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Magus of the Bazaar Creature
2 versions
Creature — Human Wizard 0/1
%T: Draw two cards, then discard three cards.
Magus of the Future Creature
2 versions
Creature — Human Wizard 2/3
Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.
Magus of the Jar Creature
Creature — Human Wizard 3/3
%T, Sacrifice this creature: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.
Magus of the Mind Creature
Creature — Human Wizard 4/5
%U, %T, Sacrifice this creature: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs.
Magus of the Unseen Creature
3 versions
Creature — Human Wizard 1/1
%1%U, %T: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.
Mahamoti Djinn Creature
21 versions
Creature — Djinn 5/6
Flying
Makeshift Mauler Creature
4 versions
Creature — Zombie Horror 4/5
As an additional cost to cast this spell, exile a creature card from your graveyard.
Malcolm, Alluring Scoundrel Creature
4 versions
Legendary Creature — Siren Pirate 2/1
Flash
Flying
Whenever Malcolm deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.
Malcolm, Keen-Eyed Navigator Creature
The Lost Caverns Of Ixalan
4 versions
Legendary Creature — Siren Pirate 2/2
Flying
Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage.
Partner
Malevolent Hermit Creature
4 versions
Creature — Human Wizard 2/1
%U, Sacrifice this creature: Counter target noncreature spell unless its controller pays %3.
Disturb %2%U
Malleable Impostor Creature
2 versions
Creature — Faerie Shapeshifter 0/0
Flash
Flying
You may have this creature enter as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and it has flying.
Manic Scribe Creature
3 versions
Creature — Human Wizard 0/3
When this creature enters, each opponent mills three cards.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.
Man-o'-War Creature
17 versions
Creature — Jellyfish 2/2
When this creature enters, return target creature to its owner's hand.
Manta Ray Creature
Creature — Fish 3/3
This creature can't attack unless defending player controls an Island.
This creature can't be blocked except by blue creatures.
When you control no Islands, sacrifice this creature.
Manta Riders Creature
2 versions
Creature — Merfolk 1/1
%U: This creature gains flying until end of turn.
Marang River Prowler Creature
3 versions
Creature — Human Rogue 2/1
This creature can't block and can't be blocked.
You may cast this card from your graveyard as long as you control a black or green permanent.
Marang River Regent Creature
Borderless Reversible
5 versions
Creature — Dragon 6/7
Flying
When this creature enters, return up to two other target nonland permanents to their owners' hands.
Marauding Brinefang Creature
Creature — Dinosaur 6/7
Ward %3
Islandcycling %2
Marauding Sphinx Creature
Creature — Sphinx Rogue 3/5
Flying, vigilance, ward %2
Whenever you commit a crime, surveil 2. This ability triggers only once each turn.
Marchesa's Emissary Creature
Creature — Human Rogue 2/2
Hexproof
Dethrone
Marchesa's Infiltrator Creature
Creature — Human Rogue 1/1
Dethrone
Whenever this creature deals combat damage to a player, draw a card.
Maritime Guard Creature
2 versions
Creature — Merfolk Soldier 1/3
Marjhan Creature
2 versions
Creature — Serpent 8/8
This creature doesn't untap during your untap step.
%U%U, Sacrifice a creature: Untap this creature. Activate only during your upkeep.
This creature can't attack unless defending player controls an Island.
%U%U: This creature gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.
When you control no Islands, sacrifice this creature.
Martha Jones Creature
4 versions
Legendary Creature — Human Cleric 3/2
Woman Who Walked the Earth — When Martha Jones enters, investigate.
Whenever you sacrifice a Clue, Martha Jones and up to one other target creature can't be blocked this turn.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Martyr of Frost Creature
2/62 Jace vs. Chandra
5 versions
Creature — Human Wizard 1/1
%2, Reveal X blue cards from your hand, Sacrifice this creature: Counter target spell unless its controller pays %X.
Master of Predicaments Creature
Creature — Sphinx 4/4
Flying
Whenever this creature deals combat damage to a player, choose a card in your hand. That player guesses whether the card's mana value is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost.
Master of the Pearl Trident Creature
5 versions
Creature — Merfolk 2/2
Other Merfolk creatures you control get +1/+1 and have islandwalk.
Master of the Veil Creature
Creature — Human Wizard 2/3
Morph %2%U
When this creature is turned face up, you may turn target creature with a morph ability face down.
Master of Waves Creature
5 versions
Creature — Merfolk Wizard 2/1
Protection from red
Elemental creatures you control get +1/+1.
When this creature enters, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue.
Master of Winds Creature
4 versions
Creature — Sphinx Wizard 1/4
Flying
When this creature enters, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have this creature's base power and toughness become 4/1 or 1/4 until end of turn.
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