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Watcher for Tomorrow Creature
2 versions
Creature — Human Wizard 2/1
Hideaway 4
This creature enters tapped.
When this creature leaves the battlefield, put the exiled card into its owner's hand.
Watcher in the Mist Creature
2 versions
Creature — Spirit 3/4
Flying
When this creature enters, surveil 2.
Watcher of Hours Creature
2 versions
Creature — Sphinx 6/6
Flying, ward %3
Whenever you remove a time counter from this card while it's exiled, surveil 1.
Suspend 6 — %1%U
Watchful Blisterzoa Creature
Creature — Phyrexian Jellyfish 4/4
Flying
This creature enters with an oil counter on it.
When this creature dies, draw cards equal to the number of oil counters on it.
Water Elemental Creature
10 versions
Creature — Elemental 5/4
Water Servant Creature
3 versions
Creature — Elemental 3/4
%U: This creature gets +1/-1 until end of turn.
%U: This creature gets -1/+1 until end of turn.
Water Weird Creature
Creature — Elemental Weird 3/4
Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.
%1%U: Water Weird gets +1/-1 until end of turn.
Water Wurm Creature
Creature — Wurm 1/1
This creature gets +0/+1 as long as an opponent controls an Island.
Watercourser Creature
4 versions
Creature — Elemental 2/3
%U: This creature gets +1/-1 until end of turn.
Waterfall Aerialist Creature
Creature — Djinn Wizard 3/1
Flying
Ward %2
Waterfront Bouncer Creature
2 versions
Creature — Merfolk Spellshaper 1/1
%U, %T, Discard a card: Return target creature to its owner's hand.
Waterkin Shaman Creature
Soaring
3 versions
Creature — Elemental Shaman 2/1
Whenever a creature you control with flying enters, this creature gets +1/+1 until end of turn.
Waterspout Djinn Creature
11/62 Jace vs. Chandra
3 versions
Creature — Djinn 4/4
Flying
At the beginning of your upkeep, sacrifice this creature unless you return an untapped Island you control to its owner's hand.
Waterspout Elemental Creature
Creature — Elemental 3/4
Kicker %U
Flying
When this creature enters, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.
Waterspout Warden Creature
Creature — Frog Soldier 3/2
Whenever this creature attacks, if another creature entered the battlefield under your control this turn, this creature gains flying until end of turn.
Waterspout Weavers Creature
Creature — Merfolk Wizard 3/3
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each creature you control gains flying until end of turn.
Watertrap Weaver Creature
Merfolk
2 versions
Creature — Merfolk Wizard 2/2
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Waterwind Scout Creature
Creature — Merfolk Scout 2/2
Flying
When this creature enters, create a Map token.
Wave Elemental Creature
Creature — Elemental 2/3
%U, %T, Sacrifice this creature: Tap up to three target creatures without flying.
Wavecrash Triton Creature
Creature — Merfolk Wizard 1/4
Heroic — Whenever you cast a spell that targets this creature, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Wave-Wing Elemental Creature
2 versions
Creature — Elemental 3/4
Flying
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Waxen Shapethief Creature
6 versions
Creature — Shapeshifter 0/0
Flash
You may have this creature enter as a copy of an artifact or creature you control.
Cycling %2
Waylaying Pirates Creature
Creature — Human Pirate 3/3
When this creature enters, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it.
Wayward Soul Creature
3 versions
Creature — Spirit 3/2
Flying
%U: Put this creature on top of its owner's library.
Weatherseed Faeries Creature
2 versions
Creature — Faerie 2/1
Flying, protection from red
Weaver of Lies Creature
Creature — Beast 4/4
Morph %4%U
When this creature is turned face up, turn any number of target creatures with morph abilities other than this creature face down.
Weldfast Wingsmith Creature
Detective
4 versions
Creature — Human Artificer 3/3
Whenever an artifact you control enters, this creature gains flying until end of turn.
Welkin Tern Creature
5 versions
Creature — Bird 2/1
Flying
This creature can block only creatures with flying.
Wetland Sambar Creature
Creature — Elk 2/1
Wharf Infiltrator Creature
Commander decks
4 versions
Creature — Human Horror 1/1
Skulk
Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.
Whenever you discard a creature card, you may pay %2. If you do, create a 3/2 colorless Eldrazi Horror creature token.
38304 cards found
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