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Drowned Creature
2 versions
Creature — Zombie 1/1
%B: Regenerate this creature.
Drowned Rusalka Creature
Creature — Spirit 1/1
%U, Sacrifice a creature: Discard a card, then draw a card.
Drowner Initiate Creature
Creature — Merfolk Wizard 1/1
Whenever a player casts a blue spell, you may pay %1. If you do, target player mills two cards.
Drowner of Hope Creature
4 versions
Creature — Eldrazi 5/5
Devoid
When this creature enters, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add %C."
Sacrifice an Eldrazi Scion: Tap target creature.
Drowner of Secrets Creature
Creature — Merfolk Wizard 1/3
Tap an untapped Merfolk you control: Target player mills a card.
Drownyard Amalgam Creature
2 versions
Creature — Zombie Horror 3/6
When this creature enters, target player mills three cards.
%2%U: This creature can't be blocked this turn.
Drownyard Explorers Creature
Detective
3 versions
Creature — Human Wizard 2/4
When this creature enters, investigate.
Drunau Corpse Trawler Creature
3 versions
Creature — Zombie 1/1
When this creature enters, create a 2/2 black Zombie creature token.
%2%B: Target Zombie gains deathtouch until end of turn.
Dulcet Sirens Creature
Creature — Siren 1/3
%U, %T: Target creature attacks target opponent this turn if able.
Morph %U
Dungeon Geists Creature
6 versions
Creature — Spirit 3/3
Flying
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature.
Dutiful Knowledge Seeker Creature
Creature — Fox Spirit 2/2
Whenever one or more cards are put into a library from anywhere, put a +1/+1 counter on this creature.
%3: Put target card from a graveyard on the bottom of its owner's library.
Eccentric Apprentice Creature
Creature — Tiefling Wizard 2/2
Flying
When this creature enters, venture into the dungeon. (Enter the first room or advance to the next room.)
At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.
Echo Inspector Creature
Creature — Bird Rogue 2/3
Flying
When this creature enters, it connives.
Echo Mage Creature
Commander Masters
3 versions
Creature — Human Wizard 2/3
Level up %1%U
Echo, Perceptive Prodigy Creature
2 versions
Legendary Creature — Human Hero 1/4
Vigilance
%1, %T: Copy target activated or triggered ability you control from a creature source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
Echo Tracer Creature
3 versions
Creature — Human Wizard 2/2
Morph %2%U
When this creature is turned face up, return target creature to its owner's hand.
Eddymurk Crab Creature
Creature — Elemental Crab 5/5
Flash
This spell costs %1 less to cast for each instant and sorcery card in your graveyard.
This creature enters tapped if it's not your turn.
When this creature enters, tap up to two target creatures.
Edgar, King of Figaro Creature
[FFVI]
3 versions
Legendary Creature — Human Artificer Noble 4/5
When Edgar enters, draw a card for each artifact you control.
Two-Headed Coin — The first time you flip one or more coins each turn, those coins come up heads and you win those flips.
Elder Spawn Creature
Creature — Spawn 6/6
At the beginning of your upkeep, unless you sacrifice an Island, sacrifice this creature and it deals 6 damage to you.
This creature can't be blocked by red creatures.
Eldrazi Skyspawner Creature
2 versions
Creature — Eldrazi Drone 2/1
Devoid
Flying
When this creature enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add %C."
Electric Eel Creature
Creature — Fish 1/1
When this creature enters, it deals 1 damage to you.
%R%R: This creature gets +2/+0 until end of turn and deals 1 damage to you.
Electrozoa Creature
Creature — Jellyfish 3/1
Flash
Flying
When this creature enters, you get %E%E (two energy counters).
At the beginning of your first main phase, tap this creature unless you pay %E.
Elementalist Adept Creature
Creature — Human Wizard 2/1
Flash
Prowess
Elgaud Shieldmate Creature
Creature — Human Soldier 2/3
Soulbond
As long as this creature is paired with another creature, both creatures have hexproof.
Eligeth, Crossroads Augur Creature
2 versions
Legendary Creature — Sphinx 5/6
Flying
If you would scry a number of cards, draw that many cards instead.
Partner
Elite Arcanist Creature
Creature — Human Wizard 1/1
When this creature enters, you may exile an instant card from your hand.
%X, %T: Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card.
Elite Instructor Creature
Go to School
2 versions
Creature — Human Wizard 2/2
When this creature enters, draw a card, then discard a card.
Elrond, Lord of Rivendell Creature
4 versions
Legendary Creature — Elf Noble 3/2
Whenever Elrond or another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.
Elrond, Moon-Reader Creature
2 versions
Legendary Creature — Elf Noble 3/3
Whenever you activate an ability of a creature, draw a card. This ability triggers only once each turn.
%5%U%U: Exile up to two other target nonland permanents you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Elusive Otter Creature
5 versions
Creature — Otter 1/1
Prowess
Creatures with power less than this creature's power can't block it.
38254 cards found
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