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Bow of the Hunter  
7e/9
Hero Artifact — Equipment
Equipped creature has "%T: This creature deals 2 damage to any target."
Equip %2
Cloak of the Philosopher  
7b/9
Hero Artifact — Equipment
Equipped creature gets +1/+1.
%2: Untap equipped creature.
Equip %2
Lash of the Tyrant  
7c/9
Hero Artifact — Equipment
Equipped creature gets +1/+2 and has deathtouch.
Equip %2
Spear of the General  
7a/9
Hero Artifact — Equipment
Equipped creature gets +2/+0 and has first strike.
Equip %2
The Avenger Heros  
1c/9
Hero
%3, %T : Target creature you control gains deathtouch until end of turn.
The Champion Heros  
9/9
Hero
%2, %T, Exile The Champion : Search your library for a legendary artifact card that isn't a creature card, reveal it, put it onto the battlefield, then shuffle.
The Destined Heros  
8/9
Hero
Spells you cast that target a creature you control cost %2 less to cast.
The Explorer Heros  
5/9
Hero
You may play an additional land on each of your turns.
The General Heros  
4a/9
Hero
Exile The General : creatures you control get +1/+1 until end of turn. Untap them.
The Harvester Heros  
2/9
Hero
%T: Draw a card, then discard a card.
The Hunter Heros  
1e/9
Hero
%T : Target creature you control gets +1/+1 until end of turn.
The Philosopher Heros  
1b/9
Hero
%2, %T : Tap target creature.
The Protector Heros  
1a/9
Hero
%T : Prevent the next 1 damage that would be dealt to any target this turn.
The Provider Heros  
4e/9
Hero
Exile The Provider : Put two +1/+1 counters on target creature you control. You gain life equal to that creature's toughness.
The Savant Heros  
4b/9
Hero
Exile The Savant : Tap all creatures your opponents control. Those creatures don't untap during their controllers next untap steps.
The Slayer Heros  
3/9
Hero
You start the game with an additional 7 life.
The Tyrant Heros  
4c/9
Hero
Exile The Tyrant : Creatures your opponents control get -1/-1 until end of turn.
The Vanquisher Heros  
6/9
Hero
Your starting hand size is increased by one.
Your maximum hand size is increased by one.
The Warmonger Heros  
4d/9
Hero
Exile The Warmonger : Creatures you control get +2/+0 and gain haste until end of turn.
The Warrior Heros  
1d/9
Hero
%T: Target creature you control gains haste until end of turn.
Adriana's Valor Conspiracy  
Conspiracy
Hidden Agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy up at any time and reveal the chosen name.)
Whenever a creature you control with the chosen name attacks, you may pay %W. If you do, that creature gains indestructible until end of turn.
Advantageous Proclamation Conspiracy  
Conspiracy
(Start the game with this conspiracy face up in the command zone.)
Your minimum deck size is reduced by five.
Assemble the Rank and Vile Conspiracy  
Conspiracy
Hidden Agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy up at any time and reveal the chosen name.)
Creatures you control with the chosen name have "When this creature dies, you may pay %B. If you do, create a tapped 2/2 black Zombie creature token."
Backup Plan Conspiracy  
Conspiracy
(Start the game with this conspiracy face up in the command zone.)
Draw an additional hand of seven cards as the game begins. Before taking mulligans, shuffle all but one of your hands into your library.
Brago's Favor Conspiracy  
Conspiracy
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up at any time and reveal the chosen name.)
Spells with the chosen name you cast cost %1 less to cast.
Double Stroke Conspiracy  
Conspiracy
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up at any time and reveal the chosen name.)
Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy.
Echoing Boon Conspiracy  
Conspiracy
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up at any time and reveal the chosen name.)
Whenever you cast an instant or sorcery spell, if it targets a creature you control with the chosen name, you may copy that spell and may choose new targets for the copy.
Emissary's Ploy Conspiracy  
Conspiracy
(Start the game with this conspiracy face up in the command zone.)
Before drawing your opening hand, choose 1, 2, or 3.
You may spend mana as though it were mana of any color to cast creature spells with mana value equal to the chosen number.
Hired Heist Conspiracy  
Conspiracy
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)
Whenever a creature you control with the chosen name deals combat damage to a player, you may pay %U. If you do, draw a card.
Hold the Perimeter Conspiracy  
Conspiracy
(Start the game with this conspiracy face up in the command zone.)
At the beginning of your first upkeep, create a 1/2 white Soldier creature token with defender.
At the beginning of each other player's first upkeep, that player creates a 1/1 red Goblin creature token with "This creature can't block."
38021 cards found
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