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Melancholy Enchantment
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of your upkeep, sacrifice this Aura unless you pay %B.
Midnight Covenant Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has "%B: This creature gets +1/+1 until end of turn."
Midnight Oil Enchantment
3 versions
Enchantment
This enchantment enters with seven hour counters on it.
At the beginning of your draw step, draw an additional card and remove two hour counters from this enchantment.
Your maximum hand size is equal to the number of hour counters on this enchantment.
Whenever you discard a card, you lose 1 life.
Midnight Snack Enchantment
Enchantment
Raid — At the beginning of your end step, if you attacked this turn, create a Food token.
%2%B, Sacrifice this enchantment: Target opponent loses X life, where X is the amount of life you gained this turn.
Mind Slash Enchantment
14/60 Zombies
3 versions
Enchantment
%B, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
Mind Whip Enchantment
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player may pay %3. If they don't, this Aura deals 2 damage to that player and you tap that creature.
Mindless Conscription Enchantment
Enchantment
When this enchantment enters and whenever you draw your third card each turn, amass Zombies 3.
Minion's Return Enchantment
Enchantment — Aura
Flash
Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
Mire Blight Enchantment
Cruel
2 versions
Enchantment — Aura
Enchant creature
When enchanted creature is dealt damage, destroy it.
Mire's Grasp Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets -3/-3.
Mogis's Favor Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/-1.
Escape — %2%B, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Molting Snakeskin Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0 and has "%2%B: Regenerate this creature."
Momentum Breaker Enchantment
Enchantment
Start your engines!
When this enchantment enters, each opponent sacrifices a creature or Vehicle of their choice. Each opponent who can't discards a card.
%2, Sacrifice this enchantment: You gain life equal to your speed.
Morgul-Knife Wound Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets -3/-0 and has "At the beginning of your upkeep, exile this creature unless you pay 2 life."
Mornsong Aria Enchantment
3 versions
Legendary Enchantment
Players can't draw cards or gain life.
At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.
Mortal Combat Enchantment
2 versions
Enchantment
At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.
Mortiphobia Enchantment
Enchantment
%1%B, Discard a card: Exile target card from a graveyard.
%1%B, Sacrifice this enchantment: Exile target card from a graveyard.
Mortuary Enchantment
4 versions
Enchantment
Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library.
Mourning Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets -2/-0.
%B: Return this Aura to its owner's hand.
Murderous Betrayal Enchantment
2 versions
Enchantment
%B%B, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated.
Necra Sanctuary Enchantment
Enchantment
At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.
Necrodominance Enchantment
3 versions
Legendary Enchantment
Skip your draw step.
At the beginning of your end step, you may pay any amount of life. If you do, draw that many cards.
Your maximum hand size is five.
If a card or token would be put into your graveyard from anywhere, exile it instead.
Necrogen Communion Enchantment
Enchantment — Aura
Enchant creature you control
Enchanted creature has toxic 2.
When enchanted creature dies, return that card to the battlefield under your control.
Necrogen Mists Enchantment
3 versions
Enchantment
At the beginning of each player's upkeep, that player discards a card.
Necro-Impotence Enchantment
Enchantment
Skip your untap step.
At the beginning of your upkeep, you may pay X life. If you do, untap X permanents.
Pay ½ life: Exile the top card of your library face down. Put that card into your hand at the beginning of the next end step.
Necromancer's Magemark Enchantment
Enchantment — Aura
Enchant creature
Creatures you control that are enchanted get +1/+1.
If a creature you control that's enchanted would die, return it to its owner's hand instead.
Necromancer's Stockpile Enchantment
Zombies
2 versions
Enchantment
%1%B, Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token.
Necromancy Enchantment
3 versions
Enchantment
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.
Necromantic Thirst Enchantment
3 versions
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Necropolis of Azar Enchantment
Shandalar (MicroProse)
Enchantment
Whenever a non-black creature dies, put a husk counter on Necropolis of Azar.
%5, Remove a husk counter from Necropolis of Azar: Create a black Spawn creature token with swampwalk named Spawn of Azar. That token has power from 1 to 3 chosen at random and toughness from 1 to 3 chosen at random.
38305 cards found
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