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Teval's Judgment Enchantment
2 versions
Enchantment
Whenever one or more cards leave your graveyard, choose one that hasn't been chosen this turn —
• Draw a card.
• Create a Treasure token.
• Create a 2/2 black Zombie Druid creature token.
The Abyss Enchantment
2 versions
World Enchantment
At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
The Cloning of Shredder Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Exile target creature card from your graveyard. Create a token that's a copy of it, except it isn't legendary and is a Mutant in addition to its other types.
*S2, *S3 Create a token that's a copy of a card exiled with this Saga, except it isn't legendary and is a Mutant in addition to its other types.
The Creation of Avacyn Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Search your library for a card, exile it face down, then shuffle.
*S2 Turn the exiled card face up. If it's a creature card, you lose life equal to its mana value.
*S3 You may put the exiled card onto the battlefield if it's a creature card. If you don't put it onto the battlefield, put it into its owner's hand.
The Cruelty of Gix Enchantment
3 versions
Enchantment — Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
*S1 Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.
*S2 Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
*S3 Put target creature card from a graveyard onto the battlefield under your control.
The Death of Gwen Stacy Enchantment
4 versions
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Destroy target creature.
*S2 Each player may discard a card. Each player who doesn't loses 3 life.
*S3 Exile any number of target players' graveyards.
The Eldest Reborn Enchantment
5 versions
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Each opponent sacrifices a creature or planeswalker of their choice.
*S2 Each opponent discards a card.
*S3 Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
The Long Reach of Night Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
*S1, *S2 Each opponent sacrifices a creature of their choice unless they discard a card.
*S3 Exile this Saga, then return it to the battlefield transformed under your control.
The Many Deeds of Belzenlok Enchantment
Playtest Card
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Exile up to one target Saga card from a graveyard. Copy its chapter I ability.
*S2 Exile up to one target Saga card from a graveyard. Copy its chapter II ability.
*S3 Exile up to one target Saga card from a graveyard. Copy its chapter III ability.
The Revelations of Ezio Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Destroy target tapped creature an opponent controls.
*S2 Whenever an Assassin you control attacks this turn, put a +1/+1 counter on it.
*S3 Return target Assassin creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.
The Rise of Sozin Enchantment
3 versions
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
*S1 Destroy all creatures.
*S2 Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. Then that player shuffles.
*S3 Exile this Saga, then return it to the battlefield transformed under your control.
The Sibsig Ceremony Enchantment
4 versions
Legendary Enchantment
Creature spells you cast cost %2 less to cast.
Whenever a creature you control enters, if you cast it, destroy that creature, then create a 2/2 black Zombie Druid creature token.
The Toymaker's Trap Enchantment
4 versions
Enchantment
At the beginning of your upkeep, secretly choose a number between 1 and 5 that hasn't been chosen. If you do, an opponent guesses which number you chose, then you reveal the number you chose. If they guessed wrong, they lose life equal to the number they guessed and you draw a card. If they guessed right, sacrifice this enchantment.
The True Scriptures
Transformed Sheoldred
Enchantment  
4 versions
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
*S1 For each opponent, destroy up to one target creature or planeswalker that player controls.
*S2 Each opponent discards three cards, then mills three cards.
*S3 Put all creature cards from all graveyards onto the battlefield under your control. Exile this Saga, then return it to the battlefield. (front face up)
The War in Heaven Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 You draw three cards and you lose 3 life.
*S2 Mill three cards.
*S3 Choose up to three target creature cards with total mana value 8 or less in your graveyard. Return each of them to the battlefield with a necrodermis counter on it. They're artifacts in addition to their other types.
The Witch's Vanity Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Destroy target creature an opponent controls with mana value 2 or less.
*S2 Create a Food token.
*S3 Create a Wicked Role token attached to target creature you control.
Thran Vigil Enchantment
Enchantment
Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control.
Thrull Retainer Enchantment
3 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
Sacrifice this Aura: Regenerate enchanted creature.
Thunderbolts Conspiracy Enchantment
2 versions
Enchantment
Flash
Whenever a Villain you control dies, return it to the battlefield under its owner's control with a finality counter on it. That creature is a Hero in addition to its other types.
Tinybones Joins Up Enchantment
4 versions
Legendary Enchantment
When Tinybones Joins Up enters, any number of target players each discard a card.
Whenever a legendary creature you control enters, any number of target players each mill a card and lose 1 life.
Tombstone Stairwell Enchantment
World Enchantment
Cumulative upkeep %1%B
At the beginning of each upkeep, if this enchantment is on the battlefield, each player creates a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in their graveyard.
At the beginning of each end step and when this enchantment leaves the battlefield, destroy all tokens created with this enchantment. They can't be regenerated.
Torment Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets -3/-0.
Torment of Scarabs Enchantment
Icky
3 versions
Enchantment — Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.
Torture Enchantment
4 versions
Enchantment — Aura
Enchant creature
%1%B: Put a -1/-1 counter on enchanted creature.
Tortured Existence Enchantment
Zendikar Rising - Kaldheim
3 versions
Enchantment
%B, Discard a creature card: Return target creature card from your graveyard to your hand.
Tourach's Chant Enchantment
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay %B.
Whenever a player puts a Forest onto the battlefield, this enchantment deals 3 damage to that player unless they put a -1/-1 counter on a creature they control.
Tourach's Gate Enchantment
Enchantment — Aura
Enchant land you control
Sacrifice a Thrull: Put three time counters on this Aura.
At the beginning of your upkeep, remove a time counter from this Aura. If there are no time counters on this Aura, sacrifice it.
Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate only if enchanted land is untapped.
Traveling Plague Enchantment
Enchantment — Aura
Enchant creature
At the beginning of each upkeep, put a plague counter on this Aura.
Enchanted creature gets -1/-1 for each plague counter on this Aura.
When enchanted creature leaves the battlefield, that creature's controller returns this Aura from its owner's graveyard to the battlefield.
Treacherous Blessing Enchantment
4 versions
Enchantment
When this enchantment enters, draw three cards.
Whenever you cast a spell, you lose 1 life.
When this enchantment becomes the target of a spell or ability, sacrifice it.
Treacherous Link Enchantment
Enchantment — Aura
Enchant creature
All damage that would be dealt to enchanted creature is dealt to its controller instead.
38305 cards found
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