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38113 cards found
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Aphetto Alchemist Creature
2 versions
Creature — Human Wizard 1/2
%T: Untap target artifact or creature.
Morph %U
Aphetto Grifter Creature
Creature — Human Wizard 1/1
Tap two untapped Wizards you control: Tap target permanent.
Aphetto Runecaster Creature
Creature — Human Wizard 2/3
Whenever a permanent is turned face up, you may draw a card.
Apprentice Sorcerer Creature
2 versions
Creature — Human Wizard Sorcerer 1/1
%T: This creature deals 1 damage to any target. Activate only during your turn, before attackers are declared.
Apprentice Wizard Creature
5 versions
Creature — Human Wizard 0/1
%U, %T: Add %C%C%C.
April O'Neil, Hacktivist Creature
4 versions
Legendary Creature — Human Scientist 1/5
At the beginning of your end step, draw a card for each card type among spells you've cast this turn.
April O'Neil, Human Element Creature
Legendary Creature — Human Detective 2/5
Whenever a player casts an artifact, instant, or sorcery spell, you create a Mutagen token.
April O'Neil, Live on the Scene Creature
2 versions
Legendary Creature — Human Detective 2/1
Whenever a Mutant, Ninja, or Turtle you control enters, investigate.
Partner — Character select
April, Reporter of the Weird Creature
2 versions
Legendary Creature — Human Detective 2/2
Whenever April deals combat damage to a player, draw that many cards, then discard a card.
A-Prosperous Thief Creature
Creature — Human Ninja 2/4
Ninjutsu %1%U
Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token.
A-Pseudodragon Familiar Creature
Creature — Dragon 2/2
Flying
%2%U: Target creature gains flying until end of turn.
A-Psionic Snoop Creature
Creature — Human Rogue 0/4
Flash
When Psionic Snoop enters, it connives.
Aquamoeba Creature
3 versions
Creature — Elemental Beast 1/3
Discard a card: Switch this creature's power and toughness until end of turn.
Aquatic Alchemist Creature
Creature — Elemental 1/3
Whenever you cast your first instant or sorcery spell each turn, this creature gets +2/+0 until end of turn.
Aquus Steed Creature
Creature — Beast 1/3
%2%U, %T: Target creature gets -2/-0 until end of turn.
Arbiter of the Ideal Creature
2 versions
Creature — Sphinx 4/5
Flying
Inspired — Whenever this creature becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.
Arcane Artisan Creature
2 versions
Creature — Human Wizard 0/3
%2%U, %T: Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card.
When this creature leaves the battlefield, exile all tokens created with it at the beginning of the next end step.
Arcane Investigator Creature
Creature — Elf Wizard 2/1
Search the Room%5%U: Roll a d20.
1-9 | Draw a card.
10-20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Arcane Savant Creature
Creature — Human Wizard 3/3
Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck.
When this creature enters, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost.
Arcanis the Omnipotent Creature
Starter Collection
11 versions
Legendary Creature — Wizard 3/4
%T: Draw three cards.
%2%U%U: Return Arcanis to its owner's hand.
Archaeomancer Creature
Wizards
11 versions
Creature — Human Wizard 1/2
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Archaeomender Creature
Archaeology
Creature — Human Wizard 2/3
When this creature enters, return target artifact card from your graveyard to your hand.
Archipelagore Creature
2 versions
Creature — Leviathan 7/7
Mutate %5%U
Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step.
Archive Dragon Creature
Creature — Dragon Wizard 4/6
Flying
Ward %2
When this creature enters, scry 2.
Archive Haunt Creature  
2 versions
Creature — Spirit Wizard 2/1
Flying
Whenever this creature attacks, draw a card, then discard a card.
If Archive Haunt would be put into a graveyard from anywhere, exile it instead.
Archivist Creature
4 versions
Creature — Human Wizard 1/1
%T: Draw a card.
Archivist of Gondor Creature
3 versions
Creature — Human Advisor 2/3
When your commander deals combat damage to a player, if there is no monarch, you become the monarch.
At the beginning of the monarch's end step, that player draws a card.
Archmage Emeritus Creature
11 versions
Creature — Human Wizard 2/2
Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.
Archmage of Echoes Creature
2 versions
Creature — Faerie Wizard 4/4
Flying, ward %2
Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.)
Archmage of Runes Creature
5 versions
Creature — Giant Wizard 3/6
Instant and sorcery spells you cast cost %1 less to cast.
Whenever you cast an instant or sorcery spell, draw a card.
38113 cards found
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