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Keeper of Keys Creature
Creature — Human Rogue Mutant 4/4
When this creature enters, you become the monarch.
At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn.
Keeper of the Cadence Creature
Creature — Human Wizard 2/5
%3: Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library.
Keeper of the Mind Creature
Creature — Human Wizard 1/2
%U, %T: Choose target opponent who has at least two more cards in hand than you do as you activate this ability. Draw a card.
Keeper of the Nine Gales Creature
Zendikar Rising - Kaldheim
2 versions
Creature — Bird Wizard 1/2
Flying
%T, Tap two untapped Birds you control: Return target permanent to its owner's hand.
Keeper of the Secret Lair Creature
2/7 Heroes 2019
Legendary Creature — Merfolk Rogue 2/1
Flash
You may cast Secret Lair spells as though they had flash.
Secret Lair spells you cast cost %1 less to cast.
Kefnet the Mindful Creature
5 versions
Legendary Creature — God 5/5
Flying, indestructible
Kefnet can't attack or block unless you have seven or more cards in hand.
%3%U: Draw a card, then you may return a land you control to its owner's hand.
Keiga, the Tide Star Creature
Commander decks
5 versions
Legendary Creature — Dragon Spirit 5/5
Flying
When Keiga dies, gain control of target creature.
Kelpie Guide Creature
2 versions
Creature — Beast 2/2
%T: Untap another target permanent you control.
%T: Tap target permanent. Activate only if you control eight or more lands.
Kenessos, Priest of Thassa Creature
Scrying
Legendary Creature — Merfolk Cleric 1/3
If you would scry a number of cards, scry that many cards plus one instead.
%3%UG: Look at the top card of your library. If it's a Kraken, Leviathan, Octopus, or Serpent creature card, you may put it onto the battlefield. If you don't put the card onto the battlefield, you may put it on the bottom of your library.
Kenku Artificer Creature
2 versions
Creature — Bird Artificer 1/1
Homunculus Servant — When this creature enters, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying.
Keymaster Rogue Creature
2 versions
Creature — Human Rogue 3/2
This creature can't be blocked.
When this creature enters, return a creature you control to its owner's hand.
Kheru Spellsnatcher Creature
4 versions
Creature — Snake Wizard 3/3
Morph %4%U%U
When this creature is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.
Khod, Etlan Shiis Envoy Creature
2 versions
Legendary Creature — Homarid Warrior 2/3
All lands are Islands in addition to their other types.
Other Homarids, Camarids, Cephalids, Nautilids, and Merfolk you control get +1/+1.
Kid Loki Creature
Legendary Creature — God Hero Villain 1/1
Each creature you control that you've put one or more +1/+1 counters on this turn has hexproof.
Whenever you draw your second card each turn, put a +1/+1 counter on Kid Loki.
Killer Whale Creature
5 versions
Creature — Whale 3/5
%U: This creature gains flying until end of turn.
King Crab Creature
Creature — Crab 4/5
%1%U, %T: Put target green creature on top of its owner's library.
Kingfisher Creature
Creature — Bird 2/2
Flying
When this creature dies, draw a card.
Kinscaer Harpoonist Creature
Creature — Kithkin Soldier 2/2
Flying
Whenever this creature attacks, you may have target creature lose flying until end of turn.
Kiora, the Rising Tide Creature
6 versions
Legendary Creature — Merfolk Noble 3/2
When Kiora enters, draw two cards, then discard two cards.
Threshold — Whenever Kiora attacks, if there are seven or more cards in your graveyard, you may create Scion of the Deep, a legendary 8/8 blue Octopus creature token.
Kiora's Dambreaker Creature
3 versions
Creature — Leviathan 5/6
When this creature enters, proliferate.
Kira, Great Glass-Spinner Creature
Above the Clouds
4 versions
Legendary Creature — Spirit 2/2
Flying
Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."
Kiri-Onna Creature
Creature — Spirit 2/2
When this creature enters, return target creature to its owner's hand.
Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
Kishla Trawlers Creature
Creature — Human Citizen 3/2
When this creature enters, you may exile a creature card from your graveyard. When you do, return target instant or sorcery card from your graveyard to your hand.
Kitesail Corsair Creature
Beginner Box
6 versions
Creature — Human Pirate 2/1
This creature has flying as long as it's attacking.
Kitesail Larcenist Creature
4 versions
Creature — Human Pirate 2/3
Flying, ward %1
When this creature enters, for each player, choose up to one other target artifact or creature that player controls. For as long as this creature remains on the battlefield, the chosen permanents become Treasure artifacts with "%T, Sacrifice this artifact: Add one mana of any color" and lose all other abilities.
Kitesail Skirmisher Creature
Creature — Human Pirate 3/1
Flying
Whenever this creature attacks, another target creature attacking the same player or planeswalker gains flying until end of turn.
Encore %4%U
Kitsa, Otterball Elite Creature
4 versions
Legendary Creature — Otter Wizard 1/3
Vigilance
Prowess
%T: Draw a card, then discard a card.
%2, %T: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if Kitsa's power is 3 or greater.
Kitsune, Dragon's Daughter Creature
2 versions
Legendary Creature — Fox Warlock Avatar 6/6
Vigilance
Whenever Kitsune enters or deals combat damage to a player, you may exchange control of two other target creatures controlled by different players.
Knacksaw Clique Creature
Creature — Faerie Rogue 1/4
Flying
%1%U, %Q: Target opponent exiles the top card of their library. Until end of turn, you may play that card. (%Q is the untap symbol.)
Knight of the Mists Creature
Creature — Human Knight 2/2
Flanking
When this creature enters, you may pay %U. If you don't, destroy target Knight and it can't be regenerated.
38304 cards found
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