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Gideon, Martial Paragon Planeswalker
Planeswalker Deck Gideon
Legendary Planeswalker — Gideon Loyalty 5
+2
Untap all creatures you control. Those creatures get +1/+1 until end of turn.
0
Until end of turn, Gideon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
-10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control.
Gideon of the Trials Planeswalker
5 versions
Legendary Planeswalker — Gideon Loyalty 3
+1
Until your next turn, prevent all damage target permanent would deal.
0
Until end of turn, Gideon becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
0
You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."
Gideon, the Oathsworn Planeswalker
Planeswalker Deck Gideon
Legendary Planeswalker — Gideon Loyalty 4
Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures.
+2
Until end of turn, Gideon becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.)
-9
Exile Gideon and each creature your opponents control.
Grand Master of Flowers Planeswalker
D&D Ampersand Promo
6 versions
Legendary Planeswalker — Bahamut Loyalty 3
As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible.
+1
Target creature without first strike, double strike, or vigilance can't attack or block until your next turn.
+1
Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle.
Nahiri, the Lithomancer Planeswalker
5 versions
Legendary Planeswalker — Nahiri Loyalty 3
+2
Create a 1/1 white Kor Soldier creature token. You may attach an Equipment you control to it.
-2
You may put an Equipment card from your hand or graveyard onto the battlefield.
-10: Create a colorless Equipment artifact token named Stoneforged Blade. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip %0.
Nahiri, the Lithomancer can be your commander.
Serra the Benevolent Planeswalker
White-bordered
5 versions
Legendary Planeswalker — Serra Loyalty 4
+2
Creatures you control with flying get +1/+1 until end of turn.
-3
Create a 4/4 white Angel creature token with flying and vigilance.
-6
You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead."
Teyo, Aegis Adept Planeswalker
Legendary Planeswalker — Teyo Loyalty 4
+1
Up to one target creature's base power perpetually becomes equal to its toughness. It perpetually gains "This creature can attack as though it didn't have defender."
-2
Conjure a Lumbering Lightshield onto the battlefield.
-6
You get an emblem with "At the beginning of your end step, return target white creature card from your graveyard to the battlefield. You gain life equal to its toughness."
Teyo, Geometric Tactician Planeswalker
Legendary Planeswalker — Teyo Loyalty 3
When Teyo enters, create a 0/4 white Wall creature token with defender and flying.
+1
You and target opponent each draw a card.
-2
Choose left or right. Until your next turn, each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.
Teyo, the Shieldmage Planeswalker
6 versions
Legendary Planeswalker — Teyo Loyalty 5
You have hexproof.
-2
Create a 0/3 white Wall creature token with defender.
The Eternal Wanderer Planeswalker
6 versions
Legendary Planeswalker Loyalty 5
No more than one creature can attack The Eternal Wanderer each combat.
+1
Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step.
0
Create a 2/2 white Samurai creature token with double strike.
-4
For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way.
The Wanderer Planeswalker
7 versions
Legendary Planeswalker Loyalty 5
Prevent all noncombat damage that would be dealt to you and other permanents you control.
-2
Exile target creature with power 4 or greater.
The Wandering Emperor Planeswalker
7 versions
Legendary Planeswalker Loyalty 3
Flash
As long as The Wandering Emperor entered this turn, you may activate her loyalty abilities any time you could cast an instant.
+1
Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn.
-1
Create a 2/2 white Samurai creature token with vigilance.
-2
Exile target tapped creature. You gain 2 life.
Worzel, the Protector Planeswalker
Legendary Planeswalker — Worzel Loyalty 4
0
Create a 1/1 white Cat creature token with "%T: Put a loyalty counter on each planeswalker you control."
-1
Look at the top six cards of your library. You may reveal a planeswalker or basic Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
-8
Create ten Scryb Sprites tokens.
Worzel, the Protector can be your commander.
A-Will, Scholar of Frost Planeswalker
Legendary Planeswalker — Will Loyalty 5
Instant and sorcery spells you cast cost %1 less to cast.
+1
Up to one target creature has base power and toughness 0/2 until your next turn.
-3
Draw two cards.
-8
Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token.
B.O.B. (Bevy of Beebles) Planeswalker
Unfinity
2 versions
Legendary Planeswalker — B.O.B. Loyalty *
As B.O.B. (Bevy of Beebles) enters, create four 1/1 blue Beeble creature tokens.
The number of loyalty counters on B.O.B. is equal to the number of Beebles you control. (Create or sacrifice Beebless whenever B.O.B. gains or loses loyalty.)
+1
Up to X target Beebles can't be blocked this turn, where X is the number of cards in your hand.
-1
Draw a card.
Chandra, Chill of Compliance Planeswalker
2 versions
Legendary Planeswalker — Chandra
+1
Surveil 1. If you put a noncreature, nonland card into your graveyard this way, put that card into your hand.
+1
Add %U. Spend this mana only to cast a noncreature spell.
-X
Tap target artifact or creature. Put X stun counters on it.
-6
You get an emblem with "Whenever you cast a spell, draw a card."
Dyfed, the Guiding Hand Planeswalker
Legendary Planeswalker — Dyfed Loyalty 4
+1
Create two tapped Powerstone tokens.
-X
Untap X target artifacts.
-6
Search your library for an artifact card, put it onto the battlefield, then shuffle.
Dyfed, the Guiding Hand can be your commander.
Jace, Arcane Strategist Planeswalker
Think Again
2 versions
Legendary Planeswalker — Jace Loyalty 4
Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control.
+1
Draw a card.
-7
Creatures you control can't be blocked this turn.
Jace, Architect of Thought Planeswalker
6 versions
Legendary Planeswalker — Jace Loyalty 4
+1
Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.
-2
Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
-8
For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.
Jace Beleren Planeswalker
White-bordered
15 versions
Legendary Planeswalker — Jace Loyalty 3
+2
Each player draws a card.
-1
Target player draws a card.
-10: Target player mills twenty cards.
Jace, Cunning Castaway Planeswalker
3 versions
Legendary Planeswalker — Jace Loyalty 3
+1
Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.
-2
Create a 2/2 blue Illusion creature token with "When this token becomes the target of a spell, sacrifice it."
-5
Create two tokens that are copies of Jace, except they're not legendary.
Jace, Ingenious Mind-Mage Planeswalker
Planeswalker Deck Jace
Legendary Planeswalker — Jace Loyalty 5
+1
Draw a card.
+1
Untap all creatures you control.
-9
Gain control of up to three target creatures.
Jace, Memory Adept Planeswalker
6 versions
Legendary Planeswalker — Jace Loyalty 4
+1
Draw a card. Target player mills a card.
0
Target player mills ten cards.
-7
Any number of target players each draw twenty cards.
Jace, Mirror Mage Planeswalker
5 versions
Legendary Planeswalker — Jace Loyalty 4
Kicker %2
When Jace enters, if Jace was kicked, create a token that's a copy of Jace, except it's not legendary and its starting loyalty is 1.
+1
Scry 2.
0
Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace.
Jace Reawakened Planeswalker
6 versions
Legendary Planeswalker — Jace Loyalty 3
You can't cast Jace Reawakened during your first, second, or third turns of the game.
+1
Draw a card, then discard a card.
+1
You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.
-6
Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy.
Jace, Telepath Unbound Planeswalker  
SLD deck: From Cute To Brute
3 versions
Legendary Planeswalker — Jace Loyalty 5
+1
Up to one target creature gets -2/-0 until your next turn.
-3
You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead.
-9
You get an emblem with "Whenever you cast a spell, target opponent mills five cards."
Jace, the Living Guildpact Planeswalker
2 versions
Legendary Planeswalker — Jace Loyalty 5
+1
Look at the top two cards of your library. Put one of them into your graveyard.
-3
Return another target nonland permanent to its owner's hand.
-8
Each player shuffles their hand and graveyard into their library. You draw seven cards.
Jace, the Mind Sculptor Planeswalker
Imagine: Courageous Critters
11 versions
Legendary Planeswalker — Jace Loyalty 3
+2
Look at the top card of target player's library. You may put that card on the bottom of that player's library.
0
Draw three cards, then put two cards from your hand on top of your library in any order.
-1
Return target creature to its owner's hand.
-12: Exile all cards from target player's library, then that player shuffles their hand into their library.
Jace, the Perfected Mind Planeswalker
8 versions
Legendary Planeswalker — Jace Loyalty 5
Compleated (%PU can be paid with %U or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
+1
Until your next turn, up to one target creature gets -3/-0.
-2
Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card.
-X
Target player mills three times X cards.
Jace, Unraveler of Secrets Planeswalker
8 versions
Legendary Planeswalker — Jace Loyalty 5
+1
Scry 1, then draw a card.
-2
Return target creature to its owner's hand.
-8
You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."
38027 cards found
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