's hand.
Ancient Carp Creature
Creature — Fish 2/5
Ancient Crab Creature
3 versions
Creature — Crab 1/5
Ancient Silver Dragon Creature
5 versions
Creature — Elder Dragon 8/8
Flying
Whenever this creature deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.
Angler Drake Creature
2 versions
Creature — Drake 4/4
Flying
When this creature enters, you may return target creature to its owner's hand.
Angler Turtle Creature
4 versions
Creature — Turtle 5/7
Hexproof
Creatures your opponents control attack each combat if able.
Animating Faerie Creature
2 versions
Creature — Faerie 2/2
Flying
Anthroplasm Creature
Creature — Shapeshifter 0/0
This creature enters with two +1/+1 counters on it.
%X, %T: Remove all +1/+1 counters from this creature and put X +1/+1 counters on it.
Ant-Man's Air Force Creature
Jumpstart
Creature — Insect 2/1
Flying
Whenever this creature attacks, up to one target creature gets -1/-0 until end of turn.
A-Patrician Geist Creature
Creature — Spirit Knight 2/2
Flying
Other Spirits you control get +1/+1.
Spells you cast from your graveyard cost %U less to cast.
A-Phantom Carriage Creature
Creature — Spirit 4/4
Flying
When Phantom Carriage enters, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.
38112 cards found
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