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Horseshoe Crab Creature
5 versions
Creature — Crab 1/3
%U: Untap this creature.
Hoshi Sato, Exolinguist Creature
Legendary Creature — Human Scientist 3/3
Federation — When Hoshi Sato enters, look at the top X cards of your library, where X is the number of creature types among non-Borg creatures you control. Put one of them into your hand and the rest on the bottom of your library in a random order.
Hotshot Investigators Creature
Creature — Vedalken Detective 4/4
When this creature enters, return up to one other target creature to its owner's hand. If you controlled it, investigate.
Hover Barrier Creature
Azorius deck
2 versions
Creature — Illusion Wall 0/6
Defender, flying
Hoverguard Observer Creature
Creature — Drone 3/3
Flying
This creature can block only creatures with flying.
Hoverguard Sweepers Creature
2 versions
Creature — Drone 5/6
Flying
When this creature enters, you may return up to two target creatures to their owners' hands.
Howler's Heavy Creature
Creature — Seal Pirate 3/4
Cycling %1%U
When you cycle this card, target creature or Vehicle an opponent controls gets -3/-0 until end of turn.
Hraesvelgr of the First Brood Creature
[FFXIV]
2 versions
Legendary Creature — Elder Dragon 5/5
Flying, vigilance, ward %2
Shiva's Aid — When Hraesvelgr enters and whenever you cast a noncreature spell, target creature gets +1/+0 until end of turn and can't be blocked this turn.
Hullbreacher Creature
Future Sight Frame
3 versions
Creature — Merfolk Pirate 3/2
Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token.
Hullbreaker Horror Creature
16 versions
Creature — Kraken Horror 7/8
Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.
Humbling Elder Creature
Creature — Human Monk 1/2
Flash
When this creature enters, target creature an opponent controls gets -2/-0 until end of turn.
Humongulus Creature
2 versions
Creature — Homunculus 2/5
Hexproof
Humpback Whales Creature
Creature — Whale 5/6
Vigilance, ward %2
Basic landcycling %2
Hunted Phantasm Creature
Creature — Spirit 4/6
This creature can't be blocked.
When this creature enters, target opponent creates five 1/1 red Goblin creature tokens.
Hunting Drake Creature
Creature — Drake 2/2
Flying
When this creature enters, put target red or green creature on top of its owner's library.
Hurkyl, Master Wizard Creature
4 versions
Legendary Creature — Human Wizard Advisor 2/4
At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Hurkyl's Prodigy Creature
Alchemy: The Brothers' War
Creature — Human Soldier 1/4
When Hurkyl's Prodigy enters, create a tapped Powerstone token.
Whenever Hurkyl's Prodigy attacks, you may pay %2. If you do, Hurkyl's Prodigy can't be blocked this turn and it perpetually gets +2/+0.
Hydro Djinn Creature
Creature — Djinn 3/3
%U: Hydro Djinn gains flying until end of turn.
Hydro Djinn gets +2/+2 as long as blue is the most common color or is tied for the most common color among permanents onto the battlefield.
Hydro-Channeler Creature
Creature — Merfolk Wizard 1/3
%T: Add %U. Spend this mana only to cast an instant or sorcery spell.
%1, %T: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.
Hydroelectric Specimen Creature
Creature — Weird 1/4
Flash
When this creature enters, you may change the target of target instant or sorcery spell with a single target to this creature.
Hydro-Man, Fluid Felon Creature
4 versions
Legendary Creature — Elemental Villain 2/2
Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn.
At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "%T: Add %U." (He's not a creature during that time.)
Hydromorph Guardian Creature
Creature — Elemental 2/2
%U, Sacrifice this creature: Counter target spell that targets a creature you control.
Hydromorph Gull Creature
Creature — Elemental Bird 3/3
Flying
%U, Sacrifice this creature: Counter target spell that targets a creature you control.
Hydroponics Architect Creature
Alchemy: Edge of Eternities
Creature — Insect 1/2
Flying
Whenever this creature attacks, a random land card in your library perpetually becomes a basic Island in addition to its other types and gains "When this land enters, draw a card."
Hypnotic Grifter Creature
Creature — Human Rogue 1/2
%3: This creature connives.
Hypnotic Sprite Creature
[FFXIV]
5 versions
Creature — Faerie 2/1
Flying
Ice Flan Creature
[FFX]
Creature — Elemental Ooze 5/4
When this creature enters, tap target artifact or creature an opponent controls. Put a stun counter on it.
Islandcycling %2
Iceberg Cancrix Creature
2 versions
Snow Creature — Crab 0/4
Whenever another snow permanent you control enters, you may have target player mill two cards.
Icebreaker Kraken Creature
4 versions
Snow Creature — Kraken 8/8
Affinity for snow lands
When this creature enters, artifacts and creatures target opponent controls don't untap during that player's next untap step.
Return three snow lands you control to their owner's hand: Return this creature to its owner's hand.
Icefall Regent Creature
3 versions
Creature — Dragon 4/3
Flying
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature.
Spells your opponents cast that target this creature cost %2 more to cast.
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