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Brushstroke Paintermage Creature
Creature — Human Wizard 2/3
%T: Target permanent's artist becomes the artist of your choice until end of turn.
Bruvac the Grandiloquent Creature
7 versions
Legendary Creature — Human Advisor 1/4
If an opponent would mill one or more cards, they mill twice that many cards instead.
Bubble Smuggler Creature
Creature — Octopus Fish 2/1
Disguise %5%U
As this creature is turned face up, put four +1/+1 counters on it.
Bubbling Beebles Creature
Creature — Beeble 3/3
This creature can't be blocked as long as defending player controls an enchantment.
Burdened Aerialist Creature
2 versions
Creature — Human Pirate 3/1
When this creature enters, create a Treasure token.
Whenever you sacrifice a token, this creature gains flying until end of turn.
Burrog Befuddler Creature
Beginner Box
2 versions
Creature — Frog Wizard 2/1
Flash
When this creature enters, target creature an opponent controls gets -1/-0 until end of turn.
Bursting Beebles Creature
Creature — Beeble 2/2
Bursting Beebles can't be blocked as long as defending player controls two or more nonland permanents that share an artist.
Cache Raiders Creature
2 versions
Creature — Merfolk Rogue 4/4
At the beginning of your upkeep, return a permanent you control to its owner's hand.
Caelorna, Coral Tyrant Creature
Legendary Creature — Octopus 0/8
Caetus, Sea Tyrant of Segovia Creature  
2 versions
Legendary Creature — Serpent 3/3
Noncreature spells you cast have convoke.
At the beginning of your end step, untap up to four target creatures.
Calcite Snapper Creature
Creature — Turtle 1/4
Shroud
Landfall — Whenever a land you control enters, you may switch this creature's power and toughness until end of turn.
Calim, Djinn Emperor Creature
Legendary Creature — Djinn Noble 5/6
Flying
Ward %2
Calim's Breath%1%U, Discard Calim: Tap up to one target nonland permanent. Draw a card. Then you may exile two other cards named Calim, Djinn Emperor from your graveyard. When you do, return Calim from your graveyard to the battlefield tapped.
When you discard Calim, conjure a card named Calim, Djinn Emperor into your library seventh from the top.
Caller of Gales Creature
3 versions
Creature — Merfolk Wizard 1/1
%1%U, %T: Target creature gains flying until end of turn.
Callous Deceiver Creature
Creature — Spirit 1/3
%1: Look at the top card of your library.
%2: Reveal the top card of your library. If it's a land card, this creature gets +1/+0 and gains flying until end of turn. Activate only once each turn.
Callous Oppressor Creature
Creature — Octopus 1/2
You may choose not to untap this creature during your untap step.
As this creature enters, an opponent chooses a creature type.
%T: Gain control of target creature that isn't of the chosen type for as long as this creature remains tapped.
Callow Jushi Creature
Creature — Human Wizard 2/2
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
At the beginning of the end step, if there are two or more ki counters on this creature, you may flip it.
Campus Composer Creature
Creature — Merfolk Bard 3/4
Ward %2
This creature enters prepared.
Canal Courier Creature
Creature — Human Rogue 3/5
When this creature enters, you become the monarch.
Whenever this creature and another creature attack different players, this creature can't be blocked this combat.
Canyon Crab Creature
Creature — Crab 0/5
%1%U: This creature gets +2/-2 until end of turn.
At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card.
Capricious Sorcerer Creature
Creature — Human Wizard Sorcerer 1/1
%T: This creature deals 1 damage to any target. Activate only during your turn, before attackers are declared.
Captain of the Mists Creature
2 versions
Creature — Human Wizard 2/3
Whenever another Human you control enters, untap this creature.
%1%U, %T: You may tap or untap target permanent.
Captain of Umbar Creature
3 versions
Creature — Human Pirate 2/3
%1, %T: Draw a card, then discard a card.
Captive Weird Creature
Creature — Weird 1/3
Defender
%3%PR: Transform this creature. Activate only as a sorcery. (%PR can be paid with either %R or 2 life.)
Card Shark Creature
10 versions
Creature — Merfolk */*
VERSION A
Scratch one.
1/1. Flying
1/3. %U: Untap Card Shark.
6/3. Flying

VERSION B
Scratch one.
1/1. Flying
3/3. %U: Return Card Shark to its owner's hand.
0/1. %T: Card Shark deals 1 damage to any target.

VERSION C
Scratch one.
2/2. Card Shark can't be blocked.
1/4. %1%U: Target creature gains flying until end of turn.
1/1. %U, Sacrifice Card Shark: Draw a card.

VERSION D
Scratch one.
1/1. %U, Sacrifice Card Shark: Draw a card.
0/1. %U: Return Card Shark to its owner's hand.
3/3. %U: Return Card Shark to its owner's hand.

VERSION E
Scratch one.
1/4. %1%U: Target creature gains flying until end of turn.
0/1. %U: Return Card Shark to its owner's hand.
1/3. %U: Untap Card Shark.

VERSION F
Scratch one.
6/3. Flying
0/1. %U: Return Card Shark to its owner's hand.
0/1. %T: Card Shark deals 1 damage to any target.

VERSION G
Scratch one.
1/1. %U, Sacrifice Card Shark: Draw a card.
2/2. Card Shark can't be blocked.
2/1.

VERSION H
Scratch one.
3/3. %U: Return Card Shark to its owner's hand.
1/3. %U: Untap Card Shark.
2/1.

VERSION I
Scratch one.
0/1. %T: Card Shark deals 1 damage to any target.
1/4. %1%U: Target creature gains flying until end of turn.
2/1.

VERSION J
Scratch one.
1/1. Flying
2/2. Card Shark can't be blocked.
6/3. Flying
Carnivorous Death-Parrot Creature
2 versions
Creature — Bird 2/2
Flying
At the beginning of your upkeep, sacrifice Carnivorous Death-Parrot unless you say its flavor text.
Cascade Seer Creature
Creature — Merfolk Wizard 3/3
When this creature enters, scry X, where X is the number of creatures in your party. (Your party consists of up to one of each Cleric, Rogue, Warrior, and Wizard.)
Cathartic Adept Creature
Creature — Human Wizard 1/1
%T: Target player mills a card.
Cavalier of Gales Creature
Soaring
4 versions
Creature — Elemental Knight 5/5
Flying
When this creature enters, draw three cards, then put two cards from your hand on top of your library in any order.
When this creature dies, shuffle it into its owner's library, then scry 2.
Celestial Messenger Creature
Planeswalker Deck Yanling
Creature — Bird Spirit 3/2
Flash
Flying
This creature gets +1/+1 as long as you control a Yanling planeswalker.
Cemetery Illuminator Creature
5 versions
Creature — Spirit 2/3
Flying
Whenever this creature enters or attacks, exile a card from a graveyard.
You may look at the top card of your library any time.
Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with this creature.
38144 cards found
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