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Barbarian Ring Land  
4 versions
Land
%T: Add %R. This land deals 1 damage to you.
Threshold%R, %T, Sacrifice this land: It deals 2 damage to any target. Activate only if there are seven or more cards in your graveyard.
Barkchannel Pathway Land  
5 versions
Land
%T: Add %G.
Baron, Airship Kingdom Land  
[FFIV]
Land — Town
This land enters tapped.
%T: Add %U or %R.
Barren Moor Land  
20 versions
Land
This land enters tapped.
%T: Add %B.
Cycling %B
Barry's Land Land  
2 versions
Basic Land — Cloud
%T: Add %C.
Base Camp Land  
Land
This land enters tapped.
%T: Add %C.
%T: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.
Basilisk Gate Land  
White-bordered
3 versions
Land — Gate
%T: Add %C.
%2, %T: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.
Battlefield Forge Land  
21 versions
Land
%T: Add %C.
%T: Add %R or %W. This land deals 1 damage to you.
Baxter Building Land  
3 versions
Land
%T: Add %C.
%4, %T: Add four mana in any combination of colors.
%4, %T: Draw a card. Activate only if you control a creature with toughness 4 or greater.
Bayou Land  
12 versions
Land — Swamp Forest
Bazaar of Baghdad Land  
4 versions
Land
%T: Draw two cards, then discard three cards.
Beyeen Coast
Transformed Beyeen Veil
Land  
Land
This land enters tapped.
%T: Add %U.
Big Apple, 3 a.m. Land  
Land
This land enters tapped. As it enters, choose a color.
%T: Add one mana of the chosen color.
%5, %T: Create a 1/1 black Rat creature token for each opponent you have.
Billiard Room Land  
Land
This land enters tapped.
%T: Add %B or %R.
%4, %T: Investigate.
Birnin Zana Plaza Land  
Land
This land enters tapped.
When this land enters, you gain 1 life.
%T: Add %G or %W.
Black Dragon Gate Land  
2 versions
Land — Gate
This land enters tapped.
As this land enters, choose a color other than black.
%T: Add %B or one mana of the chosen color.
Blackbloom Bog
Transformed Blackbloom Rogue
Land  
2 versions
Land
This land enters tapped.
%T: Add %B.
Blackcleave Cliffs Land  
8 versions
Land
This land enters tapped unless you control two or fewer other lands.
%T: Add %B or %R.
Blast Zone Land  
14 versions
Land
This land enters with a charge counter on it.
%T: Add %C.
%X%X, %T: Put X charge counters on this land.
%3, %T, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.
Blasted Landscape Land  
4 versions
Land
%T: Add %C.
Cycling %2
Blazemire Verge Land  
4 versions
Land
%T: Add %B.
%T: Add %R. Activate only if you control a Swamp or a Mountain.
Bleachbone Verge Land  
5 versions
Land
%T: Add %B.
%T: Add %W. Activate only if you control a Plains or a Swamp.
Bleeding Woods Land  
Land
This land enters tapped unless a player has 13 or less life.
%T: Add %R or %G.
Blighted Cataract Land  
3 versions
Land
%T: Add %C.
%5%U, %T, Sacrifice this land: Draw two cards.
Blighted Fen Land  
Gross
4 versions
Land
%T: Add %C.
%4%B, %T, Sacrifice this land: Target opponent sacrifices a creature of their choice.
Blighted Gorge Land  
2 versions
Land
%T: Add %C.
%4%R, %T, Sacrifice this land: It deals 2 damage to any target.
Blighted Steppe Land  
Land
%T: Add %C.
%3%W, %T, Sacrifice this land: You gain 2 life for each creature you control.
Blighted Woodland Land  
Commander decks
10 versions
Land
%T: Add %C.
%3%G, %T, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Blightstep Pathway Land  
5 versions
Land
%T: Add %B.
Blinkmoth Nexus Land  
9 versions
Land
%T: Add %C.
%1: This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.
%1, %T: Target Blinkmoth creature gets +1/+1 until end of turn.
38089 cards found
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