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Frost Lynx Creature
6 versions
Creature — Elemental Cat 2/2
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Frost Raptor Creature
Snow Creature — Bird 2/2
Flying
%S%S: This creature gains shroud until end of turn. (%S can be paid with one mana from a snow permanent.)
Frost Titan Creature
Kaldheim
7 versions
Creature — Giant 6/6
Whenever this creature becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays %2.
Whenever this creature enters or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
Frost Trickster Creature
Wizards
3 versions
Creature — Bird Wizard 2/2
Flying
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Frost Walker Creature
2 versions
Creature — Elemental 4/1
When this creature becomes the target of a spell or ability, sacrifice it.
Frostfist Strider Creature
Creature — Elemental Giant 4/4
Ward %2
When this creature enters, tap target creature an opponent controls and put a stun counter on it.
Frostpeak Yeti Creature
Snow
2 versions
Snow Creature — Yeti 3/3
%1%S: This creature can't be blocked this turn. (%S can be paid with one mana from a snow source.)
Frostpyre Arcanist Creature
Creature — Giant Wizard 2/5
This spell costs %1 less to cast if you control a Giant or a Wizard.
When this creature enters, search your library for an instant or sorcery card with the same name as a card in your graveyard, reveal it, put it into your hand, then shuffle.
Frostwind Invoker Creature
Creature — Merfolk Wizard 3/3
Flying
%8: Creatures you control gain flying until end of turn.
Fugitive Wizard Creature
5 versions
Creature — Human Wizard 1/1
Furtive Analyst Creature
Creature — Human Wizard 1/4
Vigilance
%2, %T: Draw a card, then discard a card.
Furtive Courier Creature
Creature — Merfolk Advisor 3/2
This creature can't be blocked as long as you've sacrificed an artifact this turn.
Whenever this creature attacks, draw a card, then discard a card.
Furtive Homunculus Creature
Creature — Homunculus 2/1
Skulk
Futurist Operative Creature
2 versions
Creature — Human Ninja 3/4
As long as this creature is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked.
%2%U: Untap this creature.
Futurist Spellthief Creature
Alchemy: Kamigawa
Creature — Moonfolk Wizard 3/2
Flash
When Futurist Spellthief enters, conjure a duplicate of target spell into your hand. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Fylamarid Creature
Creature — Squid Beast 1/3
Flying
This creature can't be blocked by blue creatures.
%U: Target creature becomes blue until end of turn.
Galathul Galecaller Creature
Alchemy: Secrets of Strixhaven
Creature — Bird Wizard 2/1
Flash
Flying
Whenever this creature attacks, it becomes prepared.
Gale, Conduit of the Arcane Creature
Legendary Creature — Human Wizard 2/3
Specialize %2
When Gale, Conduit of the Arcane enters, if you cast it, return target instant or sorcery card from your graveyard to your hand.

This card can changes to one of the different specialized versions, depending on which color was discarded:
%W Gale, Holy Conduit
%U Gale, Temporal Conduit
%B Gale, Abyssal Conduit
%R Gale, Storm Conduit
%G Gale, Primeval Conduit
Gale, Temporal Conduit Creature
Specialized version
Legendary Creature — Human Wizard 4/5
Whenever you cast an instant or sorcery spell, draw a card, then discard a card.

This card is a specialized version of Gale, Conduit of the Arcane.
Gale, Waterdeep Prodigy Creature
5 versions
Legendary Creature — Human Wizard 1/3
Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead.
Choose a Background (You can have a Background as a second commander.)
Galecaster Colossus Creature
Creature — Giant Wizard 5/6
Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand.
Galedrifter Creature
2 versions
Creature — Hippogriff 3/2
Flying
Disturb %4%U
Galerider Sliver Creature
3 versions
Creature — Sliver 1/1
Sliver creatures you control have flying.
Galvanic Alchemist Creature
Creature — Human Wizard 1/4
Soulbond
As long as this creature is paired with another creature, each of those creatures has "%2%U: Untap this creature."
Galvanic Giant Creature
Creature — Giant Wizard 3/3
Whenever you cast a spell with mana value 5 or greater, tap target creature an opponent controls and put a stun counter on it.
Gandalf, Friend of the Shire Creature
7 versions
Legendary Creature — Avatar Wizard 2/4
Flash
You may cast sorcery spells as though they had flash.
Whenever the Ring tempts you, if you chose a creature other than Gandalf as your Ring-bearer, draw a card.
Gandalf, Shadow's Foe Creature
Extended-Art Frame
Legendary Creature — Avatar Wizard 3/4
Vigilance
When Gandalf enters, exile up to three target lands you control, then return them to the battlefield tapped under their owner's control.
Landfall — Whenever a land you control enters, draw a card and put a +1/+1 counter on Gandalf.
Gandalf, Wandering Wizard Creature
Legendary Creature — Avatar Wizard 4/5
Ward %3
%6: Gandalf's owner shuffles him into their library and draws three cards.
Gateway Sneak Creature
Starter Collection
2 versions
Creature — Vedalken Rogue 1/3
Whenever a Gate you control enters, this creature can't be blocked this turn.
Whenever this creature deals combat damage to a player, draw a card.
Gearseeker Serpent Creature
5 versions
Creature — Serpent 5/6
Affinity for artifacts
%5%U: This creature can't be blocked this turn.
38254 cards found
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