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The Wondrous Wasp Creature
Legendary Creature — Human Hero 2/1
Flash
Flying
Wasp's Sting — When The Wondrous Wasp enters, tap up to one target creature. It loses all abilities for as long as The Wondrous Wasp remains on the battlefield.
Theorist's Proxy Creature
3 versions
Creature — Illusion 0/3
Flash
When this creature enters, empower Jace 3.
%U, Sacrifice this creature: The next spell you cast this turn can't be countered.
There's No Folk Like Merfolk Creature
Creature — Merfolk 2/2
As There's No Folk Like Merfolk enters, choose a word with four or more letters.
At the beginning of your upkeep, name a movie whose title contains the chosen word. You can't name a movie twice. If you don't, sacrifice There's No Folk Like Merfolk.
Thieving Aven Creature
Alchemy: Thunder Junction
Creature — Bird Rogue 1/4
Flying
Whenever Thieving Aven deals combat damage to a player, heist target opponent's library.
Whenever you cast a spell you don't own, put a +1/+1 counter on Thieving Aven.
Thieving Magpie Creature
9 versions
Creature — Bird 1/3
Flying
Whenever this creature deals damage to an opponent, draw a card.
Thieving Otter Creature
Starter Kit
2 versions
Creature — Otter 2/2
Whenever this creature deals damage to an opponent, draw a card.
Thieving Skydiver Creature
6 versions
Creature — Merfolk Rogue 2/1
Kicker %X. X can't be 0.
Flying
When this creature enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to this creature.
Thing from the Deep Creature
Commander Masters
3 versions
Creature — Leviathan 9/9
Whenever this creature attacks, sacrifice it unless you sacrifice an Island.
Thing in the Ice Creature
6 versions
Creature — Horror 0/4
Defender
This creature enters with four ice counters on it.
Whenever you cast an instant or sorcery spell, remove an ice counter from this creature. Then if it has no ice counters on it, transform it.
Third Path Savant Creature
Creature — Human Wizard 2/3
%7: Draw two cards.
Thopter Mechanic Creature
Soaring / Bookworms
2 versions
Creature — Human Artificer 2/1
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying.
Thornwind Faeries Creature
4 versions
Creature — Faerie 1/1
Flying
%T: This creature deals 1 damage to any target.
Thought Courier Creature
3 versions
Creature — Human Wizard 1/1
%T: Draw a card, then discard a card.
Thought Devourer Creature
Creature — Beast 4/4
Flying
Your maximum hand size is reduced by four.
Thought Eater Creature
Creature — Beast 2/2
Flying
Your maximum hand size is reduced by three.
Thought Harvester Creature
Creature — Eldrazi Drone 2/4
Devoid
Flying
Whenever you cast a colorless spell, target opponent exiles the top card of their library.
Thought Nibbler Creature
Creature — Beast 1/1
Flying
Your maximum hand size is reduced by two.
Thought Shucker Creature
Creature — Rat Rogue 1/3
Threshold — %1%U: Put a +1/+1 counter on this creature and draw a card. Activate only if there are seven or more cards in your graveyard and only once.
Thought Sponge Creature
Creature — Sponge 1/1
Flash
This creature enters with a number of +1/+1 counters on it equal to the greatest number of cards an opponent has drawn this turn.
When this creature dies, draw cards equal to its power.
Thoughtbound Phantasm Creature
2 versions
Creature — Spirit 2/2
Defender
Whenever you surveil, put a +1/+1 counter on this creature.
As long as this creature has three or more +1/+1 counters on it, it can attack as though it didn't have defender.
Thoughtsteal Sprites Creature
Alchemy: Lorwyn Eclipsed
Creature — Faerie Rogue 2/1
Flying
Double team
Whenever you cast a spell during an opponent's turn, draft a card from Thoughtsteal Sprites's spellbook, then discard a card. This ability triggers only once each turn.

Thoughtsteal Sprites's spellbook includes the following cards:
• Bitterblossom
• Brazen Borrower
• Faebloom Trick
• Faerie Fencing
• Faerie Mastermind
• Flitterwing Nuisance
• Glen Elendra Guardian
• High Fae Prankster
• Hypnotic Sprite
• Likeness Looter
• Pestermite
• Picklock Prankster
• Spell Stutter
• Vendilion Clique
• Voracious Tome-Skimmer
Thousand Winds Creature
Kamigawa: Neon Dynasty
5 versions
Creature — Elemental 5/6
Flying
Morph %5%U%U
When this creature is turned face up, return all other tapped creatures to their owners' hands.
Thousand-Faced Shadow Creature
5 versions
Creature — Human Ninja 1/1
Ninjutsu %2%U%U
Flying
When this creature enters from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters tapped and attacking.
Threadbind Clique Creature
Creature — Faerie 3/3
Flying
Threnody Singer Creature
Creature — Siren 1/3
Flash
Flying
When this creature enters, target creature an opponent controls gets -X/-0 until end of turn, where X is your devotion to blue.
Thriving Turtle Creature
2 versions
Creature — Turtle 0/3
When this creature enters, you get %E%E.
Whenever this creature attacks, you may pay %E%E. If you do, put a +1/+1 counter on it.
Thrummingbird Creature
14 versions
Creature — Phyrexian Bird Horror 1/1
Flying
Whenever this creature deals combat damage to a player, proliferate.
Thryx, the Sudden Storm Creature
Surprise!
6 versions
Legendary Creature — Elemental Giant 4/5
Flash
Flying
Spells you cast with mana value 5 or greater cost %1 less to cast and can't be countered.
Thunder Drake Creature
3 versions
Creature — Elemental Drake 2/3
Flying
Whenever you cast your second spell each turn, put a +1/+1 counter on this creature.
Thunder Wall Creature
2 versions
Creature — Wall 0/2
Defender
Flying
%U: This creature gets +1/+1 until end of turn.
38784 cards found
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