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Spiny Starfish Creature
2 versions
Creature — Starfish 0/1
%U: Regenerate this creature.
At the beginning of each end step, if this creature regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.
Spire Monitor Creature
3 versions
Creature — Phyrexian Drake 3/3
Flash
Flying
Spire Owl Creature
Creature — Bird 1/1
Flying
When this creature enters, look at the top four cards of your library, then put them back in any order.
Spire Phantasm Creature
Creature — Gargoyle Illusion 3/2
Reveal this card as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card.
Flying
When this creature enters, if you guessed correctly for a card named Spire Phantasm, draw a card.
Spire Serpent Creature
Creature — Serpent 3/5
Defender
Metalcraft — As long as you control three or more artifacts, this creature gets +2/+2 and can attack as though it didn't have defender.
Spire Winder Creature
Creature — Snake 2/3
Flying
Ascend
This creature gets +1/+1 as long as you have the city's blessing.
Splash Lasher Creature
Creature — Frog Wizard 3/3
Offspring %1%U
When this creature enters, tap up to one target creature and put a stun counter on it.
Splashy Spellcaster Creature
Creature — Elemental Wizard 2/4
Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")
Spock, Logical Choice Creature
Legendary Creature — Vulcan Human Scientist 3/5
Vigilance
%T: Draw a card.
Spock, Voice of Reason Creature
Borderless Scene - Divergent Timeline
Legendary Creature — Vulcan Human Scientist 3/2
%2, %T: Draw a card for each nontoken permanent you control that entered this turn.
Spring Splasher Creature
Creature — Frog Beast 2/1
Whenever this creature attacks, target creature defending player controls gets -3/-0 until end of turn.
Sprite Noble Creature
Soaring
4 versions
Creature — Faerie Noble 2/2
Flying
Other creatures you control with flying get +0/+1.
%T: Other creatures you control with flying get +1/+0 until end of turn.
Spy Eye Creature
Creature — Eye Spy 1/3
Flying
Whenever Spy Eye deals combat damage to a player, you may draw a card from that player's library.
Spyglass Siren Creature
2 versions
Creature — Siren Pirate 1/1
Flying
When this creature enters, create a Map token.
Squidnapper Creature
2 versions
Creature — Squid Pirate 3/4
When this creature enters, gain control of target creature an opponent controls until this creature leaves the battlefield or that player pays the ransom.
Ransom — %6 and 2 life
Stalked Researcher Creature
Creature — Human Wizard 3/3
Defender
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature can attack this turn as though it didn't have defender.
Star Whale Creature
2 versions
Creature — Alien Whale 8/8
Flying, vigilance
Other creatures you control have ward %2.
Suspend 6 — %1%U
Starbreach Whale Creature
Creature — Whale 3/5
Flying
When this creature enters, surveil 2.
Warp %1%U
Starfield Vocalist Creature
6 versions
Creature — Human Bard 3/4
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Warp %1%U
Starfleet Spanner Jockey Creature
Creature — Human Artificer 3/3
Defender
As long as you've cast a noncreature spell this turn, this creature can attack as though it didn't have defender.
Starwinder Creature
5 versions
Creature — Leviathan 7/7
Whenever a creature you control deals combat damage to a player, you may draw that many cards.
Warp %2%U%U
Stature, Size Shifter Creature
Legendary Creature — Human Hero 1/1
Stature can't be blocked if her power is 1 or less.
Power-up — %X%U%U: Put X +1/+1 counters on Stature.
Staunch Crewmate Creature
Creature — Human Pirate 2/1
When this creature enters, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Stealer of Secrets Creature
4 versions
Creature — Human Rogue 2/2
Whenever this creature deals combat damage to a player, draw a card.
Steam Frigate Creature
Creature — Human Pirate 3/3
This creature can't attack unless defending player controls an Island.
Steamcore Scholar Creature
4 versions
Creature — Weird Detective 2/2
Flying, vigilance
When this creature enters, draw two cards. Then discard two cards unless you discard an instant or sorcery card or a creature card with flying.
Steamcore Weird Creature
3 versions
Creature — Weird 1/3
When this creature enters, if %R was spent to cast it, it deals 2 damage to any target.
Steelclad Spirit Creature
2 versions
Creature — Spirit 3/3
Defender
Whenever an enchantment you control enters, this creature can attack this turn as though it didn't have defender.
Steelfin Whale Creature
2 versions
Creature — Whale 3/4
Affinity for artifacts
Whenever an artifact you control enters, untap this creature.
Steelgaze Griffin Creature
Think Again
2 versions
Creature — Griffin 2/4
Flying
Whenever you draw your second card each turn, this creature gets +2/+0 until end of turn.
38784 cards found
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