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Titanic Pelagosaur Creature
Creature — Dinosaur 4/6
Tobita, Master of Winds Creature  
Legendary Creature — Human Wizard 3/3
Creatures you control have flying.
Tolabow, Loch Rascal Creature
Legendary Creature — Otter 3/2
Rulebreaker — If Tolabow, Loch Rascal is your commander, the color identity of instant and sorcery cards in your deck can include one color of your choice not in your commander's color identity, and your deck can have any basic land cards.
Whenever you cast an instant or sorcery spell, create a 1/1 blue and red Otter creature token with prowess.
Tolarian Drake Creature
Creature — Drake 2/4
Flying
Phasing
Tolarian Emissary Creature
Creature — Human Wizard 1/2
Kicker %1%W
Flying
When this creature enters, if it was kicked, destroy target enchantment.
Tolarian Entrancer Creature
Creature — Human Wizard 1/1
Whenever this creature becomes blocked by a creature, gain control of that creature at end of combat.
Tolarian Kraken Creature
Bookworms
4 versions
Creature — Kraken 4/6
Whenever you draw a card, you may pay %1. When you do, you may tap or untap target creature.
Tolarian Scholar Creature
2 versions
Creature — Human Wizard 2/3
Tolarian Sentinel Creature
Go to School
3 versions
Creature — Human Spellshaper 1/3
Flying
%U, %T, Discard a card: Return target permanent you control to its owner's hand.
Tolarian Serpent Creature
Creature — Serpent 7/7
At the beginning of your upkeep, mill seven cards.
Tolarian Terror Creature
3 versions
Creature — Serpent 5/5
This spell costs %1 less to cast for each instant and sorcery card in your graveyard.
Ward %2
Tomb of Horrors Adventurer Creature
3 versions
Creature — Elf Monk 4/4
When this creature enters, you take the initiative.
Whenever you cast your second spell each turn, copy it. If you've completed a dungeon, copy that spell twice instead. You may choose new targets for the copies. (A copy of a permanent spell becomes a token.)
Tome Anima Creature
Think Again
2 versions
Creature — Spirit 3/3
This creature can't be blocked as long as you've drawn two or more cards this turn.
Tome Raider Creature
2 versions
Creature — Faerie 1/1
Flying
When this creature enters, draw a card.
Tomorrow, Azami's Familiar Creature
Legendary Creature — Spirit 1/5
If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Tomoya the Revealer Creature  
2 versions
Legendary Creature — Human Wizard 2/3
%3%U%U, %T: Target player draws X cards, where X is the number of cards in your hand.
Tony Stark Creature
4 versions
Legendary Creature — Human Artificer Hero 1/3
%1, %T: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
%4%U%R: Transform Tony Stark. Activate only as a sorcery.
Toothy, Imaginary Friend Creature
3 versions
Legendary Creature — Illusion 1/1
Partner with Pir, Imaginative Rascal
Whenever you draw a card, put a +1/+1 counter on Toothy.
When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.
Torch Drake Creature
Creature — Drake 2/2
Flying
%1%R: This creature gets +1/+0 until end of turn.
Torrent Elemental Creature
2 versions
Creature — Elemental 3/5
Flying
Whenever this creature attacks, tap all creatures defending player controls.
%3%BG%BG: Put this card from exile onto the battlefield tapped. Activate only as a sorcery.
Torrent Sculptor Creature
3 versions
Creature — Merfolk Wizard 2/2
Ward %2
When this creature enters, exile an instant or sorcery card from your graveyard. Put a number of +1/+1 counters on this creature equal to half that card's mana value, rounded up.
Tower Drake Creature
2 versions
Creature — Drake 2/1
Flying
%W: This creature gets +0/+1 until end of turn.
Tower Geist Creature
4 versions
Creature — Spirit 2/2
Flying
When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Towering-Wave Mystic Creature
Drowned
3 versions
Creature — Merfolk Wizard 2/1
Whenever this creature deals damage, target player mills that many cards.
T'Pol, Vulcan Representative Creature
Legendary Creature — Vulcan Scientist 4/3
When T'Pol enters, tap target creature an opponent controls and put two stun counters on it.
Trackhand Trainer Creature
Alchemy: Aetherdrift
Creature — Merfolk 1/2
%3%U%U: Draw a card.
Exhaust — %U: Conjure a card named Training Grounds onto the battlefield.
Tradewind Rider Creature
30th Anniversary
6 versions
Creature — Spirit 1/4
Flying
%T, Tap two untapped creatures you control: Return target permanent to its owner's hand.
Trained Condor Creature
Creature — Bird 2/1
Flying
Whenever this creature attacks, another target creature you control gains flying until end of turn.
Transcendent Dragon Creature
2 versions
Creature — Dragon 4/3
Flash
Flying
When this creature enters, if you cast it, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard, then you may cast it without paying its mana cost.
Transit Mage Creature
Creature — Human Wizard 2/2
When this creature enters, you may search your library for an artifact card with mana value 4 or 5, reveal it, put it into your hand, then shuffle.
38784 cards found
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