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Mishra Character  
Character
If a creature you control would deal damage, it deals double that damage instead.

Starting & Max Hand Size: +0
Starting Life: -3
Multani Character  
Character
Creatures you control get +X/+0, where X is the number of cards in your hand.

Starting & Max Hand Size: -3
Starting Life: -2
Oracle Character  
Character
%0: Untap target attacking creature you control and remove it from combat.

Starting & Max Hand Size: +1
Starting Life: +9
Orim Character  
Character
Creatures you control have reach.

Starting & Max Hand Size: +0
Starting Life: +12
Ral's Vanguard Character  
2 versions
Vanguard
Requirement — Your starting deck contains only instant, sorcery, and land cards.
Hand Size: +1
Starting Life: -5
If an instant or sorcery spell you cast would cause you to draw one or more cards, draw an additional card. If an instant or sorcery spell you cast would deal damage to a permanent or player, it deals 1 additional damage to that permanent or player.
Rofellos Character  
Character
Whenever a creature you control dies, draw a card.

Starting & Max Hand Size: -2
Starting Life: +4
Selenia Character  
Character
Creatures you control have vigilance.

Starting & Max Hand Size: +1
Starting Life: +7
Serra Character  
Character
Creatures you control get +0/+2.

Starting & Max Hand Size: +1
Starting Life: +1
Sidar Kondo Character  
Character
%3: Target creature gets +3/+3 until end of turn.

Starting & Max Hand Size: -1
Starting Life: +12
Sisay Character  
Character
Whenever you tap a land for mana, add one mana of any type that land produced.

Starting & Max Hand Size: -2
Starting Life: -3
Sliver Queen, Brood Mother Character  
Character
%3: Create a 1/1 colorless Sliver creature token.

Starting & Max Hand Size: +0
Starting Life: +8
Squee Character  
Character
Your opponents play with their hands revealed.

Starting & Max Hand Size: +3
Starting Life: -4
Starke Character  
Character
At the beginning of your draw step, you may draw an additional card. If you do, put a card from your hand on the bottom of your library.

Starting & Max Hand Size: +0
Starting Life: -2
Tahngarth Character  
Character
Creatures you control have haste.

Starting & Max Hand Size: -1
Starting Life: +7
Takara Character  
Character
Sacrifice a creature: Takara deals 1 damage to any target.

Starting & Max Hand Size: +3
Starting Life: -8
Tawnos Character  
Character
Artifact cards, creature cards, and enchantment cards you own that aren't on the battlefield have flash.

Starting & Max Hand Size: +3
Starting Life: -4
Titania Character  
Character
You may play an additional land each of your turns.

Starting & Max Hand Size: +2
Starting Life: -5
Urza Character  
Character
%3: Urza deals 1 damage to any target.

Starting & Max Hand Size: -1
Starting Life: +10
Volrath Character  
Character
Whenever a creature you control is put into your graveyard from the battlefield, you may put it on top of your library.

Starting & Max Hand Size: +2
Starting Life: -3
Xantcha Character  
Character
Sacrifice a permanent: Regenerate target creature.

Starting & Max Hand Size: +1
Starting Life: +3
A Display of My Dark Power Scheme  
Scheme
When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana of any type that land produced.
A Premonition of Your Demise Scheme  
Scheme
When you set this scheme in motion, reveal the top two cards of your library and put them into your hand. When you reveal one or more nonland cards this way, this scheme deals damage equal to their total mana value to any target.
A Reckoning Approaches Scheme  
Scheme
When you set this scheme in motion, look at the top six cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
All in Good Time Scheme  
Scheme
When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn.
All Shall Smolder in My Wake Scheme  
Scheme
When you set this scheme in motion, destroy up to one target artifact, up to one target enchantment, and up to one target nonbasic land.
Approach My Molten Realm Scheme  
Scheme
When you set this scheme in motion, until your next turn, if a source would deal damage, it deals double that damage instead.
Because I Have Willed It Scheme  
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)
Spells you cast cost %1 less to cast.
At the beginning of your opponents' end step, if they cast four or more spells this turn, abandon this scheme.
Behold My Grandeur Scheme  
Scheme
When you set this scheme in motion, add %U%B%R.
When you set this scheme in motion, if you control six or more lands, you may search your library for a card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
Behold the Power of Destruction Scheme  
2 versions
Scheme
When you set this scheme in motion, destroy all nonland permanents target opponent controls.
Bow to My Command Scheme  
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)
As you set this scheme in motion, choose an opponent.
Creatures the chosen player controls can't attack you or planeswalkers you control.
At the beginning of your opponents' end step, they may tap any number of untapped creatures they control with total power 8 or greater. If they do, abandon this scheme.
38021 cards found
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