Close
(or Esc)
mtgpics.com logo
38305 cards found
Page / 1277   Show All | Close All | One by one display
Sleeper's Guile Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has fear.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Snake Cult Initiation Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has poisonous 3.
Some Disassembly Required Enchantment
Happy Holidays 2017
Enchantment
%B, Sacrifice a creature: Distribute the sacrificed creature's keyword abilities among any number of other target creatures until end of turn. If it's December, you gain 1 life for each of those keywords.
Sothera, the Supervoid Enchantment
6 versions
Legendary Enchantment
Whenever a creature you control dies, each opponent chooses a creature they control and exiles it.
At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it.
Soul Bleed Enchantment
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Soul Channeling Enchantment
Enchantment — Aura
Enchant creature
Pay 2 life: Regenerate enchanted creature.
Soul Enervation Enchantment
Story Spotlight
2 versions
Enchantment
Flash
When this enchantment enters, target creature gets -4/-4 until end of turn.
Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.
Soul Kiss Enchantment
2 versions
Enchantment — Aura
Enchant creature
%B, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn.
Soul Stair Expedition Enchantment
Enchantment
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: Return up to two target creature cards from your graveyard to your hand.
Spectacle of Destruction Enchantment
Alchemy: Aetherdrift
Enchantment
Whenever one or more creatures die, put a wreck counter on this enchantment. At the beginning of your upkeep, if this enchantment has one or more wreck counters on it, remove a wreck counter from it and seek a nonland card.
Spinal Graft Enchantment
3 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
Spirit Shackle Enchantment
4 versions
Enchantment — Aura
Enchant creature
Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.
Spiteful Shadows Enchantment
Enchantment — Aura
Enchant creature
Whenever enchanted creature is dealt damage, it deals that much damage to its controller.
Sporogenic Infection Enchantment
Enchantment — Aura
Enchant creature
When this Aura enters, target player sacrifices a creature of their choice other than enchanted creature.
When enchanted creature is dealt damage, destroy it.
Spreading Plague Enchantment
Enchantment
Whenever a creature enters, destroy all other creatures that share a color with it. They can't be regenerated.
Squirrel-Powered Scheme Enchantment
Enchantment
Increase the result of each die you roll by 2.
Stab Wound Enchantment
9 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
Strands of Night Enchantment
4 versions
Enchantment
%B%B, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.
Strands of Undeath Enchantment
2 versions
Enchantment — Aura
Enchant creature
When this Aura enters, target player discards two cards.
%B: Regenerate enchanted creature.
Strange Augmentation Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
Delirium — Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.
Strangling Grasp
Transformed Vengeful Strangler
Enchantment  
2 versions
Enchantment — Aura
Enchant creature or planeswalker an opponent controls
At the beginning of your upkeep, enchanted permanent's controller sacrifices a nonland permanent of their choice, then that player loses 1 life.
Strength of Lunacy Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+1 and has protection from white.
Madness %B
Stronghold Arena Enchantment
4 versions
Enchantment
Kicker %G and/or %W
When this enchantment enters, you gain 3 life for each time it was kicked.
Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value.
Subversion Enchantment
2 versions
Enchantment
At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
Sultai Runemark Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has deathtouch as long as you control a green or blue permanent.
Swampsnare Trap Enchantment
Enchantment — Aura
This spell costs %1 less to cast if it targets a creature with flying.
Enchant creature
Enchanted creature gets -5/-3.
Tainted Aether Enchantment
2 versions
Enchantment
Whenever a creature enters, its controller sacrifices a creature or land of their choice.
Tainted Remedy Enchantment
2 versions
Enchantment
If an opponent would gain life, that player loses that much life instead.
Tainted Well Enchantment
Enchantment — Aura
Enchant land
When this Aura enters, draw a card.
Enchanted land is a Swamp.
Takklemaggot Enchantment
3 versions
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
When enchanted creature dies, that creature's controller chooses a creature that this card could enchant. If the player does, return this card to the battlefield under your control attached to that creature. If they don't, return this card to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, this enchantment deals 1 damage to that player."
38305 cards found
Page / 1277   Show All | Close All | One by one display